I have an idea for a new role, a role that kills the attackers of mafia (other than jailors and maybe SKs if you want). Heres what I put on a SC2 review: I think the Mafia needs a protective role (a bodyguard, but he doesnt die except to MM and doesnt kill the jailor if the target was jailed, but saves him from the death as said next). If the target was jailed it wouldn't kill the jailor but would save the target. The MM and this role would both die in a duel, and the target would live. The Serial Killer would either survive or die, your choice, with target and healer surviving. The target would be immune to conversions and the converter would die. A witch wouldn't die but couldn't witch the target (that might be irrelevant since witch would want to win with mafia). Its your choice if he should be able to heal towns and mafia or just mafia. He can only heal 3 times and you choice whether he cant do it each night in a row. Hes not night immune, so kill him or wait him out then kill. Plus theres always escort blocks or jailing either the unhealed GF or the Archangel. That a rough idea, I just came up with a layout for it.
[SIZE=5Archangel[/SIZE]
Alignment: Mafia
Summary: A rogue bodyguard who now works with the mafia and kills who gets in there way.
Goal: Kill everyone not in the mafia.
Ability: Protect a mafia/any target and kills the people who target/try to kill him.
Category: Mafia Support (maybe mafia killing)
Sheriff: Mafia
Investigator Message: You discover a number of sharp tools and implements, suggesting that your target is either a Doctor or a Witch, or if you're unlucky, a Witch Doctor or Archangel.