M-FM XIII Amnesia Town Gamethread - Page 7
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  1. ISO #301

  2. ISO #302

    Re: M-FM XII Amnesia Town!

    I'd say weakening the mafia would be the better option but that's just me.
    I love oops

    Spoiler : :

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  3. ISO #303

    Re: M-FM XII Amnesia Town!

    Just in case, I have nothing to do with Bluejay. He is not trying to protect me.

    Then again, Escaho basically confirmed that Bluejay is speaking the truth, and not a red herring?

    I think even getting getting a framed person is fine. Cause now we know whom visited whom.

    I'll keep my vote on A for now, since C will only work after when the day ends.

  4. ISO #304

    Re: M-FM XII Amnesia Town!

    Well. Since Bluejay voted once. And there are two different votes. And he can vote, unvote and vote again (twice).


    To Bluejay: What is your role that you used yesterday? If you are Bus Driver, type "unvote" and so on.

    Bus Driver/Kidnapper "unvote"
    Gunsmith "Unvote"
    Veteran "uNvote"
    Vigilante/Mafioso "unVote"
    Detective "unvOte"
    Investigator/Consigliere "unvoTe"
    Journalist/Corrupt Journalist "unvotE"
    Jailor "UNvote"
    Mason Leader "UnVote"
    Sheriff "UnvOte"
    Godfather "UnvoTe"
    Lawyer "UnvotE"
    Blackmailer "UNVote"
    Fabricator "UNvOte"
    Framer "UNvoTe"
    Sleuth/Dirty Sleuth "UNvotE"
    Escort/Consort "UNVOte"
    Actress "UNVoTe"
    Coroner "UNVotE"
    Doctor "UNVOTe"
    Grave Robber "UNVOtE"
    Janitor "UNVOTE"
    Armoursmith "-unvote"
    Bodyguard "-Unvote"
    Lookout "-UNvote"
    Citizen "-UNVote"
    Benign Neutral "-UNVOte"
    Serial Killer"-UNVOTe"

  5. ISO #305

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Nick View Post
    Well. Since Bluejay voted once. And there are two different votes. And he can vote, unvote and vote again (twice).


    To Bluejay: What is your role that you used yesterday? If you are Bus Driver, type "unvote" and so on.

    Bus Driver/Kidnapper "unvote"
    Gunsmith "Unvote"
    Veteran "uNvote"
    Vigilante/Mafioso "unVote"
    Detective "unvOte"
    Investigator/Consigliere "unvoTe"
    Journalist/Corrupt Journalist "unvotE"
    Jailor "UNvote"
    Mason Leader "UnVote"
    Sheriff "UnvOte"
    Godfather "UnvoTe"
    Lawyer "UnvotE"
    Blackmailer "UNVote"
    Fabricator "UNvOte"
    Framer "UNvoTe"
    Sleuth/Dirty Sleuth "UNvotE"
    Escort/Consort "UNVOte"
    Actress "UNVoTe"
    Coroner "UNVotE"
    Doctor "UNVOTe"
    Grave Robber "UNVOtE"
    Janitor "UNVOTE"
    Armoursmith "-unvote"
    Bodyguard "-Unvote"
    Lookout "-UNvote"
    Citizen "-UNVote"
    Benign Neutral "-UNVOte"
    Serial Killer"-UNVOTe"
    lol at this
    I love oops

    Spoiler : :

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  6. ISO #306

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Nick View Post
    Well. Since Bluejay voted once. And there are two different votes. And he can vote, unvote and vote again (twice).


    To Bluejay: What is your role that you used yesterday? If you are Bus Driver, type "unvote" and so on.
    Nice try.

    But regardless of whether someone is Blackmailed or not, they must follow the appropriate voting commands (a blackmailed player). I will not allow rule circumvention of this type to occur. I am also neither confirming nor denying whether a player is Blackmailed. Merely nipping this in the bud before it is tried again.

    If you intend to have someone try to skirt around the rules, inform me through PM first before trying it. It was lulzworthy, I'll give you that, but only -vote X, -unvote, and -vote Y are acceptable votes for a blackmailed player.
    M-FMIII: Lookout (WIN!) | M-FMIV: SK (WIN!) | M-FMV: Bus Driver (LOSS) (Unintentional MVP Award!) | FM-X: Citizen/Mason (WIN!) | S-FMIII: Vigilante (WIN!) | Cursed Bullet S-FM: Citizen (WIN!) | M-FMVI: SK (WIN!) | Torment S-FM: Citizen (LOSS) | S-FM (GI): Consig (WIN!)
    https://img85.imageshack.us/img85/5633/escahomvp.jpg

  7. ISO #307

  8. ISO #308

  9. ISO #309

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Auckmid View Post
    Okay, here is the huge flaw in the entire bandwaggon against me which is making me facepalm so much.

    THE "LEAD" THAT I AM GETTING VOTED FOR WAS BY A MAFIA!!! I WAS NOT ATTACKED LAST NIGHT AND AM NOT THE NEUTRAL EVIL. IF YOU NEED PROOF, THEN GO AHEAD AND PICK OPTION C! IT MAKES NO SENCE FOR A MAFIA MEMBER TO PUT HUGE PREASURE ON A TEAMATE N1 FOR A REASON OTHER THEN EXTREME WIFOM, AND EVEN THAT MAKES LITTLE SENCE!

    Capatilier, you hosted FMXII. How did Ambient win the game? He wasn't playing that overly great a game, but Kromos, who was a mafia member, left in his last will that Ambient was the Cult Leader, and Town was stupid enough to buy it. Now, almost the exact same play is being used again, and people are still being dumb enough to buy it. I am not claiming because there is no reason too.

    -Vote Option C Auckmid

    To put your minds at rest. This will put your minds to rest on whether JR was actualy telling the truth, then we can work from there. Sound fair enough?
    If you don't claim your abilities soon I'll vote you. Same goes for Goremancer, CmG and Rocshi. One of you is the BD and one of you is the mason leader and the fact that those roles aren't claiming makes me think they are scum. We need to find out who those roles belong to by forcing everyone to claim.

    -vote Rocshi since he doesn't have any votes on him.

    Quote Originally Posted by Fatalis View Post
    I'm sorry, what does this sentence mean, I can't seem to find that information , am I missing a visit Bluejay claim?
    Bluejay said he was blackmailed. We're voting Option C Bluejay to find out who blackmailed him. Shoot the blackmailer as he's mafia or the student or shoot Bluejay if he's lying about being blackmailed.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  10. ISO #310

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Kromos View Post
    If you don't claim your abilities soon I'll vote you. Same goes for Goremancer, CmG and Rocshi. One of you is the BD and one of you is the mason leader and the fact that those roles aren't claiming makes me think they are scum. We need to find out who those roles belong to by forcing everyone to claim.

    -vote Rocshi since he doesn't have any votes on him.



    Bluejay said he was blackmailed. We're voting Option C Bluejay to find out who blackmailed him. Shoot the blackmailer as he's mafia or the student or shoot Bluejay if he's lying about being blackmailed.
    I see.. I see
    -unvote
    -vote option C bluejay

    -vote Rocshi
    Might as well pressure one of them lurking scums

  11. ISO #311

    Re: M-FM XII Amnesia Town!

    Veterans are limited to 1 for town and 1 for mafia. The question is. Is the rolecard limited to 1 or can the rolecard show up for more town players but only the first who chooses it gets it?
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  12. ISO #312

    Re: M-FM XII Amnesia Town!

    This can probably be abused to confirm Town.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  13. ISO #313

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by CmG View Post
    Veterans are limited to 1 for town and 1 for mafia. The question is. Is the rolecard limited to 1 or can the rolecard show up for more town players but only the first who chooses it gets it?
    A maximum of one Town player (and one Mafia player) will have the option to become a Veteran at night.
    I take this as only 1 mafia and 1 town can have the chance of getting Veteran, excluding the Citizen's who don't get an option.
    Therefore, the Citizens will prevent this being used to confirm town roles. (?)

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  14. ISO #314

    Re: M-FM XII Amnesia Town!

    Well better to clarify instead of speculating the rest of the game. I can imagine both versions working.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  15. ISO #315

  16. ISO #316

  17. ISO #317

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Rocshi View Post
    FUCk U IM CITIZEN
    SORRY BUDDY BUT ITS COCK
    TAKE VOTES OFF ME SCUM NBS
    /troll

    Also, Auckmid is still scummy as fuck.
    What ability did you use last night?

    Does anyone else claim citizen? If no one does then Rocshi, Chill Kidd and Cryptonic are all confirmed town.

    -vote Goremancer
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  18. ISO #318

    Re: M-FM XII Amnesia Town!

    Remember: Peabrock didn't lurk out because of lack of interest. But we know he wasn't the one to swap Crypt and LeaD because he only visited LeaD and not Cryptonic (See: My detective night results, because I alledgedly followed Peabrock (Goremancer) that night.

    We would still like Goremancer to claim, but he is not on our lynch list.

  19. ISO #319

    Re: M-FM XII Amnesia Town!

    Unfortunately, I have been having very intimitent access which is leading to lurkiness, which in turn has been leading to me looking very scummy. So, I guess I do need to claim.

    Last night, I rolled Armoursmith/Kidnapper. I picked the first. While I am going to keep the identity of who I gave the armour too discreet, the role I have tonight does have a feedback, and shall prove that I am not the neutral killer.

  20. ISO #320

    Re: M-FM XII Amnesia Town!

    Since all 3 cits have claimed, I would like everyone who only claimed one ability to claim their second one. There is no point hiding whether you are a cit or PR now.

    Goremancer, CmG, Bluejay, Glip and Rocshi haven't claimed any ability. There is still a bus driver and mason leader unaccounted for based on the feedback. Goremancer also needs to confirm whether Ubernox's detective results on him were correct.

    We need some more votes on Option C Bluejay to find the blackmailer.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  21. ISO #321

    Re: M-FM XII Amnesia Town!

    FrostByte hasn't claimed either. I forgot he was in the game :/
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  22. ISO #322

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Kromos View Post
    FrostByte hasn't claimed either. I forgot he was in the game :/
    Considering we're all coming clean, and all the possible risks because of it. I rolled Sleuth/Fabricator. Since Fabricator wouldn't seem remotely useful on a first night (at least in my eyes), I just picked Sleuth.
    Spoiler : FM History :
    5-Sided Town: Escort (Replacement)|​Lose Amnesia Town: Town Power|Win

  23. ISO #323

  24. ISO #324

  25. ISO #325

    Re: M-FM XII Amnesia Town!

    This day has gone on way too long.
    I love oops

    Spoiler : :

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    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by ajkei View Post
    -unvote Chill kidd(though the matter with his bussing crypt hasnt really been cleared up yet)
    -vote rocshi
    Was that a serious citizen claim, or just a quoting of grrim?
    If so, contribute, you hoe
    If not, contribute, you hoe
    Claim, hoe


    you a stupid hoe
    A-B-C. A-Always, B-Be, C-Closing. Always be closing. ALWAYS BE CLOSING.

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    Re: M-FM XII Amnesia Town!

    Disagree. Lynching auckmid is only good if he is actually scum. If the person accusing him were still alive, it would be good to lynch him regardless because if he flipped town and turned out to be telling the truth, we would know that the person accusing him was scum. However, we already have that knowledge, and I seriously doubt that a scum would tell the truth in a last will. It is more likely that auckmid was not shot.

  36. ISO #336

    Re: M-FM XII Amnesia Town!

    Also, i will be appearing to be lurking tremendously, as i've just gotten hooked on reading SAO. 10 volumes and i'm only at the start of volume 3 after 2 days, so this'll keep me busy for next week aswell (given that i can only read like 8 hours a day instead of 14 cuz of university).
    Kromos and Nick're gonna hold up the thinking front in my stead seemingly, i suggest healing and protecting them since they are my almost certain town reads at this point.
    I suppose the Neut killer is either a lurker or a very veteran townleader (like CmG).

  37. ISO #337

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by LeaD View Post
    Also, i will be appearing to be lurking tremendously, as i've just gotten hooked on reading SAO. 10 volumes and i'm only at the start of volume 3 after 2 days, so this'll keep me busy for next week aswell (given that i can only read like 8 hours a day instead of 14 cuz of university).
    Kromos and Nick're gonna hold up the thinking front in my stead seemingly, i suggest healing and protecting them since they are my almost certain town reads at this point.
    I suppose the Neut killer is either a lurker or a very veteran townleader (like CmG).
    Two things: Why do they speak for you? Why do you trust them over others so far?
    What leads you to think they are certain town?

    If you are this quick to put certain trust in fellow players, you will easily get mis...
    *puts on sunglasses*
    lead.

    YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

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    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by ajkei View Post
    Two things: Why do they speak for you? Why do you trust them over others so far?
    What leads you to think they are certain town?

    If you are this quick to put certain trust in fellow players, you will easily get mis...
    *puts on sunglasses*
    lead.

    YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
    Previous experiences with said players + my inherent knowledge of human psych enhanced by the shitload of stuff i major in (aiming to finish my bachelors degree in psychology next spring)
    anything else you want to know? Nick would be taking a more neutral stance on things and being way more ambiguous as a non town faction.
    Kromos also took some time to make that ridiculously big table. If you've never made on of those, you wouldn't know half of how it can piss you off if you even miss 1 cell in that thing.
    Towntells + wifom.

  42. ISO #342

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by CmG View Post
    Veterans are limited to 1 for town and 1 for mafia. The question is. Is the rolecard limited to 1 or can the rolecard show up for more town players but only the first who chooses it gets it?
    Veteran can be rolled indefinitely. However, only the first to go on alert for each faction can go on alert.
    M-FMIII: Lookout (WIN!) | M-FMIV: SK (WIN!) | M-FMV: Bus Driver (LOSS) (Unintentional MVP Award!) | FM-X: Citizen/Mason (WIN!) | S-FMIII: Vigilante (WIN!) | Cursed Bullet S-FM: Citizen (WIN!) | M-FMVI: SK (WIN!) | Torment S-FM: Citizen (LOSS) | S-FM (GI): Consig (WIN!)
    https://img85.imageshack.us/img85/5633/escahomvp.jpg

  43. ISO #343

    Re: M-FM XII Amnesia Town!

    CURRENT EVENT TALLY VOTE:

    Option A {4}: pebrock/Goremancer, CmG, Nick, ajkei
    Option B {0}:
    Option C {13}: Capitalier, Brendan, Chill Kidd, Kromos, Ubernox, Bluejay, Auckmid, ReauxTzunami, Fatalis, Cryptonic, Bahkieh, Rocshi, LeaD

    Option C - Bluejay {11}: Ubernox, ReauxTzunami, Brendan, Kromos, Capitalier, Fatalis, Bluejay, Cryptonic, Bahkieh, Rocshi, LeaD
    Option C - Glip {1}: Chill Kidd
    Option C - Auckmid {1}: Auckmid

    Option C has been hammered!

    Bluejay has been chosen as the player to be investigated!




    CURRENT LYNCH TALLY VOTE:

    Auckmid {6}: CmG, LeaD, Rocshi, Brendan, Capitalier, Bankieh
    Rocshi {2}: Fatalis, ajkei
    CmG {1}: Ubernox
    Goremancer {1}: Kromos


    10 votes are required to hammer.
    M-FMIII: Lookout (WIN!) | M-FMIV: SK (WIN!) | M-FMV: Bus Driver (LOSS) (Unintentional MVP Award!) | FM-X: Citizen/Mason (WIN!) | S-FMIII: Vigilante (WIN!) | Cursed Bullet S-FM: Citizen (WIN!) | M-FMVI: SK (WIN!) | Torment S-FM: Citizen (LOSS) | S-FM (GI): Consig (WIN!)
    https://img85.imageshack.us/img85/5633/escahomvp.jpg

  44. ISO #344

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    Re: M-FM XII Amnesia Town!

    The charred remains of Glip's body was brought to the clearing. If there was any evidence about a last will, it was surely long gone now.

    The townfolk gathered and the majority told the Sphinx they wished to know who visited Bluejay the night before.

    "It should be obvious," the Sphinx roared. "Chill Kidd and Bahkieh visited him, of course!"

    Suspicion was immediately drawn to the two...but would it actually lead anywhere?



    Day Two has ended.




    NIGHT TWO

    GRAVEYARD:

    -Quest (Glip) - (???), charred to a crisp on Day 2.
    -Vagrant (Jr4life24) - (Mafia), forehead pierced by a bullet on Night 1.
    -Xanax, death by Mist on Night 0.
    -Zero, death by Mist on Night 0.




    LIVING PLAYERS:

    Goremancer
    Fatalis
    Bahkieh
    ReauxTzunami
    Ubernox
    Kromos
    Bluejay
    Capitalier
    Cryptonic
    Brendan
    ajkei
    Auckmid
    Chill Kidd
    Nick
    FrostByte
    LeaD
    Rocshi
    CmG

    Night Two will last 24 hours. (@ this time).

    Keep in mind that all night actions should be sent in at least one hour before night ends. Any night actions sent in after that time will not be accepted. Any players that do not submit a night action (or a -skip action if they are eligible) will be modkilled and replaced.
    Last edited by Escaho; September 15th, 2012 at 08:32 PM.
    M-FMIII: Lookout (WIN!) | M-FMIV: SK (WIN!) | M-FMV: Bus Driver (LOSS) (Unintentional MVP Award!) | FM-X: Citizen/Mason (WIN!) | S-FMIII: Vigilante (WIN!) | Cursed Bullet S-FM: Citizen (WIN!) | M-FMVI: SK (WIN!) | Torment S-FM: Citizen (LOSS) | S-FM (GI): Consig (WIN!)
    https://img85.imageshack.us/img85/5633/escahomvp.jpg

  47. ISO #347

    Re: M-FM XII Amnesia Town!

    DAY THREE


    THE LOTTERY








    "Welcome back, everyone," the Sphinx echoed throughout the clearing. "Last night was a very ominous night...and the following night will be much, much worse."

    "I have posted two articles. It appears as though some form of Journalist, corrupt or otherwise, has been very busy, trying to lure the killers into the open."

    ARTICLE 1:


    TsoiahugaawvopcriianfbtfgtmtDcm





    ARTICLE 2:

    BUS DRIVER here
    swapped CHILL KID and KROMOS
    chill kid LIED about being BUS DRIVER
    i was NOT bus driven
    chill kid SCUM
    bahkieh also LIED
    bahkieh SCUM
    KEEL KEEL

    BUT because town can roll MAFIA role
    keep in mind FUTURE mafia actions may not be from MAFIA

    also

    CmG SCUM for asking about VETERAN, maybe wants to avoid veterans that are NOT CRYPTONIC
    ReauxTsunami SCUM for saying FABRICATOR is not "useful"
    Rocshi TROLL
    some CITIZEN claimers possible SCUM because they don't have to claim more than ONE role

    sincerely
    MANgerine WANNABE
    "It is up to you to decipher the clues to pinpoint who is who."

    "And now, as you can clearly see, some bodies have been brought forth to me." The crowd glanced around uneasily.

    "Let us identify them, if we can, shall we?"

    "The first body belongs to that of Ubernox, also known as Imagination. It appears his body was heavily ravaged. He was clearly a Town Power."

    Here is his last will:

    Town power. Chose detective. Followed CmG. That is all.
    "In addition, the body of Brendan, also known as Knowledgeless, lay dead. It appears as though he was shot by a high calibre gun...his alignment was Mafia."

    His last will as follows was:

    Got vigilante; shooting auckmid
    Time grows short. Gather your wits about you and solve these murders before it is too late, townfolk!


    GRAVEYARD

    Brendan (Mafia), shot by high-calibre rifle on Night Two.
    Ubernox (Town Power), body was ravaged on Night Two.
    Glip (???), body was charred during Day Two.
    Jr4life24 (Mafia), forehead pierced by bullet Night 1.



    LIVING PLAYERS:

    Goremancer
    Fatalis
    Bahkieh
    ReauxTzunami
    Kromos
    Bluejay
    Capitalier
    Cryptonic
    ajkei
    Auckmid
    Chill Kidd
    Nick
    FrostByte
    LeaD
    Dust
    CmG




    DAY EVENT

    In addition to all this mayhem, I will fuel the fire of deceit and chaos by giving everyone the choice to play the lottery. Once you enter the lottery, you cannot take back your action.

    Who is feeling greedy? Lucky? Hopeful?

    At any time during the day, you may publicly enter your name into the Lottery by typing "-lottery." If you do, at day's end you will swallow one of the following pills (note: there is only one of each pill and there are only eleven pills):

    -Yellow pill
    -Green pill
    -Blue pill
    -Red pill
    -Pink pill
    -Purple pill
    -Black pill
    -Brown pill
    -White pill
    -Gray pill
    -Orange pill

    (Note: If more than eleven people enter the lottery, some players will receive no pill.)

    The effects correspond to the following:

    -immunity
    -drowsiness
    -manic
    -adventure
    -resistance
    -wishful thinking
    -death
    -security
    -a false sense of security
    -coldness
    -pleasantness

    You will swallow the pill at day's end and be informed what happened to you in the morning with a feedback message.

    Enjoy!


    Day Three will end at this time.



    DAY LINKS:

    Day One (The Sphinx): https://www.sc2mafia.com/forum/showth...l=1#post207548
    Day Two (Opportunity Cost): https://www.sc2mafia.com/forum/showth...l=1#post209446
    Day Three (The Lottery): https://www.sc2mafia.com/forum/showth...l=1#post211688
    Day Four (Yin & Yang): https://www.sc2mafia.com/forum/showth...l=1#post213972
    Day Five (The Mist): https://www.sc2mafia.com/forum/showth...l=1#post215930
    Day Six (Luck of the Draw): https://www.sc2mafia.com/forum/showth...l=1#post217575
    Day Seven (Deja Vu): https://www.sc2mafia.com/forum/showth...l=1#post218950
    Last edited by Escaho; September 27th, 2012 at 08:57 PM.
    M-FMIII: Lookout (WIN!) | M-FMIV: SK (WIN!) | M-FMV: Bus Driver (LOSS) (Unintentional MVP Award!) | FM-X: Citizen/Mason (WIN!) | S-FMIII: Vigilante (WIN!) | Cursed Bullet S-FM: Citizen (WIN!) | M-FMVI: SK (WIN!) | Torment S-FM: Citizen (LOSS) | S-FM (GI): Consig (WIN!)
    https://img85.imageshack.us/img85/5633/escahomvp.jpg

  48. ISO #348

  49. ISO #349

  50. ISO #350

    Re: M-FM XII Amnesia Town!

    Quote Originally Posted by Escaho View Post
    At any time during the day, you may publicly enter your name into the Lottery by typing "-lottery." If you do, at day's end you will swallow one of the following pills (note: there is only one of each pill and there are only eleven pills):

    -Yellow pill
    -Green pill
    -Blue pill
    -Red pill
    -Pink pill
    -Purple pill
    -Black pill
    -Brown pill
    -White pill
    -Gray pill
    -Orange pill

    (Note: If more than eleven people enter the lottery, some players will receive no pill.)

    The effects correspond to the following:

    -immunity
    -drowsiness
    -manic
    -adventure
    -resistance
    -wishful thinking
    -death
    -security
    -a false sense of security
    -coldness
    -pleasantness
    I have a strange sense that the pills are lined up to match their effects.
    Spoiler : FM History :
    5-Sided Town: Escort (Replacement)|​Lose Amnesia Town: Town Power|Win

 

 

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