Extortionist: Neutral evil
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Results 1 to 7 of 7
  1. ISO #1

    Extortionist: Neutral evil

    Extortionist
    Neutral Evil
    Clue set: Detective/Lookout/Agent
    marks a person each night, during day can type -shakedown, and all marked people must vote innocent for the rest of the day.
    Win condition: Town loses
    Optional:
    - Can only extort town/neutral benign, is notified when extortion fails.
    - Cannot mark the night after a shakedown

    Strategy:
    Town usually relies on lynching rather than killing roles. The extortionist has the power to delay lynches, and tip the balance against town. Extortionist can save confirmed maf/neut evil/neut killing/ self from a lynch. It's unlikely to tip the balance often, but may frame a person or two and may delay a close lynch or two. That is IF the Extortionist has figured out who the bad guys are. A bad extortionist might save townies rather than maf.

    -Anyone the extortionist saves will likely be lynched the next day or killed that night

    -People will occasionally try arguing that they were forced to vote innocent to deflect suspicion.

    -The extortionist skill will likely need to be saved for several tuns to have any meaning.

  2. ISO #2

  3. ISO #3

  4. ISO #4

    Re: Extortionist: Neutral evil

    IF it changes the vote instead of making it insta-inno I"ll +1 this. gonna take a look around if the role already exists in FM-maf
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  5. ISO #5

    Re: Extortionist: Neutral evil

    Quote Originally Posted by eezstreet View Post
    The only thing I have against it I guess is the name and what it does -- extortionist sounds like a mafia-aligned role by nature.
    Yeah, I would have called him Blackmailer if that didn't already exist :/
    Should I call him The Wormtongue?

    Quote Originally Posted by Chane View Post
    IF it changes the vote instead of making it insta-inno I"ll +1 this. gonna take a look around if the role already exists in FM-maf
    I would have liked to do that too, but then he might have had to spend 4 nights marking people only to have three of them abstain. Making them change would potentially ruin evil plans if he marked the wrong people. If it was a change they could just put him up a second time, the extortionist might maybe trick a few people and make a few evil votes go ignored, but really he buys time. If all day his targets have to vote inno, then that day's lynch may be entirely wasted. i never really looked to see if someone had suggested a Vote-arson before.

  6. ISO #6

  7. ISO #7

    Re: Extortionist: Neutral evil

    change name to "Littlefinger"
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

 

 

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