Title says it all. I'm tired of there being two criers in games. There should only be one, otherwise things get real confusing.
Title says it all. I'm tired of there being two criers in games. There should only be one, otherwise things get real confusing.
NOOOOO criers are best role in the game my save has 6 crier 1 sheriff 2 cit 1 vig 2 mafioso 1 consort 1 amne 1 sk
In a town you can have multiple criers telling you the news. So no
I agree. It also fits more with the other Town Power roles if the Crier is unique.
then why aren't jailor or veteran unique? ive seen a game with 2 veterans with infinite alerts and pierce immunity.
Lol I just had a game like that. I was the veteran along with another dude and we both went alert N1 and We killed off the mafia. (Two mafia that setup) And sherrif called out the serial killer.
Cultists where spreading like wildfire though. Town still won xD
In all seriousness. Two criers actually do more harm to the town then good. They would just be two untrustworthy confirmable. most likely.
Two vets caused a town win. As I explained above.
EDIT: I see. You used magic manipulation powers to combine two posts into one....
I just had a game where there were 3 criers and an amn turned crier. Things went from bad to simply apeshit.
But that would prevent my favorite strategy.
Pretend there are 2 criers when really its only me to hardcore mess with towns head.
Quack
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Crier shouldn't even be a power role. I'm pretty sure anyone can see the gap between Crier role and all other power roles in affecting the game
I have no use for these bloodless minnows. Bring me a prey that will sate my bloodlust. I hunger.
I do it n1 then n2 I come out that there is only one. Then I lead the town to a glorious victory. I help them see through the darkness to the light at the end of the tunnel. Etc.
Quack
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