Survival Quest #1 - Page 11
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  1. ISO #501

  2. ISO #502

    Re: Survival Quest #1

    Quote Originally Posted by Glip View Post
    Hi. Big reveal time.



    Looks like I'm the sad sack that drew the short straw and gets to be zombified this game. Unless of course we find a cure, or you guys kill me first. (Or I was "lucky" enough to brush off the liquid in time. Fat chance.)

    I was told this before I gave the bullet to Roflcopter. I didn't want the bullet to get lost if I got zombified, and I wanted to show that I'm still working for the team's survival, not just my own. I considered giving the test tube to someone else as well, but apparently it still has some virus left in it, and I don't want someone else to possibly have the same thing happen to them that happened to me.

    I would like to emphasize that our best chance of getting out of here alive lies in keeping everyone else alive as well. We need the extra minds to solve the puzzles, and hey, if worse comes to worse, you don't have to outrun the zombies, you just have to outrun the slowest guy in your group.

    I'm holding out for a chance at a cure somewhere in this place. Highly unlikely. I'll probably just get zombified and then Rofl will shoot me with the very bullet I gave him.

    But I'll keep working for the good of the group as long as I can. When the time comes, if it's necessary, kill me. I hope it doesn't come to that.

    You guys know I can help you. I'm telling you this a gesture of good will that I intend to keep helping everyone. My policy has and will always be complete and total honesty between everyone. We have to trust each other to survive.

    And hell, who knows. Maybe if I become a zombie, I'll become the zombies' leader, stop them from attacking you, and form them together into a civilized society instead of mindless flesh-eating monsters
    I'm gonna miss you Glip.

  3. ISO #503

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  9. ISO #509

  10. ISO #510

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    I said it in a future tense didn't I
    Yet you implied that there was 0% chance that I might make it out of this alive...

    which honestly, there might be.

    Anyway. I was trying to say that as I am still alive and well, there is a chance I can still be alive and well at the end of this survival quest. Where there's a will, there's a way.

  11. ISO #511

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  27. ISO #527

    Re: Survival Quest #1

    Quote Originally Posted by Fatalis View Post
    Fact: You can't solve this with not losing your life at all and not sacrificing one pawn
    Fun Fact: I already said that a long time ago.

    Quote Originally Posted by Glip View Post
    The great Glip the Great has determined that this puzzle cannot be solved without losing atleast one pawn.

  28. ISO #528

    Re: Survival Quest #1

    So, Ima back. Answering creed's question: If zombie pawn gets blocked (can neither attack nor move), the turn goes to another zombie. If all zombies are blocked, then it is a tie (see "Puzzle results").
    So, I'm giving other survivors 1-2 more hours to send me the solution.

    Omg, you will totally be surprised watching the Part ending, me myself didn't expect it even XD
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  29. ISO #529

    Re: Survival Quest #1

    hi im back, time to work on this solution so i dont lose a life or some thing.

    i dont think it matters which pawn dies, it's not like the real player will lose a life.

    @glip - i find it hard to believe that you (or anyone else) can turn into a zombie because the game ends at whoever is the last man standing. Unless you get to do puzzles as a zombie..
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  30. ISO #530

  31. ISO #531

    Re: Survival Quest #1

    woot i finished. now just to pm ezpo... i only finished with 2 pawns though
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  32. ISO #532

    Re: Survival Quest #1

    Quote Originally Posted by Espozito View Post
    How to make a list of moves:

    Every pawn may move 1 step forward or attack when in position, so first goes the number of column (1, 2 or 3) then the type of action (S - step forward, A - attack)

    Example:
    3-S
    1-S
    3-S
    ...
    2-A
    ...

    Shit I just realized this...

    What if we have 2 survivors in the same column?
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  33. ISO #533

    Re: Survival Quest #1

    Quote Originally Posted by Ash View Post
    hi im back, time to work on this solution so i dont lose a life or some thing.

    i dont think it matters which pawn dies, it's not like the real player will lose a life.

    @glip - i find it hard to believe that you (or anyone else) can turn into a zombie because the game ends at whoever is the last man standing. Unless you get to do puzzles as a zombie..
    Well, as I said before, Zombie players could work as long as there's only one at a time.

    Although if not, it'll probably be something along the lines of there being a puzzle for me (or maybe the group) to solve to find a cure, and if we don't, I'm insta-dead regardless of how many "lives" I have left.

  34. ISO #534

    Re: Survival Quest #1

    Quote Originally Posted by Ash View Post
    Shit I just realized this...

    What if we have 2 survivors in the same column?
    Then this will be a number not of column, but of the pawn (from left to right).
    I mean, if Survivor 3 moves to the second column after attacking Zombie 2, he will still be numbered as Survivor 3, not 2.
    Last edited by Espozito; November 6th, 2012 at 04:49 AM.
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  35. ISO #535

    Re: Survival Quest #1

    Part 4 pre-ending


    Spoiler : RP :
    "Alright," - Damus holded his hammer and waited for the zombies to come closer, - "Coming through!" He came closer to one of them and bashed its head. Zombie roared silently and fell on the floor without any signs of alive... or undead at least... "Cool! Let me try!" - Mugy7 got the walking stick and kicked the other zombie in its chest. That was no use for it and other Survivors, who were behind, shouted: "No! Destroy the brains!" "Oh, right!" - Mugy7 used the stick again and pushed it right through zombie's eyeball, leaving it dead forever. Roflcopter got rid of his zombie aswell. "Well, that was pretty easy", -Damus said, clening his face from dead's blood, - "They seem to be not such a tough enemied when we outnumber them." "Good to know" - Fatalis agreed. "Aaargh!" - Mugy7 screamed as one of the zombies, crawling on the floor, bit his foot. - "Oh, God!!!". Survivors quickly ran to help their friend and Damus killed the crawler. "Oh, no, his leg... He was bitten." - CmG said, examining Mugy's foot. "Hell, can we do something to save him?" - Ash questioned. Creedkingsx looked around and found a fire axe. He picked it without a thought and was ready to to the stuff. "Woah, what do you think you are doing?!" - Damus shouted. "The only way we save him is cutting off the leg until the infection spreads through his body." - creed explained. "But what if we are already too late? Or this won't work? Jesus, we don't even have any equipment to stop the bleeding!" - TimeTrx was panicing. "Well, we always can end his agony." - Roflcopter shown the gun. "No! That's not the answer!" - Glip argued. "Anyway, we have to decide his fate. Now or never..." - Damus said, looking at bitten leg.


    Spoiler : Part results :
    Listed by time of solution reply:

    1. Gzz - WRONG - 7
    2. Damus_Graves - RIGHT - 10
    3. Roflcopter - RIGHT - 10
    4. Mugy7 - WRONG - 6
    5. Glip - RIGHT - 10
    6. creedkingsx - WRONG - 7
    7. Fatalis - RIGHT - 8
    8. Ash - RIGHT - 10

    Didn't reply (nothing happened to them, this time it's alright):

    9. CmG - 9
    10. TimeTrx - 9
    11. MintBerry Crunch - 6 (CHICKENEDDDD!!!!!)


    In all the scenarios Mugy7 died... so... now his life is in your hands... literally.

    Options:

    1. Kill the poor guy. There is no way for him to survive, so, let's end this.

    To make this decision: -kill (officially)

    2. Cut off his leg. There is a chance to be on time and get rid of infected part of his body.

    To make this decision: -save (officially)
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  36. ISO #536

  37. ISO #537

  38. ISO #538

  39. ISO #539

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    We cannot carry two infected survivors and hope to survive. Also Bites and Scratches typcially infect faster than the virus. I am sorry but I believe we should kill him.

    -kill
    What the hell, Damus? Stop trying to make up bullshit you don't even know. You have no idea whether a bite will infect faster than the H-virus in contact with an open wound. That's the host's decision. Don't try to assume that it's like all the zombie books you've read. You were already wrong about the zombies having a sense of smell.

    -save

    There's no reason not to. As has been stated before, multiple zombie players can't work, so it's highly unlikely he'll get zombified. Worst case scenario is he and I die on our own from being "infected." Likely it'll be that we end up only finding enough cure for one of us, and the other dies. Hopefully we find enough cure for all.

    For those of you that only care about your own survival, think about it this way; with only one foot, he'll be hobbling along too slow to outrun the zombies later and ends up dying at their hands then rather than at our hands now, and in the time inbetween he could be essential to helping get us through the rest of the puzzles.

  40. ISO #540

    Re: Survival Quest #1

    Quote Originally Posted by Glip View Post
    What the hell, Damus? Stop trying to make up bullshit you don't even know. You have no idea whether a bite will infect faster than the H-virus in contact with an open wound. That's the host's decision. Don't try to assume that it's like all the zombie books you've read. You were already wrong about the zombies having a sense of smell.

    -save

    There's no reason not to. As has been stated before, multiple zombie players can't work, so it's highly unlikely he'll get zombified. Worst case scenario is he and I die on our own from being "infected." Likely it'll be that we end up only finding enough cure for one of us, and the other dies. Hopefully we find enough cure for all.

    For those of you that only care about your own survival, think about it this way; with only one foot, he'll be hobbling along too slow to outrun the zombies later and ends up dying at their hands then rather than at our hands now, and in the time inbetween he could be essential to helping get us through the rest of the puzzles.
    I'm thinking objectively. And I said that Zombies are attracted to sounds and we might have to cloak our scent. Try again.


    I said typically bites infect faster due to the virus mutating inside the host body.

    Seriously Glip chill out.
    Last edited by Damus_Graves; November 6th, 2012 at 06:26 AM.

  41. ISO #541

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    I'm thinking objectively. And I said that Zombies are attracted to sounds and we might have to cloak our scent. Try again.


    I said typically due to the virus mutating inside the host body.

    Seriously Glip chill out.
    Also so back at the problem at hand.

    There is one question that is uber imporant:
    How fast does the virus work once someone gets infected by a bite

    How fast by vial infection (like Glip)?



    -unkill

    I'll wait for host confirmation.

  42. ISO #542

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    I'm thinking objectively. And I said that Zombies are attracted to sounds and we might have to cloak our scent. Try again.


    I said typically bites infect faster due to the virus mutating inside the host body.

    Seriously Glip chill out.
    I am chill. I'm not the one suggesting we should kill the other survivors.

    And you're still assuming BS about the virus mutating inside the body. Please try to put away all your assumed knowledge and everything that you've read in zombie books before. This is Espo's game. Nothing is guaranteed to be like any zombie book you've ever read before, and it's likely to not be.

  43. ISO #543

    Re: Survival Quest #1

    Quote Originally Posted by Glip View Post
    I am chill. I'm not the one suggesting we should kill the other survivors.

    And you're still assuming BS about the virus mutating inside the body. Please try to put away all your assumed knowledge and everything that you've read in zombie books before. This is Espo's game. Nothing is guaranteed to be like any zombie book you've ever read before, and it's likely to not be.
    But I have only been wrong about one thing out of three.

    I am assuming based not upon my previous knowledge but upon the rates that the zombies seemed to have popped up versus the rate they originally got infected, limited knowledge taken cause of meager info.

  44. ISO #544

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    But I have only been wrong about one thing out of three.

    I am assuming based not upon my previous knowledge but upon the rates that the zombies seemed to have popped up versus the rate they originally got infected, limited knowledge taken cause of meager info.
    Quote Originally Posted by Damus_Graves View Post
    The gun needs to be our absolutely last resort. Zombies are drawn to sounds over everything else and we are going to need something to mask our smell to match theirs
    I see two assumed zombie facts here. What is third thing you were supposedly right about? And I don't even understand what you're saying in the second paragraph.

    Also, just noticed you never actually did say that we "might" have to mask our scent. You said it as an assumed truth, just as you said that the bite would typically infect faster than the virus itself in contact with an open wound.

  45. ISO #545

    Re: Survival Quest #1

    Quote Originally Posted by Glip View Post
    I see two assumed zombie facts here. What is third thing you were supposedly right about? And I don't even understand what you're saying in the second paragraph.

    Also, just noticed you never actually did say that we "might" have to mask our scent. You said it as an assumed truth, just as you said that the bite would typically infect faster than the virus itself in contact with an open wound.
    That someone would get infected was my third assumption.

    All my thoughts were assumptions and maybes mate.

  46. ISO #546

  47. ISO #547

    Re: Survival Quest #1

    Quote Originally Posted by Damus_Graves View Post
    That someone would get infected was my third assumption.

    All my thoughts were assumptions and maybes mate.
    Technically, it's not even guaranteed yet that anyone is infected.

    And thanks for agreeing with me that all your declarative statements before were in fact just assumptions and should not be taken as absolute truth to be acted on.

    For future reference, I would greatly appreciate it if you voice your "assumptions and maybes" as "X might be possible, maybe we should do Y." (or something similar) and not as "X is happening/will happen. Do Y."

  48. ISO #548

    Re: Survival Quest #1

    Quote Originally Posted by Gzz View Post
    Ok , it seems that i need to use it...
    -use medikit
    I forgot we had a medkit. We could use the axe Creed so helpfully found to cleanly cut the leg, full leg otherwise it wont work imo, and use the medkit to clean and "heal" the wound so he doesn't die of blood loss. Unfortunately this means a lack of free mobility. Anyone have a match we can cauterize the wound with?

    Quote Originally Posted by Glip View Post
    Technically, it's not even guaranteed yet that anyone is infected.

    And thanks for agreeing with me that all your declarative statements before were in fact just assumptions and should not be taken as absolute truth to be acted on.

    For future reference, I would greatly appreciate it if you voice your "assumptions and maybes" as "X might be possible, maybe we should do Y." (or something similar) and not as "X is happening/will happen. Do Y."
    But that's not as much fun

  49. ISO #549

    Re: Survival Quest #1

    -save

    I see why not. I still find it unfair to be eliminated out of the game by player-decision-voting rather than loss of lives.
    P.S: I still have more lives than a cat
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  50. ISO #550

 

 

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