No, the RP will not be the main starcraft storyline, thanks for asking.
Attention Terran Outpost K84-GO1: Zerg bio-signatures have been detected in your area. The small garrison stationed at the outpost must hold the zerg as bay until Dominion reinforcements arrive.
Furthermore, there is a small scout force of Protoss. Their intention is unknown. Use discretion.
Protoss Expeditionary Force (Neutrals) - 3 Players
Killing Protoss
Any Protoss
Familiar
Hidden Any - 1 Player
Possible Terran Ghost Roles: Mayor, Mason Leader, Marshall, Sniper
Possible Terran Marauder Roles: Sheriff, Investigator, Jailor, Lookout, Detective, Bodyguard
Possible Terran Medic Roles: Doctor, Journalist, Architect, Escort, Coroner
Possible Zerg Roles: Consigliere, Consort, Framer, Actress, Disguiser, Janitor, Kidnapper, Corrupt Journalist
Possible Killing Protoss Roles: Serial Killer, Mass Murderer, Arsonist, Joker, Devourer
Possible Non-Killing Protoss Roles: Witch, Executioner, Jester, Amnesiac, Student
The Hidden Any cannot become a Terran Ghost role.
Role Cards
Spoiler : Terran Ghost Roles :
Originally Posted by Mayor
May reveal as the Mayor for 3 votes.
The Mayor must use -Reveal Mayor in Bolded Red for the reveal to be counted.
Originally Posted by Mason Leader
May covert Marines into War Pigs.
You can successfully turn a Marine into a War Pig 2 times.
War Pigs will share a night chat with you.
War Pigs will not replace you upon death.
Originally Posted by Marshall
May reveal as a Marshall to allow two lynches to happen per day.
Reveal with -Reveal Marshall in Bolded Red for the reveal to be counted.
The two players with the highest amount of votes at the end of the day will be lynched.
Ties will be randomized.
Originally Posted by Sniper
May PM the host with a target to shoot anonymously during the day.
Can shoot once a day.
This shot will be announced to the town, as well as its target once the host has received the action.
A shot player will be dead once the host has received the action.
A shot player's role will be revealed at the day end.
Has unlimited shots.
Spoiler : Terran Marauder Roles :
Originally Posted by Sheriff
May check someone at night to see if they are a Terran, Zerg, or Protoss.
Originally Posted by Investigator
May check someone at night to see a list of possible roles they may be.
Originally Posted by Jailor
May jail someone at night.
Jailing is a perfect roleblock and perfect protection(minus Arson burn).
Jailing will take the target out of every night chat, besides another jail chat.
You may execute your target, nothing can save your target from this.
PM the host with your jail target during the day.
You have 2 executions.
Originally Posted by Lookout
May visit someone at night, obtaining a list of people who visited your target.
Originally Posted by Detective
May visit someone at night, learning who, if anyone, they visited.
Originally Posted by Bodyguard
May guard someone at night, killing every attacker and dying himself.
Cannot be healed if he is killed saving someone else.
Cannot protect from Arson burns or dousing, nor jailor/kidnapper execution.
Spoiler : Terran Medic Roles :
Originally Posted by Doctor
May visit someone at night, healing them from one attack.
Cannot heal Arson burns or stop dousing.
Cannot heal jailor/kidnapper execution.
Originally Posted by Journalist
May interview someone at night, allowing them to type out a message to be displayed to the town at day start.
You must PM the host before the day ends to target your interviewee.
Cannot target self.
Must be alive to post article.
Originally Posted by Architect
May target two players to place in a chat room together.
The Architect cannot speak to, but can listen to the two players.
The two players will know each others identity, but not yours.
If a target is jailed, they will not be in your chat.
Being in the Architect chat takes you out of all other chats.
Originally Posted by Escort
May roleblock someone at night, stopping them from achieving their night action.
Can roleblock Escorts, but not Consorts or Familiar.
Originally Posted by Coroner
Can check a dead player.
Their true role, last will, and players they targeted will be revealed to you.
Spoiler : Terran Marine :
Originally Posted by Terran Marine
Is a Citizen. Can Vote.
Originally Posted by War Pig
If a Mason Leader converts a Terran Marine, they become a War Pig.
A War Pig shares a night chat with the Mason Leader.
Spoiler : Zerg :
Originally Posted by Hive Mind
The "Godfather" of the Zerg.
Has final say in all night actions.
Sheriffs will get a "Terran" read on the Hive Mind.
Detectives will not see who the Hive Mind visits, instead seeing they visited no one.
Gets a random Zerg role.
Originally Posted by Consigliere
May check someone to see a list of possible roles they may be.
Originally Posted by Consort
May roleblock someone at night, stopping them from achieving their night action.
Can roleblock Escorts.
Originally Posted by Framer
Can change the displayed alignment and possible roles that a player is for one night.
Cannot frame detectives or lookouts.
Originally Posted by Actress
Can visit someone at night.
If the Actress dies, the Actress will display the role of the person the Actress last visited.
Originally Posted by Disguiser
Will kill someone and take their account.
Your old account will be displayed as dead, with the role of the disguised player.
You will receive any last will that was written.
Originally Posted by Janitor
Can clean someone.
If that person dies, their role and LW is cleaned, which stops them from being shown.
Has three cleans.
Originally Posted by Kidnapper
May jail someone at night.
Jailing is a perfect roleblock and perfect protection(minus Arson burn).
Jailing will take the target out of every night chat, besides another jail chat.
You may execute your target, nothing can save your target from this.
PM the host with your jail target during the day.
You have 1 execution.
Originally Posted by Corrupt Journalist
May interview someone at night, allowing them to type out a message to be displayed to the town at day start.
You must PM the host before the day ends to target your interviewee, including yourself.
Must be alive to post article.
May instead write an article and submit it yourself.
Spoiler : Protoss Roles :
Originally Posted by Serial Killer
May kill a player at night.
Originally Posted by Mass Murderer
May visit someone at night, killing everyone else who visited that player.
If your target did not do a night action, you will kill them.
Can target self.
Originally Posted by Arsonist
May douse someone at night.
May instead burn all doused players, visiting yourself and killing them.
The Doctor and Bodyguard have no affect on your night actions.
Originally Posted by Joker
Can place a bounty on a player at day start.
If that player is not lynched or killed in two days, the Joker can kill two players.
Originally Posted by Devourer
May jail someone at night.
Jailing is a perfect roleblock and perfect protection(minus Arson burn).
Jailing will take the target out of every night chat, besides another jail chat.
You may execute your target, nothing can save your target from this.
PM the host with your jail target during the day.
You have unlimited regular executions.
You have 2 "clean" executions, which stops the targets LW and role from being shown.
Originally Posted by Witch
Can force your target to visit someone, using their night action on them.
Can force players to target you.
Can force players to target themselves.
Your target will not be informed that they were witched.
Originally Posted by Executioner
Will receive a target. You must survive until your target is lynched.
If your target is killed by any means besides lynching, you will commit suicide immediately.
Your target is town.
Originally Posted by Jester
Must be lynched during the day.
One player who voted will die with the jester.
Originally Posted by Amnesiac
Can become dead any role, minus the Terran Ghost and Hive Mind roles.
Originally Posted by Student
May take someone as their master.
Must take a master by Night 2.
Takes Master's win condition.
Shares a night chat with their master.
If the master dies, the student will become that role.
Originally Posted by Familiar
Will receive a target.
You must make sure that target survives until the end of the game.
You can either perform their night action for them or guard them at night.
Cannot be roleblocked by Escorts.
If your target is killed by any means, you will commit suicide.
Performing night action:
Your target is forced to do nothing, and is not informed.
Your target receives any night feedback you may have gotten.
Guarding:
If your target is attacked at night, you will die instead.
Order of Operations
0. Student finds Master/Journalist asks for article
1. Kidnapper, Jailor, and Devourer
2. Architect Chat
3. Regular Night Chats
4. Witch Manipulates
5. Consort
6. Familiar sets-up
7. Escort
8. Lookout and Detective (Can see each other)
9. Framer
10. Actress
11. Arsonist douses, Joker places bounty
12. Bodyguard sets-up
13. Doctor sets-up
14. Mafia Kill -> Disguiser Kill -> Jailor Execution -> Kidnapper Execution -> Devourer Execution -> Serial Killer Kill -> Mass Murderer Kill -> Arsonist burn -> Joker Kill
15. Janitor Cleans
16. Coroner Autopsy
17. Mason Leader converts
18. Sheriff, Investigator, and Consigliere
19. Amnesiac Remembers Role
20. Article Published
21. All Night Chats Release
22. Night Lynch
Win Conditions
The Terran Garrison must survive to see the Zerg and any Killing Protoss die.
The Zerg must survive to see the Terran Garrison and any Killing Protoss die.
The Killing Protoss must survive to see the Terran Garrison and Zerg die.
The Witch must survive to see either the Zerg or Killing Protoss win the game.
The Executioner must survive to see his target lynched.
The Jester must be lynched.
The Amnesiac must survive until the Terran Garrison, Zerg, or any Killing Protoss win. Will take remembered role's win condition instead.
The Student must survive until the Terran Garrison, Zerg, or any Killing Protoss win. Will take master's win condition instead.
The Familar's target must survive until the end of the game. Does not have to be alive to win.
Feedback Messages
You are dead! - Something happened in the game to kill you!
You were attacked, but healed! - A Doctor saved you.
You were attacked, but saved! - A Bodyguard saved you.
You have been jailed! - A Kidnapper, Jailor, or Devourer has jailed you.
You have been roleblocked! - A Escort or Consort has roleblocked you.
You have been recruited into the War Pigs! - Mason Leader recruits you.
You were forced into an Architect chat! - You were chosen by the Architect.
You were chosen by a student! - A student has picked you.
You were chosen to write an article - A Journalist or Corrupt Journalist chose you to write an article.
You were doused! - An Arsonist doused you.
Death Descriptions
Acid Spines were found lodged in him. - Zerg kill
His body was found covered in Zerg goop. - Disguiser kill
He was found with a bullet in his heart. - Jailor/Kidnapper/Devourer kill
His head was cut clean off. - Serial Killer kill
He was found with only parts of his body. - Mass Murderer kill
He was found burned with plasma. - Arsonist kill
He was found with a clean bullet in his head. - Sniper kill
He was slain in a shootout. - Bodyguard kill
He was teleported to parts unknown. - Jester kill.
He was lynched. - Lynch
Mechanics
Game will start on Day Zero with lynch.
Days and Nights will be 48 hours long.
Once there are ten players left, day and night will shorten to 24 hours.
Last Wills are allowed.
Replacements will not be announced.
Lynching will require a 51% majority.
Lynching is done using the [vote][/vote] tags.
The Mafia will have a night chat.
The Mafia will have one factional kill per night.
The Mafia can send any member to kill at night.
Anon accounts will be used.
Rules
1. Do Not Change Your Anon Account Password
2. Play to your Win Condition
3. Keep invisible mode on
4. Do not COM claim, unless in the mafia or student night chats.
5. Do not COM hunt.
6. Do not talk about the game outside of chats created by the host.
7. Do not quote PMs.
8. Do not post screenshots.
9. Do not post videos.
10. Posts must be made in English.
11. You must remain active.
Failure to follow the stated rules may lead to replacement or modkill.
Last edited by AppleyNO; November 25th, 2015 at 09:42 AM.
Originally Posted by Elixir
You should be priviledged to experience bestmas.
"waah the screen is shaking, waah my delicate eyes".