Why was spys "read PM" option removed?
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  1. ISO #1

    Why was spys "read PM" option removed?

    I really liked it. I always liked how the spy can get so much information, but the spy has to be smart to figure out what that information means and how to use it. Maybe reading PMs was too strong? I dont know. I thought it was pretty cool.

  2. ISO #2

  3. ISO #3

  4. ISO #4

    Re: Why was spys "read PM" option removed?

    Did the spy get back the option to disable them seeing night chats yet?

    Because they totally should have it to make it a fun role again.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  5. ISO #5

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by BorkBot View Post
    Did the spy get back the option to disable them seeing night chats yet?

    Because they totally should have it to make it a fun role again.
    but its fun to be mafia when theres a spy

    Mafian night chats

    oh hai spy

    I love you

    spy will you come suck my dick

    ect, ect

    those things make spy funny

  6. ISO #6

    Re: Why was spys "read PM" option removed?

    Actually it's no fun at all. The possibility of a spy just means nobody uses the night chat for anything meaningful.

    Night chats should be there to discuss plans with your allies, not to troll the spy.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  7. ISO #7

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by BorkBot View Post
    Actually it's no fun at all. The possibility of a spy just means nobody uses the night chat for anything meaningful.

    Night chats should be there to discuss plans with your allies, not to troll the spy.
    I always thought it was the other way around...
    Quote Originally Posted by MintBerry Crunch View Post
    I think the deadliest is Spy, he is next to you at night and you don't even know it, give him some piano wire and he is an assassin.

  8. ISO #8

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by BorkBot View Post
    Did the spy get back the option to disable them seeing night chats yet?

    Because they totally should have it to make it a fun role again.
    i agree that it would make the role more fun...

    right now SC2Mafia is just so that... if there's even a tiny chance of there being a Spy... Mafia doesn't talk at all during nights... that pretty much makes Mafia night chat useless...

    as for a Spy that can only see all Mafia targets? would be interesting... but maybe not all that powerful... so goldilock?

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  9. ISO #9

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by Deantwo View Post
    i agree that it would make the role more fun...

    right now SC2Mafia is just so that... if there's even a tiny chance of there being a Spy... Mafia doesn't talk at all during nights... that pretty much makes Mafia night chat useless...

    as for a Spy that can only see all Mafia targets? would be interesting... but maybe not all that powerful... so goldilock?
    The spy that sees mafia targets is actually very useful when combined with a detective or lookout.

    And it can still accomplish some things alone.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  10. ISO #10

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by BorkBot View Post
    The spy that sees mafia targets is actually very useful when combined with a detective or lookout.

    And it can still accomplish some things alone.
    yeah it can... but it gets increasingly less useful as the amount of Mafia decrease...

    still i can totally still see the usefulness... so i agree

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  11. ISO #11

  12. ISO #12

    Re: Why was spys "read PM" option removed?

    Quote Originally Posted by Fubby View Post
    Cant crier do that exact same thing without the whole issue of having to PM?
    to whom or to what are you referring?

    and no Crier can only confirm him self if he has a night in advance...
    Spy could do it while he was on trial...

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  13. ISO #13

    Re: Why was spys "read PM" option removed?

    What if spies could not be healed? Like the other roles that had easy confirmation. The odds of a spy finding useful info from the mafia chat is very low. Mafia doesnt need to communicate very much to do things. Most of the time its just, block this random guy until sheriff is found, kill someone unless priority person who wont be doc'd comes up. I admit sometimes you find gamewinning info, but the read PMs make it feel like I was doing something, confirming innos, figuring stuff out. Now I just feel like I just hope mafia gets into a tight spot and needs to communicate to outsmart the town, which is very rare.

    Im not very good at writing in a way that makes it easy to understand so I apologies.

 

 

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