I still think this is taking out an essential part of the game and significantly decreases town's chance of winning
I still think this is taking out an essential part of the game and significantly decreases town's chance of winning
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
That's been accounted for in the setup.
The suspense is killing me. False, Goon... Get that Epilogue done.
@Deathfire... it may also increase them depending who is on what team. If most of the heavy analysts turn up town. That one mafia team is going to have a hard time hiding.
well i am sure yayap will be ASSIGNED, not randomed out, an evil role, for the sake of entertainment, so it can be a good idea to find out who he is.
And you won't even know who each other are!! Oh seriously I can't wait for this. Keep asking questions since they hold me over and will hopefully give you more insight on what kind of game your in for.
I'd be horrible at PR for games companies.
"Guys the game isn't coming out for awhile...Ok fine DECEMBER 2ND AND THE MAIN CHARACTER DIES IN THE BEGINNING AND YOU PLAY SOMEONE ELSE AND SNAPE KILLS DUMBLEDORE AND HERPDERP I'm fired"
Also Aeris dies
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
Everything was randomed once. We made one change in the original randomization that was also randomized.
X[NewPlayer] was Y[Odd role]
So we re-randomized that position once and swapped their roles around. Everything else is on first randomization unless Oops did some fishy hacking of random.org.
Claw, is yayap an evil role?
Yayap is a random role. He can be any of the roles on the possible role list. There are evil roles, neutral roles, and town roles on that list.
More questions pl0x
Is Claw an OP role?
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
NOOOOooooooo!! You spoiled it, I haven't reached that part in the game yet.
(but I knew about since I've seen the cutscreen before)
@Philie.. I would have laughed if Claw threw me that challenge: You are a SK but everyone knows you are a SK. Try not to expose your ID.
Clawtrocity is a name I used in WoW.
I named all my characters after Halo Medals:
Overshot
Clawtrocity
Heallionaire
Aprotcalypse
Stabamanjaro
Clothtrocity(Punny name)
Claw is an OP role. He has the ability to kill anyone at any time.
Could you just write the epilogue?
what classes did you play in wow and what was the world rank of your wowguild?
Also how many mafia will there be.
Thank you for answering. In return, I would like to offer you the advice that you should probably restrict investigator groupings to three at max, perhaps four for the GF grouping.
Anything beyond that point and you might as well just make the investigator a citizen for the usefulness a 25% chance is worth.
Hmm.
1- Claw, do you know where I got my name from
and 2- Why do so many people spell my name yapyap
i liked the variation of mcpwnage: Yipyap
My guild sucks in WoW.
I have 4 level 85s on Executus
Clawtrocity - Balance/Resto - Main I enjoy playing on him.
Overshot - PvP Hunter(Old main in everything other than Cataclysm-Rarely play anymore)
Heallionaire - Resto Shaman(Resto sucked so I leveled a roflface paladin)
Aprotcalypse - Holy/Prot - Mainly just use for healing alt raids occasionally.
I only played a hunter up until late wrath when I leveled a druid(Claw) and enjoyed healing.
In process of leveling a priest so I can have 1 of each healing class.
Never will level a DK or warrior I hate both.
EPILOGUE:
False and Goon are douchebags.
Illidan won MVP because he beat Claw who is totally amazing and hard to beat and what not.
Rumpel wins the game and slaughters the rest of the towns people and eats their babies.
Boom done let's go lolololololol
Mafia has more than 1 less than 35 people.
Yayap was a very intelligent Unggoy who lived during the 9th Age of Reclamation. He distinguished himself during the Battle of Installation 04.
^Googled, but it's Halo which is the best game franchise ever.
If a mafia was just culted, and sherrifs detect both mafia and cult, will he still be in mafia chat after his two days of retaining old role are up? Will he appear to be both a mafia and a cultist to the sheriff during this time?
So cult leader will not win if he dies even if the cult should win the game for him? What is the cultist's victory condition?
Nah claw, thats final fantasy
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
@Jack
The point is that not all of these roles are even in the game. So they are there to add confusion. Investigators usually will be able to decipher lies based on what people say. Sometimes a detective will see them visit and they'll have to say doctor or something that doesn't let them look suspicious. Same with jailors and stuff. Investigators disprove those lies. Also, there are a shit ton of combos and I picked ones that made sense to me.
@Ascended
Culted Mafia members stay in mafia chat, but can't preform their power. They can be sent by the GF, but he won't do any ability. He'll have to lie about it. Also, the GF has the ability to remove players from mafia chat if he believes they are culted. This adds an entire new dimension to the game.
The cultists all have the same win condition as the cult leader. I said survive, but as long as the cultists are left standing at the end of the game and have 75% majority then the cult wins as a whole.
We should start fm4.
We're waiting out of respect. Oops doesn't want to start it until they are done.
Until then we be chilin like gangstaz
Hmm that works.
Haha, this is the embodiment of why I despised Wrath. Every healing class outshined me with half the effort, and hunters were hunters.My guild sucks in WoW.
I have 4 level 85s on Executus
Clawtrocity - Balance/Resto - Main I enjoy playing on him.
Overshot - PvP Hunter(Old main in everything other than Cataclysm-Rarely play anymore)
Heallionaire - Resto Shaman(Resto sucked so I leveled a roflface paladin)
Aprotcalypse - Holy/Prot - Mainly just use for healing alt raids occasionally.
In Wrath I played:
UD priest - Holy pre-CoH nerf, disc for awhile until I just couldn't compete with other healing classes in HC 25 ToC, shadow until I quit
BE Warlock - Destro until conflag nerf, never looked at him again afterwards
Human Mage - Frostfire, never raided with him.
So what about the sheriff details? If they are being culted will they appear to be both mafia and cult? After they are culted will they still appear to be mafia and cult?
Mafia members appear as Mafia members forever.
Cult members appear as cult members forever.
Culted Investigator shows up as Culted.
Culted Mafioso shows up as Culted and Mafia
Cultist that was a Mafioso shows up as Culted and Mafia
Thanks, what about the framer interaction with culted allies? (Both when he is culted and when he is not culted as to say that this statement includes cult members who were never mafia) Can GF recombine a mafia member to cult chat if he feels like it?
Whats the difference between a revolutionist and a cult leader. also what happens if a ghost gets recruited by cult
I'm not sure if the GF can re-add a banished Mafia member. He probably will be able to ask us to do it for him, but he actually has the ability to remove people himself.
Framer only makes the target appear as a random mafia member. No cult sub-alignment will occur.
If he frames a culted Investigator then the results will appear back as a random mafia member.
Revolutionist can only recruit citizens and only needs 2 days to start killing (2 new recruits). Cult leader can recruit anyone but masons and revolutionized citizens and needs 6+ days to start killing.
If the ghost is recruited by the cult then the Ghost will change win conditions he no longer wants his killer to die, but if he dies he still gets the killers name and gets to possess someone. That new person will become a culted possessed (Old role) and will be in full control by the ghost. Sheriffs see them as cult and investigators see them as Occultist rezzed/Disguised disguiser/possessed ghost. They will only want the cult to win so with the name of a killer they can be a very strong ally for the cult to recruit.
Oh ok thanks also isnt a oculist a town aligned role that kills itself and bring back another player.
Edit: Are revolutionist town aligned?
Another edit: will ghost be able to possess everynight and will he be able to possess after hes completed his objective
Revolutionists are neutral.
You are [Occultist]
You may choose each night whether you wish to trade your own life for one of those in the graveyard. If you choose to swap places with a dead man your body will remain intact, but you will swap souls and the dead man will be able to take over your body as his old role. This is to be used wisely, but strategicly. If you perish before you can transfer off then nothing happens. If, however, you are in the process of the ritual, the spirits will heal your body allowing the new owner a second chance.
If you receive a bulletproof vest or a gun, you will receive instruction on their use.
You want the mafia and evil neutrals to lose.
Perhaps you misunderstand the question? I'm not asking if his frame target is a cult if he would appear to be a mafia to. I'm asking if a culted mafia member would make the frame relative to him appear to be culted.
Does an occulist revive allow their target to keep their role? What if the target was culted? Do they get unculted? Does the ability change any if occulist is culted?
Framer only makes people look like a random mafia role that is present on the team.
If there are 9 mafiosos 1 framer then the framer result has a 90% chance to be Mafioso even if all mafioso's are culted. 10% chance to be Framer even if framer is culted. It will never appear to show sub-alignment.
Occultist will rez people exactly how they were before they died. If he is culted he shouldn't target non-culted people in the graveyard. If he is unculted then he shouldn't target culted people in the graveyard.
@Divemaster
Ghosts can only possess once after they die. They can't possess any other time.
Ok so why did you add the investigative details? How does the occulists death appear to be when he uses his ability relative to a disguiser?Occultist Rezed target/Disguised Disguiser/Possessed Ghost person
Since we are waiting for current Game Mods to officially end the game and that none of them are online. I'm going to go make supper. I'll be watching the forums for any updates.
It's hidden. No one appears to have died since the person being rezzed gets the occultists account and gets to use his original ability. The info is there so disguisers and possessed ghost have something to fall back on. There may be more than 1 occultist as well. You never know.
The rezzed person, the dead people, and the occultist will know. The Ghost will only know if someone specifically posts about it in the ghost's special chat. The ghost won't see normal dead chat unless he dies as a possessed person.
If the occulist is killed on the night he revives someone, does his revive still go through? What about if he is roleblocked? If the revive does go through does that mean his target would immediately die? Does his target get his will? Is his target informed of his will?
What about witching? If he is forced to target a person who dies that night does he revive him?
YesIf the occulist is killed on the night he revives someone, does his revive still go through?
If he is role blocked no rez goes through. If he is attacked and role blocked the same night he dies.What about if he is roleblocked?
Target gets his will.Does his target get his will? Is his target informed of his will?
So does the target see his will?(by getting his will I ment is if the occulist will is automaticly his will) And what if he is targeted by a killer? Does his revive target die? What affect does a witch have on him?
(post repeats unanswered questions)
Can you name what alignments those possible new weird roles have
Does the witch get to be mafia like in some mafia variations?
Also can someone link me to the revolutionist? I'm not entirely sure where it is or what it is.
You are [Revolutionist]
You have the ability to recruit one member each night. Choosing a citizen will result in them becoming a revolutionist. Choosing a Burning Legion Member, Arsonist, or Betrayer results in the death of the member sent to do the recruiting. If you have at least 3 members you may also choose to kill 1 player each night. You can not send the same player to kill and recruit.
If you receive a bulletproof vest or a gun, you will receive instruction on their use.
You want only Revolutionists and Citizens alive at the end of the game.
I've answered all your questions Ascended.
Target is shown his will. The revive target doesn't die unless the occultist was roleblocked making the revive never happen. All this is in the role card I linked already.
All right.
What happens if the witch targets an occultist to target the witch and the witch gets shot by the vigilante but the doctor heals the witch HOWEVER the witch gets roleblocked by a consort WHO gets killed by the serial killer who is burned by the arsonist?
heil jesus