Creating Games for Role Wins only.
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  1. ISO #1

    Creating Games for Role Wins only.

    In the past couple days I have started encountering games made so the host can simply get a role win and achievement boost for points. One was a game with all but one being detectives and the other a mafioso. Then I encountered a game of 6 mm vs like 4 vigs and 5 coroners today.

    I really hope this is not starting to become a thing. And was wondering if this was against the rules of the game.

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  5. ISO #5

    Re: Creating Games for Role Wins only.

    I ran into a game with 1 citizen, 1 serial killer, 1 godfather, and 12 executioners. I was the godfather that game.

    What happened is that the citizen and serial killer both ragequit before night 1 began because they stated it was a "shitty setup". The following morning, everyone died except me because the host set it up so the executioners do not become jesters.

    Needless to say, I won. The host was also one of the executioners, lol.

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    Re: Creating Games for Role Wins only.

    Quote Originally Posted by Raptorblaze View Post
    I guarantee if someone tried one of these setups in a game with me I would insta repick them.
    Damn, i only need that coroner win but theres never ever any coroners in any setup... lol
    Last edited by tiloup1441; October 18th, 2012 at 03:53 PM. Reason: i tho this was in gen disc

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  9. ISO #9

    Re: Creating Games for Role Wins only.

    Quote Originally Posted by Damus_Graves View Post
    There are some setups that look good but are trolly in the options.
    Host options are key. Solid saves can become worthless.

    Mafia
    - Godfather - Can not kill without a Mafioso, immune to nothing
    - Janitor - doesnt transform
    - Consigliere - becomes GF

    Town
    - Sheriff - Detect Cult/MM/SK only
    - Vigilante - Infinite shots
    - Doctor - learns nothing
    - Mayor - cant be healed, 2 votes
    - Town Core - exclude Mason/Citizen
    - Town Killing - exclude Vet, and BG - Jailor with 1 execution, game starts on night
    - Town Power - exclude killing
    - Town Protective - exclude BG and Bus
    - Town Random - exclude Killing, exclude Citizen, exclude Mason

    Neutral
    - Arsonist - bypass nothing, not immune, victim knows
    - Benign - Jester doesnt kill, Survivor no vests, Executioner doesnt turn and isnt immune, Amnesiac can only take non killing netruals
    - Neutral Evil - exclude Arson, Murderer and SK, Witch victim knows, Cult excluded

  10. ISO #10

    Re: Creating Games for Role Wins only.

    Quote Originally Posted by Raptorblaze View Post
    I guarantee if someone tried one of these setups in a game with me I would insta repick them.
    Yep. I'll let it slide if it isn't too much though. There's one thing about designing a save around a role, and another with spamming the roles in the list. If the list is a little Detective heavy and otherwise okay, I'll let it be. But if there's like 5 Detectives then I'm repicking you. 2 Coroners but a Disguise and Janitor? I'll let it slide. If you like the game so much you're willing to make setups like that, you'll get your role in your setup soon enough even if it's only like 2 or 3 on the list, because you're obviously willing to play the game a lot.

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  13. ISO #13

    Re: Creating Games for Role Wins only.

    Quote Originally Posted by NettleS View Post
    point taken but on the same token its impossible to get marathon or hung jury without a rigged game
    these joke setuips are usually pretty rare and theres nothing really you can do about them so just let them slide imo
    I have seen Hung Jury twice (neither for me sadly ). I have also seen day 17 in a completely regular game. Saves can be built for Marathon without making them imbalanced. Just light on the kills.

 

 

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