Name: Combat Engineer
Description: "You are a engineer skilled in weapons and systems".
Alignement: Town
Win conditions: Kill every criminal and evildoer.
Abilities: Put an auto-turret at targets house.
-The turret will attack and kill everyone who get in or out of the targets house. (FE: A got turreted. GF, Janitor and Doc visits A. Turret will kill GF, Janitor and Doc, without doing their habilities, and if A does any action that night (except puting bulletproof) will be killed. Lookouts are immune.
-Turrets take one day to get armed.
Host options: -Can turret himself? (default OFF)
-Target know that he got "turreted" (default ON)
-Turrets have 1 day duration (default ON)
-Turrets have 2 day duration (default OFF)
-Limited to 2 turrets (default ON)
-Limited to 3 turrets (default OFF)
To investigators: "Your target owns several weapons"/"Your target smells like gas"
Pros: can be very good against killers and other evils.
Cons: is a collateral weapon.
Additionall comments: I'm thinking variations of this role (specially neutral), but im waiting for see people's opinions.