S-FM 69: Paintball Mafia - Page 2
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    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Gerik View Post
    Hey guys. I'm here. Not for long. Just wanted to check in and say hi so I don't get modkilled. It's a pretty hectic week for me. I'll try to be better about posting from here on out, but I can't make any promises.
    Lies. His classes are canceled.

    Teal/Yellow/Magenta, whichever is scum. Confusing setup is confusing.

    -vote Gerik

  6. ISO #56

  7. ISO #57

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Slaol View Post
    Lies. His classes are canceled.

    Teal/Yellow/Magenta, whichever is scum. Confusing setup is confusing.

    -vote Gerik
    Only half my classes are canceled. And while you'd think that would free me up, they are only canceled so that I can do other things instead, which take up even more of my time than class would. But by all means, lynch me. That will just mean one less thing that I have to keep up with.

  8. ISO #58

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Gerik View Post
    Only half my classes are canceled. And while you'd think that would free me up, they are only canceled so that I can do other things instead, which take up even more of my time than class would. But by all means, lynch me. That will just mean one less thing that I have to keep up with.
    Jester. iNNO!

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    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Jr4life24 View Post
    I haven't played an FM in a while so this should be a fun start. I'm on spring break starting Friday so expect me on then. And Blazer, I have the gun

    And Clem. What is up with this starting/ending time? It's so late at night
    Clem is not from this world. Err, I mean, time zone. Not from this time zone.

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    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Blazer View Post
    Which one? You're so bold bro.
    Hidden mechanic, I am colorless Town! Win Condition: Live to see a Town faction win the game.

    Quote Originally Posted by Blazer View Post
    Also did you like your walk?
    It was very refreshing. I needed to get out and let off some steam. Thanks.

  24. ISO #74

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Glip View Post
    Hidden mechanic, I am colorless Town! Win Condition: Live to see a Town faction win the game.



    It was very refreshing. I needed to get out and let off some steam. Thanks.
    I should probably give you a bath soon too. That will help with that steam issue.

    And totally bro, a neutral. xD
    Quote Originally Posted by Kusco View Post
    Dirty fucking swiss neutral

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  29. ISO #79

    Re: S-FM 70: Paintball Mafia

    Anybody else wanna hang a shield around their neck begging for a free pass to the graveyard?
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  30. ISO #80

  31. ISO #81

    Re: S-FM 70: Paintball Mafia

    ok!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  32. ISO #82

    Re: S-FM 70: Paintball Mafia

    Paintball Mafia Night 1

    Nobody was lynched!

    After grabbing their paintball guns and donning protective gear, everyone scrambled off to find some protection in the bushes. Some people decided to keep careful watch, others decided to go more on the offensive.

    Where would things stand in the morning?

    Role list:
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any


    Win Conditions:
    Killing Neutral(s): Eliminate the Cyan Town Faction, the Magenta Town Faction, the Yellow Town Faction, and the Mafia AND survive until the end to win.
    Cyan Town Faction: Eliminate the Magenta Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Yellow Town Faction: Eliminate the Cyan Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Magenta Town Faction: Eliminate the Yellow Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Mafia: Eliminate the town factions and the killing neutral(s) AND have at least one member of your faction survive until the end to win.


    Link to full setup: https://www.sc2mafia.com/forum/showth...aintball-Mafia
    Day 1: https://www.sc2mafia.com/forum/showth...l=1#post297666
    Night 1: https://www.sc2mafia.com/forum/showth...l=1#post298181
    Day 2: https://www.sc2mafia.com/forum/showth...l=1#post298719
    Votecount 2.1: https://www.sc2mafia.com/forum/showth...l=1#post298965

    Signups:
    1. Slaol
    2. creedkingsx
    3. TheDarkestLight
    4. Gingerape
    5. Numbertwo
    6. Nicole
    7. Fatalis
    8. jr4life24
    9. Glip
    10. CmG
    11. AppleyNO
    12. Blazer
    13. Gerik

    Day 2 begins at: https://www.wolframalpha.com/input/?i...8+EST&dataset=
    Last edited by clementine; March 28th, 2013 at 02:58 PM.
    The haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  33. ISO #83

    Re: S-FM 70: Paintball Mafia

    Paintball Mafia Day 2

    RP Courtesy of ika

    This is a team-building exercise, that your company was selected to participate in, pitting the executive staff vs. the sanitation staff vs. the accounting department vs. sales vs. tech support. The winning team has been promised an end-of-the quarter bonus and two weeks of extra vacation time.

    “Man down, I repeat man down,” someone was shouting from tech support. They saw that their gunner (Vigilante) Nicole had pink on her. “Nicole hang in there,” the person shouted

    Nicole looked at the techie and said, “I’m already out, I was able to find TDL (Citizen) from the sales department and shot him he was lurking in our department but someone came from behind and got me”

    Elsewhere NumberTwo was coming back from a sucesful shooting. When suddenly, someone from the accounting department came out and shot him.

    Graveyard:
    Nicole (vigilante): Killed by the magenta vigilante.
    TheDarkestLight (citizen): Killed by the yellow vigilante.
    NumberTwo (vigilante): Killed by the cyan vigilante.

    Role list:
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any
    Hidden Any


    Win Conditions:
    Killing Neutral(s): Eliminate the Cyan Town Faction, the Magenta Town Faction, the Yellow Town Faction, and the Mafia AND survive until the end to win.
    Cyan Town Faction: Eliminate the Magenta Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Yellow Town Faction: Eliminate the Cyan Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Magenta Town Faction: Eliminate the Yellow Town Faction, the killing neutral(s), and the mafia AND have at least one member of your faction survive until the end to win.
    Mafia: Eliminate the town factions and the killing neutral(s) AND have at least one member of your faction survive until the end to win.

    Rules:
    Day 1 no lynch start.
    Days/Nights: 24 h/24 h

    All night actions must be PM’ed to the host at least 1 hour before night ends or they will not be accepted and your action will be skipped.
    Editing posts is NOT allowed.
    Videos and images are NOT allowed except for last wills.
    No outside discussion is allowed.
    No death notes are allowed.
    Last wills are allowed.
    Cause of death will be explicitly revealed.

    Lynch votes must be posted in bolded red text like –vote clementine
    I will be manually keeping a vote tally and determining who is lynched.
    Day will not end early once someone has been hammered but the vote will be locked. The lynched player may continue to talk until the day is over.
    If nobody is hammered by the end of the day, the player(s) with the most votes will be lynched.

    Quoting PM’s is allowed, as all role cards and possible feedback will be posted and available.
    Lying about game mechanics is allowed. Questions about the setup will not be responded to unless they are posted in green.
    Players who fail to post or submit night actions will be warned and replaced at the discretion of the host.

    Link to full setup: https://www.sc2mafia.com/forum/showth...aintball-Mafia
    Day 1: https://www.sc2mafia.com/forum/showth...l=1#post297666
    Night 1: https://www.sc2mafia.com/forum/showth...l=1#post298181
    Day 2: https://www.sc2mafia.com/forum/showth...l=1#post298719
    Votecount 2.1: https://www.sc2mafia.com/forum/showth...l=1#post298965

    Signups:
    1. Slaol
    2. creedkingsx
    3. TheDarkestLight
    4. Gingerape
    5. Numbertwo
    6. Nicole
    7. Fatalis
    8. jr4life24
    9. Glip
    10. CmG
    11. AppleyNO
    12. Blazer
    13. Gerik

    With 10 players alive, it takes 6 votes (or a majority of votes cast) to lynch.

    Night 2 begins at: https://www.wolframalpha.com/input/?i...9+EST&dataset=
    Last edited by clementine; March 28th, 2013 at 02:58 PM.
    The haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  34. ISO #84

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  38. ISO #88

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Glip View Post
    Clementine wouldn't make a game with a bunch of vigilantes. That'd be over too quick. Clementine would want a game with few TPR's and force the towns to scum hunt in order to figure out who each other is.

    My guess is there's probably only one PR per "Town" faction, and each faction has a different PR to force them to use different strategies, and thus make the game more "interesting" and "fun". Which is what Clem wants.
    Lol no vig's huh?
    Before I bed I think the setup looks like this-

    Killing Neutral - Arsonist
    Hidden Mafia - Mafioso
    Hidden Mafia - Consort
    Hidden Mafia - Consigliere

    Vigilante
    Citizen
    Hidden Town

    Vigilante
    Citizen -> Vigilante
    Hidden Town

    Vigilante
    Citizen

    Hidden Town


    if someone gets attacked more than once will it show up as killed by both or just one of them

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  43. ISO #93

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Gingerape View Post
    Lol no vig's huh?
    Before I bed I think the setup looks like this-

    Killing Neutral - Arsonist
    Hidden Mafia - Mafioso
    Hidden Mafia - Consort
    Hidden Mafia - Consigliere

    Vigilante
    Citizen
    Hidden Town

    Vigilante
    Citizen -> Vigilante
    Hidden Town

    Vigilante
    Citizen

    Hidden Town


    if someone gets attacked more than once will it show up as killed by both or just one of them
    During the night I formed a second hypothesis that, to fit the theme of Paintball (Everyone has a gun), there might be at least a vigilante for every team :P

    No mafia kill IS interesting. I wonder if there's no mafia at all, and it's just a battle of the 3 teams to duke it out, with perhaps an arso thrown in there.

  44. ISO #94

  45. ISO #95

    Re: S-FM 70: Paintball Mafia

    Quote Originally Posted by Gingerape View Post
    Lol no vig's huh?
    Before I bed I think the setup looks like this-

    Killing Neutral - Arsonist
    Hidden Mafia - Mafioso
    Hidden Mafia - Consort
    Hidden Mafia - Consigliere

    Vigilante
    Citizen
    Hidden Town

    Vigilante
    Citizen -> Vigilante
    Hidden Town

    Vigilante
    Citizen

    Hidden Town


    if someone gets attacked more than once will it show up as killed by both or just one of them
    If a person is attacked twice (without being healed), it will show up as "attacked by the ______, and attacked again." similar to in sc2 mafia. The kill that appears will be randomized.
    The haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  46. ISO #96

  47. ISO #97

    Re: S-FM 70: Paintball Mafia

    I bet there will be another purple vigilante kill tomorrow. Anyways like predicted every faction has at least 1 kpn. I highly doubt that this game has any investigative roles at all on town side. They are just not needed.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  48. ISO #98

    Re: S-FM 70: Paintball Mafia

    (3 x cits + 1 vig) x 3 + 1 Arsonist.

    everytime a vig dies another cit of the same colour becomes the new vig for that faction.

    GG no RE :-P
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  49. ISO #99

    Re: S-FM 70: Paintball Mafia

    lol no i am not the new vigilante for purple. Silly!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  50. ISO #100

    Re: S-FM 70: Paintball Mafia

    -vote skip day
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

 

 

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