fuck
Role Swag as fuck coming shortly.
-vote Ganondorf
He's a threat to the morals of the nation's youth.
So. Here is the deal. The most effective way to win this game is to mass marines.
Basically, no matter what role we pick, if we all end up as the same role we will most likely win.
Doctors, chain heal.
Vigilantes, 5 KPN (counting Lynch).
Escorts, "#lolwhatmafiakill"
Sheriffs, mass information
Blacksmiths, instant confirmability through trackable feedback
Bodyguards, 1for1 the mafia to death.
Coroner, fuck that, useless
Detective, fuck that, Sheriff OP in this game
Journalist, fuck that, Sheriff OP
So. Here is my suggested plan of attack.
1: We decide what course of action we take.
2: We, unless that role to begin with, spam our role change ability to become roles with trackable feedback.
- Blacksmith, Escort, Journalist, Vigilante.
3: Once we are trackable roles, we can then speak and direct and coordinate the role changes effectively. This will take a few days, but we won't be useless roles in that time, and can utilize the time effectively even while buffing our late game. As well, we will be at a low chance for mislynch since we will have trackable feedback to somewhat confirm our power role status.
In Gerik's, basically failed, S-FM Democracy the Town wanted to all spam Escorts to prevent kills, but in the end the Town didn't commit and the structure was so poor that a no-killing-2-blackmailing-lurking-mafia defeated them by literally just not talking. Fuck that.
Let's start the ball rolling.
The power role claiming you think you saw in this post was true. I will be changing to Blacksmith today.
With that I suggest something happen.
There are 9 players in the player list other than myself. Now that I am out of the discussion we will do something.
These players will become Vigilante (unless Vigilante)
1. Sen
2. powerofdeath
3. Cryptonic
These players will become Escort (unless Escort)
4. NoctiZ
5. Ganondorf
6. Hypersniper
These players will become Journalist (unless Journalist)
7. Bunny
8. Banshis
9. Azuriae
Now what we have is 2 things.
1: By tomorrow we will all most likely be stand alone trackable roles.
2: If any role changes fail we will know that the players in our bracket contain another Power Role.
See what I mean?
Your subversive, communist behaviour will not be tolerated.
Slaol, I'm kind of lost here.
If two Middle Class pick the same role, they will get roleblocked, so if any of your groups include two Middle Class and a mafia, that would basically result in the TPRs being roleblocked while the mafia gets through with their night action.
Am I missing something?
Apparently you are missing that the TPRs would gain information about the players in there little bracket. They would have failed to change roles, but would know that another TPR was within their bracket. This potentially sacrifices night actions in terms of becoming the same, spammed, role. But it is not an entirely wasted night since we will learn about the players in our 3-man-bracket.
Anyone who calls me un-American is un-American!
Also lol Slaol epic beast mode roleclaim. If we're going to determine what roles people go, I would recommend assigning a unique role to each person (ie 6 people take your 6 "useful" roles and the other 3 don't do anything tonight: rotate tomorrow).
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
To be honest, I really don't like the idea of having a blacksmith in the game. First off, the blacksmith runs the risk of distributing supplies to the enemy combatants. Also, it gives the enemy combatants an opening to give someone a bad gun. In my opinion, vigilante/doctor > blacksmith.
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
That plan, while possibly making my planning efforts useless xD, could work, however your plan allows more room for error I feel.
Mine we either all become trackable roles tomorrow, or learn that another TPR is in our bracket, which is information almost equivalent to a Detective.
I see.
I'm kind of tires right now.
Will emulate the scenarios tomorrow and see if there are no obvious issues with the plan.
If you're going Blacksmith, I guess you're giving a vest as your confirmation item, since the mafia can also give guns.
tired*
While doctor and vigilante are harder and/or more risky to confirm, I believe it's a tradeoff: you sacrifice easy confirmability in lieu of safer night actions. I'm fine with your list of 3 roles to switch to, but I'd drop the escort in favor of a sheriff (I don't think roleblocks will be as useful on N1 as a sheriff read could be).
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
My scum predictions:
1) Cryptonic
2) Azuriae
3) NoctiZ
If I'm right I take Raptor's place as admin right? kthxbai
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
Anyway. I hope there aren't any lurkers here.
Those who have played with me must know that lurking and having me as a vigilante would not be good for your health.
Ganon, you of all people would know that a Mafia can win easily by faking Sheriff these days. (POD, that is)
Feedback, or what I like to call, 'host-talk' is one of the most powerful things for a Town. Your willingness to give that away is interesting.
-vote Ganondorf
Sheriff is an easily fakeable role. Not only could we lose the night actions to the role block in the same fashion as if people took Escort, but the end result would be more roles easily false claimed.
To be fair, all roles in this game are easily fakeable.
Even a Drug Dealer can fake a Blacksmith's vest. The rest have a scum counterpart.
If anything, the only thin that the mafia can't fake easily is a detective confirmed by others, or a doctor after saving someone(if the target gets healed feedback).
Sheriff is OP: sure, false claiming sheriff can buy you an extra day or two, but I don't foresee that being an issue this game. Escorts have the potential to act against the town by roleblocking a town role, whereas sheriffs will always receive good information (because framers suck). Save the escort for N2 when we have a general idea of how people will flip.
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
inb4 mafia NK and claim drug dealer who healed so-and-so
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
Rainbow
Hey, host fag. Why did you 1: give Citizens last wills, 2: cycle day at midnight if you 3: are planning on modkilling people who dont post enough?
Wtf does this mean? You said something about Sheriffs having n1 leads, but you ask people in group 2 to become Sheriffs. They can not have information n1 then. And an Escort going on n2 would not be able to block until n3. This shows a severe lack of preemptive planning. Coordination is best. Sheriff is pretty OP in its best case, but also easily faked. Would you feel we are best served steering towards all Sheriffs in the end?
1) I see nothing to suggest that a middle class who successfully role changes cannot use his ability that night.
2) I would say, if anything, that we have the sheriffs early and then move to vigs/bodyguards/docs at the end
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
Framers can effect Detectives genius. Gerik's shit is pretty all around in making nothing trackable.
The solution, give Town the maximum amount of host information to sift through and make a proper decision on once we have it to look at. Either scum take trackable roles to attempt to break up the TPRs, or they take feedback less roles and we can operate easily.
You are right, fuck me I forgot the change is at end of day. Fuck.
Sheriffs early is reasonable, however as this is an S-FM it will likely only go up to ~4 days maximum. This plan is to be short lived.
Perhaps we establish that particular roles do something.
i.e. Coroners get the fuck out of dodge, Detectives become Sheriffs, Sheriffs become Vigilante after finding a lead.
Stuff like this might work.
More evolved plan.
- TPRs -
Blacksmith, Bodyguard, Coroner, Detective, Doctor, Escort, Journalist, Sheriff, Vigilante
Sheriffs: stay sheriffs until you find a lead, pass it off during the day as a read, then become a Vigilante and kill that person if we dont lynch them.
Detective: Become Sheriff asap. You shit in this game, especially with Framer affecting Detectives
Doctor: Stay Doctor until you can confirm someone via saving them. Then become Bodyguard.
Escort: You probably good.
Coroners: Odds are they have a Janitor, but you are useless on n1, so become an Escort or something.
Blacksmiths: I fucking love Blacksmiths, so fuck you guys stay blacksmith. Also, i'm not entirely sure the Drug Dealer fake gun will be hard to figure out.
-unvote
OK, so Ganondorf's words made sense to improve my plan. I'll give a nigga some grace on having different opinions, should really learn the power of feedback though. Feedback is outrageously OP.
-vote Hypersniper
Night.
Fair enough: I see nothing horribly wrong standing out at me.
Slaol, it's not that I don't appreciate feedback, it's just that I personally prefer (and am better acquainted with) the typical "x says y is scum, what is x?" gameplay and I am even more comfortable when there are vigilantes/detectives present to supplement the PRs' powers.
AKA Othnia (Battle.net ID): formerly in FMs II-XII.
Fuck this shit for the evening. Guys, you need to make 10 effective posts or get modkilled. Gerik isnt fucking around!
Hi I just woke up since I live in good ol brittainia
I'm not sure if sen is pressure voting or just voting
Is this the game? Why the fuck is there no SFM 115 or whatever?
GOOD MORNING!
Herro I'm an important town power role, doc on me pls. Thank you, much appreciated.
Don't hate pls. TPR not overrated; it's not like you can't scum hunt AND have TPRs. But I see your softclaim, kthx.
Says I'm scum before I post!?!??!!
Anyways, drawing attention to yourself d1. I UNDERSTAND WHAT YOU'RE DOING, SO I FORGIVE YOU!
Also @ Slaol, why would anybody turn to Sheriff today? I'm sure we started with a Sheriff, and all we're going to have is TPRs be blocked tonight because the Sheriff will just stick with it lol. Unless I'm reading this wrong...
Can we have multiple of the same TPR if they don't choose it on the same night? eg. We already have a Sheriff, someone changes to Sheriff = 2 Sheriffs?
Anyways, doc on me pls, ty
helllohello. just going to finish reading
i<3cryptonic
'Morning, guys and gals.
Let me read the few pages Montaron has missed.
Spoiler : FM History :
I take it back: anyone from the EU is scum.
No, I was using my powers of American intuition (which can only be acquired in the 17th best K-12 schooling system in the world) to make a (probably right) guess about who the mafia were so I could gain fame, fortune, and accolades when my guesses turned out to be inevitably right
I see nothing in the rules which expressly forbids having several of the same power role given the fact that only one person becomes that role each night. That being said, having a new sheriff for tonight would be helpful and we can get an escort N2.
AKA Othnia (Battle.net ID): formerly in FMs II-XII.