S-FM High School of the Dead - Page 20
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  1. ISO #951

    Re: S-FM High School of the Dead

    Quote Originally Posted by creedkingsx View Post
    The limit of 3 cultist is what makes it fair. We can still win, I think, with Cryptonic's gun.

    Fatalis, who do you wanna lynch? Are you exe? Should crypt kill you to maybe prevent a cult conversion?
    No. You can't win.

    Let's play through the scenario, shall we?

    You lynch me today. Now there are 2 cultists alive.

    Cryptonic shoots one of us. 1 cultist left. Cryptonic is now out of shots.

    Last cultist converts another, 2 cultists alive.

    It is now the following day.

    You lynch one of us, 1 cultist left.

    Night time. Vig's outta bullets, can't kill the cultist.

    Last cultist recruits another,

    wash rinse repeat until everyone's dead or a cultist.

  2. ISO #952

  3. ISO #953

  4. ISO #954

  5. ISO #955

  6. ISO #956

  7. ISO #957

  8. ISO #958

  9. ISO #959

  10. ISO #960

  11. ISO #961

  12. ISO #962

  13. ISO #963

  14. ISO #964

  15. ISO #965

  16. ISO #966

  17. ISO #967

    Re: S-FM High School of the Dead

    Quote Originally Posted by Glip View Post
    If you think about it, it's not so much that town is losing.

    Theoretically, we would convert everyone to cult, and all of us win together as cultists (albeit some of us post-mortem) :P

    Nobody has to lose!
    Yeah but are your other cult members gonna be that generous?

  18. ISO #968

    Re: S-FM High School of the Dead

    Quote Originally Posted by Glip View Post
    If you think about it, it's not so much that town is losing.

    Theoretically, we would convert everyone to cult, and all of us win together as cultists (albeit some of us post-mortem) :P

    Nobody has to lose!
    Well that owuld be boring. 8 winners and 2 losers who had the misfortune of being lynched and shot. lol

  19. ISO #969

  20. ISO #970

  21. ISO #971

    Re: S-FM High School of the Dead

    Quote Originally Posted by Glip View Post
    If we actually play this through, they'd have to be, or else we'd lose when we don't convert someone every night.
    Not worth the 1 more week we have to spent
    And for me winning like that is not really winning, it's more of winning in the super long process of going to lose

  22. ISO #972

  23. ISO #973

  24. ISO #974

  25. ISO #975

  26. ISO #976

  27. ISO #977

    Re: S-FM High School of the Dead

    well this is fucking interesting isn't it.

    I will give you all the missing piece off this puzzle if I get recruited tonight. I want a cultist win in my sig.
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  28. ISO #978

    Re: S-FM High School of the Dead

    Town can't win anyways. It's 100% impossible if SK is converted

    If we don't lynch and keep looking, we can find all 3 cult members without losing any town.
    Then, If we shoot one, next day lynch another, there is one left..

    Then it goes: cult recruits, (2 cult), lynch a cult (1 cult), cult recruits, (2 cult)
    And then that's gg as its 2v2 (I think) if it's not, cycle repeats one more night.

  29. ISO #979

  30. ISO #980

  31. ISO #981

  32. ISO #982

  33. ISO #983

  34. ISO #984

  35. ISO #985

  36. ISO #986

    Re: S-FM High School of the Dead

    Quote Originally Posted by Cryptonic View Post
    spree killer should've been immune to conversion lol
    It would have given the SK away, unless they thought he was ML

    hmmm...

    Yea in hindsight this game would have gone a lot different if that were true.
    *wrists*
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

  37. ISO #987

  38. ISO #988

  39. ISO #989

  40. ISO #990

  41. ISO #991

  42. ISO #992

  43. ISO #993

    Re: S-FM High School of the Dead

    Quote Originally Posted by Glip View Post
    His target has the ability to put him in the doghouse if he lynches her.
    lol'd

    -vote bunny

    lets follow the "executioner"
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  44. ISO #994

  45. ISO #995

  46. ISO #996

  47. ISO #997

  48. ISO #998

    Re: S-FM High School of the Dead

    oh whatever -vote glip
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  49. ISO #999

  50. ISO #1000

 

 

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