Mafia - Anger Management
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  1. ISO #1
    Fulla
    Guest

    Mafia - Anger Management

    Ever get one of those games, where the town are so dumb it works you up into a rage?

    Regardless of the cause, what do you do to calm yourself down after a game?

    Also maybe posting the reason you got worked up here might help I'll go first. Maybe give advise on how to control that flaring emotion and perhaps some insight into what someone could have done better if anything that is?


    - I am playing as Escort
    - The first night we get lucky the blackmailer dies, so we got a great start.
    - The second night, I block a Mafia, so no mafia kills, but an SK kill.
    - The second even luckier day a Sheriff finds the SK so we lynch him, I stay quiet for now.
    - The third night I re block the same Mafia again and no kill.
    - The third day I come out and say Ive blocked him twice he has to be mafia.
    - There's alot of trolling going on this game, random accusations flying around. Despite alot of effort trying to get the blocking across, nobody gets lynched.
    - The fourth night, I get controlled by Witch and Mafia kills me (Brilliant move by them have to give credit). I leave in my last will my target and say he's Mafia.
    - I'm very angry at this point, but calm down I say to myself, no worries he'll get lynched and town win.
    - For rest of game nobody gets lynched, town slowly gets picked off 1by1, I watch 6 town vs 2 mafia / 1 witch, slowly crumble and fall apart.

    I leave raging quite a bit




  2. ISO #2

  3. ISO #3
    Fulla
    Guest

    Re: Mafia - Anger Management

    Guess I need to alter my mentality a bit then

  4. ISO #4

    Re: Mafia - Anger Management

    I often just need to drink beer to calm down...

    My worst moment was in a Town where I was Detective and already delivered 1 Maf to the Town, another got killed somehow and I even had the Name of the last Maf. However town refused to lynch him and they all were dead at a point except me, the mob and a Spy. So for the last Day the lynchtarget might be clear for some of us, but you might already guessed so, not for the Spy. He took almost the hole Day not sure who to vote, and when the Mob claimed Sheriff, he voted for the only person who successfully gave an name to town. I got mad, flamed him in my deffence and got lynched. Graveyard flamed him as well but it was too late at this point...

    This was btw the Day I sweared to myself to never again join Pubgames...
    FM-veteran
    FM0:orange Mafioso -- FM1: orange Mafia Consort -- FM2: Citizen/Mason -- FM3: Serialkiller -- FM4: Jester -- FM5: Godfather -- FM7: Coroner
    Killcount so far: 22

    Oh, and I sometimes use hyphens - it's a German-thing :3

  5. ISO #5

  6. ISO #6

    Re: Mafia - Anger Management

    Town repeatedly no lynching makes me very, very mad. Even if you don't lynch every day, you should ALWAYS put someone on trial.

    Also, how come everyone get's so mad when Vigilante mis-shoots? I normaly do preaty well when I'm Vigilante when it come's to shooting scum, but it's sometimes better to take a bit of a guess then to watch the town's slow demise as they repeatedly fail to lynch.

  7. ISO #7

  8. ISO #8

    Re: Mafia - Anger Management

    I get mad sometimes when I'm dead and can no longer contribute to the game if I feel like I could of had I been alive.

    When you're alive though you can't sound panicked you have to calmly explain and convince how ever many other people that you are on their side and that someone is bad. Provide the evidence and convince. If the mafia cause chaos or distractions you have to overcome those by whatever means necessary. The more collected you seem to the town the more likely they are to believe you.

  9. ISO #9
    AdmiralCain
    Guest

    Re: Mafia - Anger Management

    Everyone knows that fail towns, mislynching, or refusing to lynch someone who has been caught by a confirmed townie, makes me really mad.

    It especially pisses me off when two townies (e.g. invest and lookout) catch two different scum at once, and each one shouts to have his catch lynched first, thus caps-spamming the chat, and causing the town to divide its vote among two baddies, with the result that there is not a majority to lynch either one of them by the time the day ends. That pisses me off so much. And mafia/witch sometimes purposely create confusion by saying irrelevant things when one person is accused, or fake-accusing someone else, just to create an argument and divide the town's vote--that's smart of the mafia/witch to do, but it really pisses me off when the town falls for it.

    Quote Originally Posted by Auckmid View Post
    Town repeatedly no lynching makes me very, very mad. Even if you don't lynch every day, you should ALWAYS put someone on trial.
    No! When you literally have no leads, randomly putting someone on trial is bad, for several reasons:
    • It pressures the person being tried to roleclaim, because many people will shout "no role=guilty!" This causes doctors, busdrivers, and other important town roles to be outed, so that even if they don't get lynched, the mafia kills them the following night.
    • Once someone is actually on trial, some townies will just vote "guilty" based on their gut, which is more likely to lead to a mislynch when townies outnumber the scum.
    • When the vote is close, mafia/witch can abuse the trial to purposely lynch someone they know to be a townie, because the town is down by a vote when a townie is on trial


    The only time I support a random trial with no lead is at Lynch-or-Lose time, when the town is guaranteed a loss if it doesn't lynch (because mafia or mafia/witch, or mafia/mafia-aligned survivor will have 50% of the vote the next day).

    Also, how come everyone get's so mad when Vigilante mis-shoots? I normaly do preaty well when I'm Vigilante when it come's to shooting scum, but it's sometimes better to take a bit of a guess then to watch the town's slow demise as they repeatedly fail to lynch.
    The reason everyone gets so mad when Vig miskills is because Vig just taking blind guesses at who to shoot is stupid.

    No, it's not better to take a bit of a guess as Vigilante. Vigilante should only shoot when he is pretty sure (for example, when someone is accused as SK by a confirmed sheriff, but town fails to lynch). Not just on "a bit of a guess," because it can cost the town multiple lives, not just the person you shoot (for example, if you shoot a doc who could have saved 1-2 lives; or if you shoot someone a BG is defending, you kill yourself and the BG, etc.).

    A vig mishoot can easily cause the town to lose the entire game. So a vig should never be random shooting, except in a situation where the mafia is about to have a majority the next day, it may make sense for the Vig to shoot someone he suspects, so that if he gets it right, town can still win. (And if he gets it wrong, town would have lost the next day anyway, so there's no major loss.) Of course this can backfire if you shoot a mayor, who could have saved the day despite a 50/50 split in population numbers--but it's IMO justifiable to random shoot, if you aren't aware that there's a mayor, when the alternative is a 50/50 split the next day, since the town is usually fucked in that situation.

    But the town "repeatedly" failing to lynch just for 2-3 days is usually a smart move when there are literally no leads, as it allows the mafia to "narrow down" the town's choices if it comes down to a random lynch, and improves the chances of the random lynch hitting actual scum. So, a wait of 2-3 days should not be taken by a Vig as an excuse to random-shoot, on the theory that it's "better to take a bit of a guess then to watch the town's slow demise." Except at LyLo time, it is very rarely better for the Vig to take a guess rather than waiting another day for a possible lead. In most cases, taking a random shot because the Vig thinks he knows better than the town (even though no one has any leads) is irresponsible and arrogant.

  10. ISO #10

    Re: Mafia - Anger Management

    It depends, there are some things more expirianced players notice while others don't. As Vigi I will keep an eye out for quiet lurkers, and eventually I will shoot them. Vigi with more than 1 shot is a vigi who is expected to take a "random" shot, its not completely random unless the vigi is an idiot. If you don't want vigi random shooting then give him 1 bullet and he'l know he has to make it count.

  11. ISO #11
    AdmiralCain
    Guest

    Re: Mafia - Anger Management

    Quote Originally Posted by Zack View Post
    It depends, there are some things more expirianced players notice while others don't. As Vigi I will keep an eye out for quiet lurkers, and eventually I will shoot them. Vigi with more than 1 shot is a vigi who is expected to take a "random" shot, its not completely random unless the vigi is an idiot. If you don't want vigi random shooting then give him 1 bullet and he'l know he has to make it count.
    Who says a vig with 2 shots is "expected" to take a random shot? A vig who has two shots has two chances to shoot confirmed baddies who get caught--why would you assume that one is "supposed" to be random, or partly random, shot?

    A vig with only one shot might still use it randomly by an extension of your theory: "A vig with 1 shot is expected to use his best judgment, which means a guess if there is no evidence. But the shot is there to be used, so he should take his best guess, and make sure to fire the shot before he dies. If you don't want a vigi random shooting, then don't include a vigi." etc. It's not good logic.

  12. ISO #12
    Darth Sand
    Guest

    Re: Mafia - Anger Management

    I also can get quite mad because I even take pub games far too seriously. But normally I calm down once the game is over.
    Repeating "town is always stupid" to yourself also helps

  13. ISO #13

  14. ISO #14

    Re: Mafia - Anger Management

    Quote Originally Posted by AdmiralCain View Post
    Quote Originally Posted by Zack View Post
    It depends, there are some things more expirianced players notice while others don't. As Vigi I will keep an eye out for quiet lurkers, and eventually I will shoot them. Vigi with more than 1 shot is a vigi who is expected to take a "random" shot, its not completely random unless the vigi is an idiot. If you don't want vigi random shooting then give him 1 bullet and he'l know he has to make it count.
    Who says a vig with 2 shots is "expected" to take a random shot? A vig who has two shots has two chances to shoot confirmed baddies who get caught--why would you assume that one is "supposed" to be random, or partly random, shot?

    A vig with only one shot might still use it randomly by an extension of your theory: "A vig with 1 shot is expected to use his best judgment, which means a guess if there is no evidence. But the shot is there to be used, so he should take his best guess, and make sure to fire the shot before he dies. If you don't want a vigi random shooting, then don't include a vigi." etc. It's not good logic.
    You are, of course, both wrong.

    The only thing that is EXPECTED of a vigilante in a public game is to kill the Sheriff and possibly a Doctor. It is not realistic to have any other expectations. I have in fact started giving my vigilante 3 shots and maybe even 4, because sometimes it gets confused and random kills a mafia - we can't have that, can we?

    I have once been told by a very respectable random public player(with 10 games played) the following: "It is always better to random shoot as vigilante because you have like 25% chance to kill a bad guy, and if you don't you have 0% chance" - freaking 25% - that guy obviously knew his stuff. In the end 25>0, even I can't argue with the maths.

    Don't get me started on the jailors.

  15. ISO #15
    Inca_Killa
    Guest

    Re: Mafia - Anger Management

    There's many things/people who make me mad in Mafia, but I don't feel like complaining a lot about it.


    But, in short:


    What pisses me off the most frequently are:

    Jailors in every setup(failors), Vigilante fails(especially in vigi setups), and Lag Trolls.

  16. ISO #16
    AdmiralCain
    Guest

    Re: Mafia - Anger Management

    Quote Originally Posted by monster View Post
    I have once been told by a very respectable random public player(with 10 games played) the following: "It is always better to random shoot as vigilante because you have like 25% chance to kill a bad guy, and if you don't you have 0% chance" - freaking 25% - that guy obviously knew his stuff. In the end 25>0, even I can't argue with the maths.
    ROTFLMAO

  17. ISO #17

    Re: Mafia - Anger Management

    Quote Originally Posted by monster View Post
    I have once been told by a very respectable random public player(with 10 games played) the following: "It is always better to random shoot as vigilante because you have like 25% chance to kill a bad guy, and if you don't you have 0% chance" - freaking 25% - that guy obviously knew his stuff. In the end 25>0, even I can't argue with the maths.
    I once though in a way very similar to this, If you random lynch on day 1 you have like 33% (14 players at beginning, 4 evil scums, 2 deaths night 0) chance on hitting a scum, however if you lynch a townie, the next day the chance of random hitting a scum hase risen to 40%, and the next day, with is btw the last day town got voting mayority, to 50%. So the more townies you kill, the higher rises the chance of killing a scum
    FM-veteran
    FM0:orange Mafioso -- FM1: orange Mafia Consort -- FM2: Citizen/Mason -- FM3: Serialkiller -- FM4: Jester -- FM5: Godfather -- FM7: Coroner
    Killcount so far: 22

    Oh, and I sometimes use hyphens - it's a German-thing :3

  18. ISO #18
    Rainbow Dash
    Guest

    Re: Mafia - Anger Management

    My favorite people are those kill you for having a cool name. But I know they're just jealous.

    Only thing that angers me is when town is pants-on-head stupid when I'm still alive.

  19. ISO #19

  20. ISO #20
    MuadDib
    Guest

    Re: Mafia - Anger Management

    Quote Originally Posted by TheJackofSpades View Post
    Jailor pisses me off in any scenario because IMO jailor is retardedly op.
    Just increase the amount of random lynches and he will be useless.

    I hate when i get lynched/killed at night for talking too much usually happens when i am arsonist or sk. I should be more quiet.

  21. ISO #21

    Re: Mafia - Anger Management

    I sometimes execute people if they don' tell me a good joke ¯\_(?)_/¯
    FM-veteran
    FM0:orange Mafioso -- FM1: orange Mafia Consort -- FM2: Citizen/Mason -- FM3: Serialkiller -- FM4: Jester -- FM5: Godfather -- FM7: Coroner
    Killcount so far: 22

    Oh, and I sometimes use hyphens - it's a German-thing :3

  22. ISO #22
    Alpr
    Guest

    Re: Mafia - Anger Management

    The only time I get fustrated is when I get the Consort role. It's the only role I need for All roles and I rarely get it, and everytime I DO get it, my allies are freaking noobs. I think I've gotten consort, out of ~50+ games, twice. First time we all got lynched insanely quick. The game I just left, GF is a noob and doesnt kill anyone and other mafia left.

    Other than that, I don't really get mad.

  23. ISO #23
    Hero
    Guest

    Re: Mafia - Anger Management

    I dare to say I'm one of the biggest ragers in Mafia worldwide. If I get angry - which I do a lot - I flame like a madman.

    - Accusing first day? *fuck you, I will vote lynch you, because you deserve to die for being an idiot.
    - Falling to a first day accusation? *fucking sheeps
    -"Any clues?" *ohai mafia, you are so goddamn stupid
    - No last will? *WHAT THE HELL WERE YOU DOING THIS FAR? Y U JOIN THIS GAME??
    - Vigil shoots 2 townies, but his 3rd shot gets a mafia and town praises him and he accepts congratulations, while he was dead silent after the first two kills? * ... just... no...
    - Survivor? *I so fucking hate you. Kill. Lynch. No Survivors should be allowed to live, except if there's a jailor. Most annoying role for town... well, at least for me.
    - Sheriff checking red first night? *god, you suck.
    - Lag? *get the fuck out, YES YOU
    - Intentional lag? * I go into frenzy mode.
    - Lagcheat? * fucking sore losers
    - Shryeker? * you suck
    - "OMG FAILHOST, NO SK = FAIL HOST LOLOLO" with 10 victories, then making a setup with set invu and roleblocker killer sk plus two random neutrals which became sks as well, and i happened to be one of them? *AHAHAHAH, I flamed that punk to death. Also, free 30 points. Suck it.
    - Not listening to last wills? *brains? use them? pretty please?

    And really, I could go on, because I have a standard, which includes LOGIC. I'm crying, when a jester makes a townie lynched (so far its ok), then next day town lynches him, stating his mafia. WHAT. WHAT??? WHAT.

    One of my favourite rage stories:
    I am Escort, silently having sex with others, as nights passing by. Finally I caught the Godfather. I hesitate to come forward after just 1 night, so I wait, but suddenly another Escort appears, stating he blocked the Godfather. Apparently, we both did, so I'm most joyful, knowing I don't have to reveal myself. However, he has this idea that since we know who the GF is, we should get him. I'm like "WHAT?", if we keep blocking him, we'll win bro! Then he starts to rage, that I'm fucking idiot, he is the godfather, EVERYONE VOTE, HE IS THE GODFATHER, and oh boy I got angry. He couldn't understand that if we kill him, we'll have absolutely no idea who will be the mafioso and we can start from scratch. No1 gave a shit. They lynched him. We lost. After the game some retard says I fucked it up because I revealed myself. Yeah, I felt like i'm in a different universe.

    Really, my biggest problem with some fuckers is that they can not be reasoned with. They have an idea and they execute it. That's all they can see, black and white. But I have to play with them...

  24. ISO #24

    Re: Mafia - Anger Management

    Quote Originally Posted by Goonswarm View Post
    I for one find that Mafia is a very peaceful game. I never get upset over it, as every game is like a little dose of tranquility to calm the soul.
    He speaks truth.

    Especially when I get witch, makes him extra tranquil.
    Photobucket in 2017
    Quote Originally Posted by Brendan View Post
    if you have elixir to contend with gl hf

  25. ISO #25
    Nick
    Guest

    Re: Mafia - Anger Management

    Pitiful humans born with less "Stat points" or seemingly refuse to put any into "Intelligence" may flood the pub at certain hours.

    I'll seek refuge in IH when that happens.

  26. ISO #26
    The Cow
    Guest

    Re: Mafia - Anger Management

    Quote Originally Posted by Rainbow Dash View Post
    My favorite people are those kill you for having a cool name. But I know they're just jealous.

    Only thing that angers me is when town is pants-on-head stupid when I'm still alive.
    yea there´s alot of haters, and there´s alot here on the eu server.
    I only saw 2 other donaters than me, but after a while there´s alot that loves me

    I think the only thing I could get rid off is the laggers.. Fuck that´s a pain in the ass waiting 10 seconds and then only 1 second has passed

  27. ISO #27
    Inca_Killa
    Guest

    Re: Mafia - Anger Management

    Guitar - "Naoki"

    very calming if I do say so myself

    Things that piss me off:

    Failors and Vigis

    Lag Trolls

    Not much else really.

  28. ISO #28
    Fulla
    Guest

    Re: Mafia - Anger Management

    I watched my brother play the other day as Veteran.

    He talked alot during day, trying to help town.

    Next night 2 vigis tried shooting him.

    Reverse Rage Justice at those fuckers

 

 

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