I thought i'd throw my 2 cents in.
Looking at also throwing some UI improvements in to the suggestion forum later.
I don't like the idea of PM's being allowed by default. But i have never played with it.
Day length is good, it helps people talk without being pressured by time.
Death Descriptions - Without a doubt the best way to play. Night sequence just takes far too long to animate, its about 5 minutes of time wasted each nice as a result.
If you aren't going to remove it as the default, you may want to consider changing the gameplay to better support it. Speed it up consideribly. Perhaps making players like the SK kill instantly and as a result animate instantly during the sequence.
Eitherway, as it is now, it just doesn't work. Its a novel thing, but like all novelities, gets tedious quickly.
And as for it allowing disgusiers to be detected, thats a flaw in the system.
Trial Pauses Day (UNCHECKED)
Don't have that checked, as i think the default is.
There are good reasons for that.
The first is it makes the game flow smoother.
When the mafia are trying to spout BS in their defense, even the act of buying time works wonders.
Finally the best reaason (although the other two are very important for a smooth game), is taht it actually gives the blackmailer considerible power.
As is it now, if trial pauses the day, the blackmailer is very gimp. Anyone he targets simply spams votes till he gets elected, then he gets to say his word, and the lynch continues normally.
With time continuing, the guy just won't talk unless its essential, which will still squander a day, which might mean everything to the mafia.
An alterntive would be that blackmailing a target remvoes his ability to vote during the pre-lynch stage.
Still, i feel time continuing is the best option. Having 2 lynches when there are only 5 seconds remaining on the clock feels utterly unfair for mafia.
Jailor with 2 executions is a good setting i feel. I feel that with just 1 execution the jailor doesn't get too much of a chance to shine.
Still compared to the escort, the jailor is always superior.
Godfather being rollblocked i feel is the worst thign that can happen to the mafia.
When a fluke escort lucks on to him in the first night. The only hope maifa get is to either bullshit their way to an escort lynch, hope a netural kills the escort, or pray the escort is increadibly stupid.
I actually give the surviver 4 vests. Hell hes usally killed by lynching because people think hes the godfather, around turn 6-7. Might as well give him every advantage, hes mostly a harmless player anyway.
Executioner
Frankly i wish i could force an exec into something other then a suicide roll. Once they kill their target, the win comes only if they survive till the end OR town wins.
As it is, they have little reason not ot just afk, and no reason to help town or mafia. They just become a deadweight.
I feel trying to survive till the end is next to impossible though. They'll usually incur the wrath of the town, unless they were made to try and help town.
Also i'm with DK, its his game, and frankly i'd trust his opions over the vast bulk of suggestions given. Except for night sequence, god thats just too tedious for me now.