Under each role's information tab, identify what random category they could fall under.
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  1. ISO #1

    Lightbulb Under each role's information tab, identify what random category they could fall under.

    Sometimes I get confused as to what role could come from each category. And I would like an easy way to remind myself instead of having to look at each random category when creating a save.

    For instance, when I scroll over Doctor under the information tabs at the top of the UI while in a game. It would tell me that role could fall under Any Random; Town Random, Town Core and Town Protective. Every role's categories he/she could fall under would of course change depending on the save set-up.

    Also would help out newer players who have never made their own save.

    EDIT: I don't think some people quite understood what I was attempting to portray with my suggestion.

    So here's a picture for you guys just so every one is clear on what I was suggesting.

    Attachment 6503
    Last edited by Jkount; October 8th, 2012 at 06:00 PM.

  2. ISO #2

  3. ISO #3

  4. ISO #4

    Re: Under each role's information tab, identify what random category they could fall under.

    How about your remember them? Not hard.
    Protective protects- Doctor/Escort/Bodyguard/Bus Driver (the last two are shown in exclusions)
    Investigative investigates- Sheriff/Investigator/Detective/Lookout
    Killing kills- Jailor/Vigilante/Veteran/Bodyguard (the last two being exclude-able)
    Core are the original roles- Citizen/Sheriff/Doctor, but also includes Mason.
    and Power are the BIG TIME roles- Mayor/Jailor/Veteran, but allows for Mason Leader because Masons can be huge if the save is built right.

    Spy and Coroner have no allegiance. Spy is too strong and should be less common, Coroner is too weak and should remain rare.

    Mafia Killing- Killing Mafia: Mafioso, GF, Disguiser
    Mafia Deception- Confusing Mafia: Framer, Janitor, Disguiser
    Mafia Support- Other Mafia: Blackmailer, Consigliere, Consort

    Neutral Killing- Killing Neutrals
    Neutral Evil- Killing Neutrals + Cult and Witch
    Neutral Benign- Neutrals that are not evil or killing.

    Not hard. Read this post several times, and then just remember. The game doesn't need this implemented to aid people that refuse to simply memorize these very easy things. If you play enough you will know them soon enough.

  5. ISO #5

  6. ISO #6

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Deantwo View Post
    i made a nice table for it on my profile page on the Wiki ^^

    (Wiki Link:) Deantwo: Dean's Big Version

    you can also look at all of the (Wiki link:) Random Categories
    That is a really nice table but shouldn't it belong in the random categories page instead?

    Spoiler : :
    FM XIV - Rapture : Denizen
    FM XV - Star Wars : Citizen
    FM XIV - FuzzyWuzzyTown : Doctor

  7. ISO #7

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Damus_Graves View Post
    I believe it was does to avoid meta?
    I think so too. If it becomes the same than "Town Advanced" / "Town Basic", Jailor are gonna start again to ask the category, or lynches are gonna made on people who don't quote the entire rolecard.

    Which is not the point of Mafia.

  8. ISO #8

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Sin View Post
    I think so too. If it becomes the same than "Town Advanced" / "Town Basic", Jailor are gonna start again to ask the category, or lynches are gonna made on people who don't quote the entire rolecard.

    Which is not the point of Mafia.
    yeah don't hope they start doing that...

    but using logic for figuring out what roles are possible is always good... but i prefer the Wiki (or memory) for that ^^
    Last edited by Deantwo; October 7th, 2012 at 12:15 PM.

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  9. ISO #9

  10. ISO #10

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Lagmhisneach0rm View Post
    Or this information could go on the rolecards, avoiding the jailor questionings and providing more information in the middle of the game in case your memory fails you.
    Even worse : the Jailors would lynch people who can't find their "categories" quickly enough. It's not easy to find your rolecard, especially if you are town.
    No, there is no need to know what is what. If all information was available, this would be too hard for maf, especially in setups where you already have 4 predetermined roles - SIDJ, Sheriff Invest Doc Jailor. Games with good players are often quite hard for evil roles, so if you make lying even harder, the baddies will never win anything. Except pub games with leavers and new players ofc.

  11. ISO #11

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Sin View Post
    Even worse : the Jailors would lynch people who can't find their "categories" quickly enough. It's not easy to find your rolecard, especially if you are town.
    No, there is no need to know what is what. If all information was available, this would be too hard for maf, especially in setups where you already have 4 predetermined roles - SIDJ, Sheriff Invest Doc Jailor. Games with good players are often quite hard for evil roles, so if you make lying even harder, the baddies will never win anything. Except pub games with leavers and new players ofc.
    how is this even worse? if the information is accessible for everyone, then the jailors shouldn't really ask it. In the scenario that its a towny, t hen the town should be able to tell the truth easy, and if the baddy is lying, then they should check the role card way before they lie. those jailors that kill cuz people type too slow only get LUCKY.

  12. ISO #12

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Boss View Post
    how is this even worse? if the information is accessible for everyone, then the jailors shouldn't really ask it. In the scenario that its a towny, t hen the town should be able to tell the truth easy, and if the baddy is lying, then they should check the role card way before they lie. those jailors that kill cuz people type too slow only get LUCKY.
    in my opinion, this is just another thing of Alignment-saking-cheating. On the one hand, I saw some jailors who say "Tell me the fourth line of your role card!". I think this is bs cause evildoers may just watch it on the top so that these questions have no more sense for jailors. Still, jailors are jailors))
    Sencerely yours,

    Self_Obsessed_Attention_Hungry_Wh()re_With_High_Ambitions_And_Low_IQ

  13. ISO #13

    Re: Under each role's information tab, identify what random category they could fall under.

    I don't understand how being more "newb friendly" is a bad thing. Also my suggestion just makes it easier to sort through all the clutter that is portrayed when hovering over the role's list.

    Also I don't think some people quite understood what I was attempting to portray with my suggestion.

    So here's a picture for you guys just to be sure every one is clear on what I was suggesting.

    Attachment 6503

    EDIT: Added this in main post as well.

  14. ISO #14

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Jkount View Post
    I don't understand how being more "newb friendly" is a bad thing. Also my suggestion just makes it easier to sort through all the clutter that is portrayed when hovering over the role's list.

    Also I don't think some people quite understood what I was attempting to portray with my suggestion.

    So here's a picture for you guys just to be sure every one is clear on what I was suggesting.

    Attachment 6503

    EDIT: Added this in main post as well.
    i think it's a great idea. intuitive or not, the game isn't about knowing roles mainly, its about LYING, and you should know all the rules and have all the tools to do so!

  15. ISO #15

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Jkount View Post
    I don't understand how being more "newb friendly" is a bad thing. Also my suggestion just makes it easier to sort through all the clutter that is portrayed when hovering over the role's list.

    Also I don't think some people quite understood what I was attempting to portray with my suggestion.

    So here's a picture for you guys just to be sure every one is clear on what I was suggesting.

    Attachment 6503

    EDIT: Added this in main post as well.
    i never said it was a bad idea... and i'd agree this would be a good idea ^^ (picture helped a lot)

    even more so if the list can be dynamic! i mean if Veteran is excluded from randoms... he shouldn't have any categories listed

    in (Wiki link:) my setup there can be many Doctors and Sheriffs... but i pretty much have to yell it out each game as Town seem to always think there can only be one... maybe this change could help them learn that

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  16. ISO #16

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Jkount View Post
    I don't understand how being more "newb friendly" is a bad thing. Also my suggestion just makes it easier to sort through all the clutter that is portrayed when hovering over the role's list.

    Also I don't think some people quite understood what I was attempting to portray with my suggestion.

    So here's a picture for you guys just to be sure every one is clear on what I was suggesting.

    Attachment 6503

    EDIT: Added this in main post as well.
    That's how I pictured it too! I think also the host checkboxes should go there too for ease of seeing what's enabled and what's not. (I know the role cards slightly reflect them, but it'd be so much easier to tell with the checkboxes there.)
    May the reunion begin soon!

  17. ISO #17

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Lagmhisneach0rm View Post
    That's how I pictured it too! I think also the host checkboxes should go there too for ease of seeing what's enabled and what's not. (I know the role cards slightly reflect them, but it'd be so much easier to tell with the checkboxes there.)
    agreeeeed

  18. ISO #18

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Mugy7 View Post
    I believe it's in the help menu.
    Negative.

    I'd also like to state that I would have neg-rapped slaol for that post if I could have.

    Too many games lost (or won, depending on the appropriate perspective) because people have fuzzy memories. Noob-friendliness in the help is not bad for the game. Hell, the town could have the role list open and a guaranteed role shown, and still do it wrong.

    Such information was there before the changes to the random categories (ie bas/support, adv/power)
    Last edited by Saneshelf; October 10th, 2012 at 09:51 PM.

  19. ISO #19

    Re: Under each role's information tab, identify what random category they could fall under.

    Quote Originally Posted by Saneshelf View Post
    Negative.

    I'd also like to state that I would have neg-rapped slaol for that post if I could have.

    Too many games lost (or won, depending on the appropriate perspective) because people have fuzzy memories. Noob-friendliness in the help is not bad for the game. Hell, the town could have the role list open and a guaranteed role shown, and still do it wrong.

    Such information was there before the changes to the random categories (ie bas/support, adv/power)
    it was Basic/Adv Power/Support...

    but yeah it can't really hurt to have this info added... as long as it's for all roles... the reason people asked for alignments back then was because the only place you could get the info was on "your own role card"... if you wanted the info about another role you had to open the help menu... that isn't really a problem anymore because everyone can see all the role cards at the top of the screen

    Wiki User: Deantwo

    the SC2Mafia Wiki is my playground!
    Spoiler : FM History :


    FM18: Bushwalter (Drug Dealer)

  20. ISO #20

 

 

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