Marshall change
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Thread: Marshall change

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    Marshall change

    Make that Marshall cannot reveal on a no-lynch Day 1.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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    Re: Marshall change

    Quote Originally Posted by cxx View Post
    No.
    There is no need. There might be some setups where revealing on day 1 is useful. But in most cases, it will just limit the Marshall's power to inexperienced players, who are somewhat likelier to use his power wrong. That's a good thing.
    How the hell would it be fkin useful when theres only one execution group with four executions?
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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    Re: Marshall change

    Quote Originally Posted by Creedkingsx View Post
    Instant confirmed town.
    (most OP thing in the game of Mafia)
    Confirmed town with 4 executions in the drain. I would prefer doing it the next day where you could lynch. It's only Day 2.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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    Re: Marshall change

    Quote Originally Posted by Anguss View Post
    Yeah, I'd much rather have it so that the town can randomly execute 4 townies so that the group lynching doesn't go to waste!
    This is the situation where the Marshall reveals when its a NO-LYNCH DAY 1.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

  12. ISO #12

    Re: Marshall change

    Quote Originally Posted by ypmagic View Post
    This is the situation where the Marshall reveals when its a NO-LYNCH DAY 1.
    and the marshall should have the choice to reveal day 1 and get a doc/bg on him n1. so he doesn't die n1.

    *choice* is what matters here. its the marshalls choice to reveal day 1 and auto confirm himself.

    if the marshall wants to blow his only use for some protection and auto confirmation that's his view as whats more important.

  13. ISO #13

    Re: Marshall change

    Quote Originally Posted by kyle1234513 View Post
    and the marshall should have the choice to reveal day 1 and get a doc/bg on him n1. so he doesn't die n1.

    *choice* is what matters here. its the marshalls choice to reveal day 1 and auto confirm himself.

    if the marshall wants to blow his only use for some protection and auto confirmation that's his view as whats more important.
    Being able to random lynch a bunch of innocent townies on day 2 is FAR more important.

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    Re: Marshall change

    Quote Originally Posted by Anguss View Post
    Jailors and Vigilantes should have unlimited kills, also.
    4 kills for vigilante are very high
    Show me a replay where vigilante shot all 4 scums, and desperately need a fifth bullet
    I personally hate vigs having so much bullets, they usually just kill random towns. I usually give them either one or two bullets so they have to save their bullet until they can shoot comfirmed mafia, or be an idiot and random shoot and waste your only bullet on night 2

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