S-FM The Clash of Rivals
Tom Johnson - Random Mason
Abby Johnson - Random Mason
Perry Johnson - Random Mason
Clement Smith - Random Mason
Jake Smith - Random Mason
Charlie Smith - Random Mason
Little Johnson - Traitor
Little Smith - Traitor
Dr. Mad Jack - Veteran
Possible Masons roles: Escort, Bus Driver, Lookout, Detective, Investigator, Doctor, Drug Dealer
Escort: Roleblock some each night prevent them from doing any actions. Not immune to roleblocks
Have 50% chance to roleblock the busdriver directly if the busdriver swaps self.
Bus Driver: Swap the positions of 2 targets. Can swap themselves. Victims will know they were bussed.
Lookout: Visit someone to see who visited your target, may target self.
Detective: Visit someone to see who your target visits.
Investigator: Visit someone to see their exact role
Doctor: Heal someone from dying tonight.
Drug Dealer: Drug someone each night choosing one of the feedback. The drug WILL replace the feedback victim receive if it correspond to their role.
Traitor: Power in votes. You want your team to win, but you dont know the identity of your teammate. You may not participate in your team night chat as well. When all of your teammate dies, you will be able to kill each night.
Veteran: 2 Alerts, when alert, kill anybody who visited you.
Mechanics: One of each Mason team are the undercover for the other team. That person want the other team to win. The team does not know who are the undercover.
Undercover will not be revealed upon death.
The undercover may message someone each night. However, if the undercover messaged the other Undercover, or traitor that support your team, your team will learn your true identity. When your identity is revealed, your vote will count as half of a vote when choosing who to kill. The masons may choose to kill one of their own.
The message will not count as a visit.
The Veteran will choose 2 targets to kill night 1. One of the two targets randomly will die.
The team with one of its member who died the previous night or lynched the previous day will get to kill. If nobody was killed and lynched, the Vet may do the same thing he did night 1.
The Johnsons will share a night chat. The Smiths will share a night chat.
Both Traitors will not share the night chat. If everyone on one team dies except for the traitor. The traitor will share a night chat with the undercover of the other team.
Rules:
Game will start at Night 0 then it will go to Day 1 with lynch
75% majority needed to lynch
No editing
No videos/autoplay
Yes pictures
No skyping or PMing
Required to post at least twice a day
RP names claiming ARE allowed
Feedbacks:
You were roleblocked.
You were bussed.
You were attacked but a doctor healed you.
Your target was attacked!
Your target visited (name)
Your target was visited by (names)
Your target's role is (role)
You were attacked but you died.
Nothing happened to you last night.
[Feedbacks below cannot be drugged]
(Name) messaged the wrong guy and is the Undercover
A message from the Undercover: Blah Blah Blah
Order of Operations:
Vet Alert
Bussing/Roleblocking
Kills
Doctor heals
Detective/lookout/investigator invest
Drugs
Winning conditions:
Johnsons and the Smith undercover: Eliminate the Smiths
Smiths and Johnson undercover: Eliminate the Johnsons
Dr. Mad Jack: Survive until the end and must kill at least one person from alert
THIS WILL REPLACE RANDOMNESS AS 10 PLAYERS AND RANDOMNESS WILL REPLACE WC3 CLASSIC MAFIA AS 13 PLAYERS