Do the Jesters know who each other are and have a night chat?
I'm to lazy to bother looking at the setup.
Do the Jesters know who each other are and have a night chat?
I'm to lazy to bother looking at the setup.
Vigilante is just like the Jesters.
Does this mean you want to lynch the Vigilante too?
Oh and lets not forget the Gunsmith and the Armorsmith who can just as easily give weapons/vests to the Jesters. Should we lynch Them too?
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I would not be opposed to a vote pressure on FM Jimbo. Mostly for his closeminded viewpoint and a lack of reading the setup.
Yes Vigilantes can hurt us too. Yet I didn't say we should find them and lynch them. What I am saying is that unless they are smart they can hurt us. For example, we don't know who killed the Doctor. It might have been the Jesters or it might have been the Jesters. If the Doctor was killed by the Jesters then they have done more damage to us than the enemy has.
Yet you seem to think I want to hunt them all down and kill them. You sir are making false assumptions.
You implied it.
If a Jester revealed himself your post regarding them would be in the viewpoint of lynching him.
Just so you are aware there is only one Jester Killer and a Jester Witch that could truly hurt Town.
Hey guys. Sorry I'm late. Nothing happened to me last night.
I find Jimbo's opinion on the Jesters as sketchy as Seymour does.
Also, the kills could have been the same one Jester. The Vigilante Jester shoots two at a time. But it seems unlikely that he would have gambled half his bullets off of a troll day.
Thus I agree it was a Serial Killer Jester and Vigilante kill. Which begs the question 'Why would the Vigilante shoot on night 1?'
If we are listing what happened to us last night then...
Nothing happened to me last night.
At least inexperianced in my opinion.
Hi all. Nothing happened to me last night.
I must say Jimbo is quite the douche for using google translate to talk in languages that he doesn't even understand the structure of, much less actually speak.
That said, I don't agree with his opinion on the pro-town jesters. They can be our greatest ally in this situation. They're essentially just 4 more Town PR's that the anti-town jesters don't have to kill in order to win. One's a sheriff, another's a double-shot vigilante (could theoretically find all the anti-town jesters in just 2 nights), another is a Doc/Escort, and the last is a pro-town Witch (invaluable for screwing up the anti-town jesters' night actions.
I'd also like to point out that the witch isn't necessarily lucky for having found our vig night 1. Let's not forget that the witch is allied with us, and she will have just forced the vig to use one of 3 shots on either a cit/doc. The Witch controlling our town PR's is not good for town coordination. She needs to instead focus on finding and redirecting the anti-town's night actions.
The witch in that situation could then easily speak up and TELL him that she witched him onto X other person. They're on our side. They have no reason at all not to fully cooperate with us to the best of their ability.
The pro-town Jesters are no more dangerous to us than a regular town PR equivalent of them would be.
Mine was also first glance.
I would like to say that Jimbo is semi-sketchy for his opinion on the Jesters, but I don't know if it is a good lead to pressure on day 1. The Vigilante could suicide 2 Towns at once, the Witch could screw our PRs, the Sheriff could be Insane, and the Doc/Escort is a heal that comes with a side of role block. And in the event that any of them are bad and get lynched we still have the guilty suicide. His point is correct that they are a hit or miss and could be a hindrance.
The vigilante could shoot towns. The doctor could heal anti-town jesters that are getting shot by the vig. The gunsmith/armoursmith/stunsmith could give items to the anti-town jesters. The escort could block a town PR. And in the event that any of them are bad and get lynched, we've guaranteed lost a town PR. They are a hit or miss and could be a hindrance.
Rick and Glinda could work together, when Rick has received enough clues Glinda would force him to visit himself to verify sane or insane.
The suicide from guilty voters could hit an anti-town Jester. They might be useful, yet unless it was purely the Vig from inexperiance, then either the Witch or their Vig killed one of us, and there is a 50/50 chance it was the Doctor, which makes it were Town PRs have to risk revealing, as the armorsmith is the one guy who can save them, not two guys.
A thought just came to my mind.
We could probably win this real easily by just having a mass role claim.
Wouldn't be too fun though.
Seymour
Nelson
Ned
Snake
Apu
Cletus
Abraham
These people all trolled yesterday and continue to troll or just be bad at FM through today.
Scum priority.
Not in any particular order.