Some old mafia stats that I have...
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  1. ISO #1

    Some old mafia stats that I have...

    Hey guys.

    Ever since someone linked me the win % of Mafia alignments, I decided to start my own stats since I didn't think that the ones he linked me were updated. Unfortunately, there are only 32 games played. I wanted to wait until I had at least 100 games but with the unexpected introduction of Triads, I thought it would be best to submit what I had. It was something I did on a whim so it's not very informative. Also, I only saved games that included at least: 1 town, 1 mafia, 1 neutral kill, 1 neutral evil, 1 neutral benign.

    Here are the percentages that I have:

    Town -- 17 Wins -- 53%
    Mafia -- 7 Wins -- 22%
    N. Kill -- 4 Wins -- 13%
    N. Evil -- 3 Wins -- 9%
    N. Benign -- 7 wins --22%

    Games Played: 32

    NOTE: double benign shares wins.

    Again, I apologize for the lack of games. I don't think we'll ever see this type of variant ever again with Triad. I'm not sure if I want to keep stats again but I was always curious about win %'s. Maybe I'll keep track of Triad games, but it might be too early to try since everyone's learning the roles and new variants.

    PS: I'm going to just link my replay list here because I know I'm not a reliable source. Feel free to play detective if you care enough to double check. I'll have you know that there are a few games (maybe 1-2) that I saved and wanted to keep personally for my records (and too lazy to make a copy), so you may see a couple missing replays.

    https://filenuke.com/qk2m7lr502mw
    WHITE BOY SLIM WAS HER~

  2. ISO #2

    Re: Some old mafia stats that I have...

    despite the petty 32, it shows that how towns are strong.

    It also supports that players do learn from game and getting better these days.

    Remind me the old days townies just want to be idle and get owned.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  3. ISO #3

  4. ISO #4

    Re: Some old mafia stats that I have...

    Quote Originally Posted by Sen View Post
    Odd. From my experience (and own stats), before the Triad update, the Mafia and the Town had about the same ammount of wins.
    Sen, I'm pretty sure your stats were the ones that inspired me to do this. I think it'd average out pretty quickly if I had more data.
    WHITE BOY SLIM WAS HER~

  5. ISO #5

    Re: Some old mafia stats that I have...

    Been keeping records of my games played as well. When the triad was introduced I had to make a new list, one where triad and mafia are separate. Here was my standings before that.

    Town 232
    Mafia 134
    Cult 23
    SK 22
    Arso 15
    MM 7
    Witch 3
    Nobody 4
    Jester 1
    I counted neutral killers, witch, cult, nobody, jester separate cause they are worth mentioning as a solo and not as a group. The way I see it, it's harder to win as a Arso or MM then it is to win as a MM. Witch is also separate when they win alone. If they win with mafia or a neutral killer they don't get credit for being the sole winner. I've seen games where nobody won after people suicide, leaving nobody left alive. This is also how a jester victory made it into the score cause he was the only one who actually won the game.

    Cannot be bothered to calculate the % of it.

    Fun thread, wanted to get my stats out there as well.

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