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  1. ISO #251

  2. ISO #252

    Re: Paranormal Case Studies (S-FM)

    Plus I unvoted.
    I love oops

    Spoiler : :

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  3. ISO #253

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  7. ISO #257

    Re: Paranormal Case Studies (S-FM)

    -unvote

    It's hard to vote red on my phone.
    I love oops

    Spoiler : :

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  8. ISO #258

  9. ISO #259

    Re: Paranormal Case Studies (S-FM)

    Lol Dust is scum this game!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  10. ISO #260

    Re: Paranormal Case Studies (S-FM)

    -vote Dust
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  11. ISO #261

  12. ISO #262

    Re: Paranormal Case Studies (S-FM)

    No one was doused right?
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  13. ISO #263

    Re: Paranormal Case Studies (S-FM)

    Somebody didn't douse last night to get a misslynch today on the blocked target. Or Creed is the Arso. I was doused N1 since it wasn't detectable. Why douse me? It's easy because the guy who rolled Arsonist fears my read on him so he wanted to make sure to get me out when he needed to.

    Then his "woops did i hammer?" Post is something Dust normaly never does. He doesn't derp that way only if it's beneficial for him.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  14. ISO #264

    Re: Paranormal Case Studies (S-FM)

    Also Dust varies his play style every game. From playing scummy as town to playing scummy as scum and vice versa. Since he is Town in Musos game where he plays town he is now in fact scum wifoming a more town approach. :-P
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  15. ISO #265

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    Re: Paranormal Case Studies (S-FM)

    I would like to hear from Dust before voting.
    I love oops

    Spoiler : :

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    Re: Paranormal Case Studies (S-FM)

    Neither are really good leads though lol.
    I love oops

    Spoiler : :

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  27. ISO #277

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    Re: Paranormal Case Studies (S-FM)

    what for? just block the shit out of creed
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

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    Re: Paranormal Case Studies (S-FM)

    just awake and read though it. CmG has a good read on Dust, I would rather follow that lead then a n1 rb and a pub sc2mafia exe.

    -unvote

    -vote Dust


    @Tensa: anything more to say, lol? you are not being really helpful atm
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  33. ISO #283

  34. ISO #284

    Re: Paranormal Case Studies (S-FM)

    Quote Originally Posted by Bahkieh View Post
    If creed is mafia and we rb him every night to remove the mafia kpn then our invest role can weed out the scum.
    the maf might not kill during the RB'ing nights but tbh that only gives us more time
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  35. ISO #285

  36. ISO #286

    Re: Paranormal Case Studies (S-FM)

    Quote Originally Posted by kiranearitachi View Post
    im not either but one of those 2 needs to get lynched i dont care which
    Does no one else find this even the slightest bit suspicious?

    Kira doesn't care who we lynch today. He/she/it just wants someone to die. Arso much?

    Also I'm sad that you guys are trying to get people lynched based on pure meta reasons.

    Quote Originally Posted by Roflcopter View Post
    Why not lynch him though? Solves the entire problem faster and gives less votes.
    Less votes is BAD for town, fool. The fewer votes we have, the closer the mafia is to gaining a majority and winning.

    And you STILL never responded to my question. Are you, or are you not, a sheriff? If you are and found creed as maf, you had better tell us today, so we can lynch him. Otherwise, we're liable to just think you're an exec while the maf picks you off tonight.

  37. ISO #287

    Re: Paranormal Case Studies (S-FM)

    Quote Originally Posted by Glip View Post
    Does no one else find this even the slightest bit suspicious?

    Kira doesn't care who we lynch today. He/she/it just wants someone to die. Arso much?

    Also I'm sad that you guys are trying to get people lynched based on pure meta reasons.



    Less votes is BAD for town, fool. The fewer votes we have, the closer the mafia is to gaining a majority and winning.

    And you STILL never responded to my question. Are you, or are you not, a sheriff? If you are and found creed as maf, you had better tell us today, so we can lynch him. Otherwise, we're liable to just think you're an exec while the maf picks you off tonight.
    indeed. if the day ends before we get a claim out of rofl I see no reason to lynch creed, and if you end the day without lynching you also give the arso/mafia some breathing space

    if he is jester he must also understand that he will be picked of tonight...
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

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  40. ISO #290

    Re: Paranormal Case Studies (S-FM)

    Theres like 3 hours left in the day, so we can still lynch him today. Maybe tommorow if we want to lynch dust instead, but we just gotta lynch creed.

    Spoiler : :
    S-FM Paranormal Case Studies (Sheriff)

    "Glory only with zerglings and breast implants!!!"
    -Random player on EU

  41. ISO #291

  42. ISO #292

    Re: Paranormal Case Studies (S-FM)

    CmG has a "Read" or w.e based off one sentance, creed has proven himself evil many times, not just once. maybe they are both evil, but creed is obviously more evil.

    Spoiler : :
    S-FM Paranormal Case Studies (Sheriff)

    "Glory only with zerglings and breast implants!!!"
    -Random player on EU

  43. ISO #293

  44. ISO #294

  45. ISO #295

    Re: Paranormal Case Studies (S-FM)

    What's the tally?
    I love oops

    Spoiler : :

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  46. ISO #296

  47. ISO #297

  48. ISO #298

  49. ISO #299

  50. ISO #300

 

 

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