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Thread: Killers

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    Re: Killers

    Look at Tysheth's example.
    Imagine it in real life:
    You plan to kill this person, and that person comes to your house, in the middle of the night, all alone. Do you do "Oh no, that person is occupying my night so i can't go and kill that very same person!" or would you do the logical thing: "Mwehehehe, perfect." and kill them?

    I am all for balance. I can see the reasoning in a certain role only being able to kill certain role-blockers in this scenario. I am just putting this idea out there. The actual balancing, approval, and restrictions are entirely up to the creators.

  5. ISO #5

  6. ISO #6

    Re: Killers

    There already is an option for SK to do this.

    However, if it did this for every single role and was always on.. it would not only defeat purpose of role blockers it would completely break the game.

    So no...
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  7. ISO #7

    Re: Killers

    Ambient, I don't think you read all of our posts. Please do so to understand it correctly.
    Roleblockers are supposed to block people from doing their roles.
    However, i am saying that, for example, a mafiaso should be able to kill a hooker, if that mafiaso targets it, even if that hooker tries to roleblock that mafiaso.
    THIS IS JUST AN EXAMPLE, i can understand if the hooker wins that battle of wills, and manages to seduce the mafiaso. but there are many types of roleblockers, and many types of killers.

    i am NOT talking about auto-killing roleblockers when they target you.

  8. ISO #8

    Re: Killers

    From a gameplay point of perspective, i don't see any justification.


    As for lore, there are easy reasons to come up.

    1. You see them at your house, you can't kill them, the crime scene would point all fingers to you woudln't it. Since you were alive and she was dead.

    2. As an escort, or consort, i've never pictured myself as actually being the person to do it. Simply as a pimp sending a whore over to distract. Or is everyone bi in maifa?


    Anyway, back to the point i wouldn't want that option to make it live. It'd make the escort class harder to be useful.
    It'd also make the class considerably less useful as time goes on, and add an exception to the rule that would bring doubt into the equation should she be killed while on the job. You'd never know if she was successfully roll blocking and just got unlucky, or she was fail blocking.

    Point is, this change does nothing for the gameplay, and "lore" wise, it can be easily justified either way by creative thinking.

    And my firm belief is that gameplay > balance > lore

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