Serial Killer
Choose a player to kill each night.
Not Immune to anything.
Knows the identity of the Executioner and Exec's target.
Win Condition: See the town perish and be the last left alive (or alive with the Executioner/Jester)
Executioner/Jester
Knows the identity of the Serial Killer
Ensure that your assigned target is lynched.
Can annoy his assigned target at night.
If assigned target is killed at night, turns into Jester; kill one random guilty voter.
As Jester, can annoy the Serial Killer's kill target at night.
Cannot win without Serial Killer.
Win Conditions: See the town Perish.
As Executioner: Have your assigned target lynched and win with SK, dead or alive.
As Jester: Get yourself lynched and win with the SK.
If neither the executioner nor jester conditions are met in their entirety, it is not considered a win.
Town Win Conditions: Lynch or Kill the Serial Killer. The executioner loses once the SK is dead.
Vigilante
Has a single shot gun usable only at night.
Investigator
Choose to investigate one target at night.
Lookout
Choose to see everyone who visits one person at night.
Is not killed by the Veteran's Alert.
Doctor
Choose 1 person to heal each night.
Veteran
Has 2 alerts.
After Night 2, can trade two alerts for one day shot. If one or both alerts have been used, day shot cannot be traded for.
If on Alert, Lookout sees Vet visit himself.
To use day shot, either PM me or say in Day thread "-Shoot [Target]".