It's a pretty awesome game with some great features planned, I recommend everyone checks it out.
It's a pretty awesome game with some great features planned, I recommend everyone checks it out.
I already own it, the main issue is their current game modes are heavily broken (you have to rely on the resource you need spawning because except for wood there's no natural sources yet) and they seem focused on adding new items as opposed to fixing that issue first. Still though, the infinite map thing is cool as shit.
>looks at screenshots
>looks at price
>because I'm a cheap skate I decide to wait a bit
>3 months later
>goes on torrent site and illegally download game
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Last edited by Capitalier; July 21st, 2013 at 06:06 PM. Reason: You did not really mean that.
I'd rather play Shadowrun Returns, StarForge seems to be like a browser game: Tribal Wars anyone.
Sig Pic is now an AD!?!?!?
I personally don't purchase early access titles. But I have been looking at Starforge for quite some time, and the game itself looks pretty amazing with the concept it has.
The only thing that's preventing me from buying it RIGHT NOW is that it's SO EARLY in the game's development, there's a good chance that the developers will run out of time/money/inspiration/will to live and may abandon the game before it's completed.
Also the fact that it's probably going to be a couple years before everything in the concept videos is fully realized.
Alrighty, I bought StarForge, and after canoodling around for a while in the Infinite Terrain Demo, I decided to try out the Fort Defense game mode.
After a few failed attempts to figure out how to place a gun turret on top of a tower that I built, I decided instead to just build a ring of gun turrets on the ground around the vat, then wall up around the vat, and just sit on top of the vat and repair the wall as needed.
Round about wave 50 or so I got bored and decided to venture out and see what sort of weapons were in the chests that kept popping. That's when I found the gun.
A gun with so ridiculously many barrels on it (I couldn't even count them all because they went off-screen) that when I tried to fire it at anything from the vat, I got pretty much instantly knocked off the vat by the kickback.
So, naturally, I decided to point this gunpack at the ground, and start my space exploration XD. Unfortunately my guy didn't seem to be able to keep pointing the gun at the ground for long, and just started flailing about randomly, so I decided to stop firing and just look at the pretty view while I fell to my death.
That was 5 minutes ago. I'm still falling. Guess I managed to shoot myself off the map or something.
I'm going to see if I can't get a dedicated server up and running for multiplayer.
Anyone online that owns StarForge?
I believe I've got a working multiplayer server running, and I want to see if you guys can connect to it.
Just let me know if you're interested and I'll boot it up/give you the IP.
I can go online tonight if you wish![]()
I didn't really have a bunch of time to browse the titles I was unsure of but from what I saw in the video on steam from this game I felt it was too generic so I did not purchase it. Plus it's not finished and I don't support buying unfinished products becoming a precedent. The fact that games like Call of Duty are guaranteed to make truckloads of money no matter what you put in them development wise reflects on the quality of the game / time developers spend improving the product. Why would they do extra work?
We saw what happened with War Z. What is to stop this from being any different?