name - reporter
alignment - town
grouping - town investigative
investigator message - your target is an invest/reporter/consig/disguiser
abilities - select one group at night and report what happens to the selected group in the morning day chat.
these messages would appear when death descriptions are being handed out.
(max number of reports 2/3/4) default - none
groups would be players 1-3(1), 4-6(2), 7-9(3), 10-12(4), 13-15(5)
a reporter reports what happens to all the targets, and therefore happens last in OoO.
the reporter selects group 1, the reporter doesn't die, so during death descriptions everyone will see that "someone has been roleblocked, investigated, watched, healed, converted, framed, driven, gas'd, jailed" (just the members of group 1) and detection immune roles aren't reported. so framer or arson may or may not be unnoticed. but if victim knows he has been doused is on, it will report the dousing or the framing. town will also see how many of each happen, so if 1 and 3 were roleblocked town will see 2 roleblock messeges. and if the reporter is roleblocked or jailed then no messages occur.
if a member of the group is dead, ie player 2 was dead, then only 1 and 3 would be reported for the night.
pros - town knows which roles can exist, reporter can easily confirm or disprove what scum is lieing for eachother, or if he was in fact healed or blocked.
cons - town doesn't know which of the groupings the reporter selected.