Red color
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Thread: Red color

  1. ISO #1
    Deadlytalon
    Guest

    Red color

    Ok so, can we make it where top person "red player" is always a town role ?!?! Why i say this is because red always dies right away, if red doesn't die right away, there accused of being mafia because there not dead yet. Last 5 games, Red was lynched first because he didn't die at night all but 1 time he was actually clean... Its like a philoshpy if red isn't mafia, he dies first night, if he doesn't die first night people automatically say hes mafia n lynch him. Idk what can really be done but it sucks being the red player and everyone knows it. If your red your doomed from the start.

  2. ISO #2
    Darth Sand
    Guest

    Re: Red color

    so you want a proven town role based on the colour? oO
    and why shouldn't the mafia kill red if they know that he is town?

  3. ISO #3

    Re: Red color

    The solution is pretty simple. Put a lookout in the game instead of your boring old sheriff and nobody dares to hit red night 1 ;)
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  4. ISO #4
    Deadlytalon
    Guest

    Re: Red color

    but if you kno red is town, you kno you can heal or bg him

  5. ISO #5

    Re: Red color

    I haven't seen any real correlation between who's Red and who's Dead.

    I mean, I understand why some people will go for Red first; they're either lazy or that's just their ordering system. Red just doesn't seem to die first that much in my games (besides, Doctors and lookouts etc. could easily target red first as Borkbot and Deadlytalon mentioned).

    Personally, if I'm killing I tend to go for the least conspicuous name (since doctors and bodyguards do like to protect 'Justin Bieber' etc. since they think they'll be hit first). If I'm investigating or consigliering, etc., then I go for a name which sticks out in my mind; I'll have to remember who I've looked at after all, and I find it easier to remember distinctive names than colours going down a list.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

 

 

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