What actions beside arson give the detective the message:
"You're action did something tonight, but didn't visit anyone." or something like that?
What actions beside arson give the detective the message:
"You're action did something tonight, but didn't visit anyone." or something like that?
veteran maybe? just a guess
Spoiler : Forum Mafia :
veteran visits himself.
arson visits himself to undouse. but to ignite, he 'does something'
Taken from Wiki:
'The only roles that can visit themselves without the help of a Witch are Citizens, Bus Drivers, Lookouts, Veterans, Mass Murderers, and Survivors. '
+
'When a Detective tracks a Bus Driver, the Detective will only know the first target. '
So if you want to get a read on vet/mm(self) you would need to be healed, otherwise you are dead.
a witch making a target visit themselfs.
I just had this in a game where I was detective. in a detective vs witch vs doc scenario
G: 15 | W: 13 | MVP: 2S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)
G: 15 | W: 13 | MVP: 2S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)
G: 15 | W: 13 | MVP: 2S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)
If I remember correctly, the jailor also visits himself to execute.
GF visits noone/himself if he orders to kill too?
G: 15 | W: 13 | MVP: 2S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)
the detective/lookout information on the wiki is recently tested. I'm asking for night actions produce, 'did something' not who visits themselves.
arsons only visit themselves if they don't do anything.
arsons 'do something' when they ignite.
what else gets that message?
Last edited by Voss; September 27th, 2012 at 10:24 AM.
I believe it is generally spread across the board as "Did an action"