July 18th, 2022, 02:14 PM
[SIZE=3] Through the last several months, many players, myself included, have had mixed experiences with -Mafia 2.0-. I have embarked on a quest to see where these experiences diverge. What is working? What isn't working? What needs desperate attention? I've compiled lots of information and data over the past couple weeks from arcade players and held several long-winded conversations over Discord about the current state of the game. [/SIZE]
Here is my interpretation of the SC2 Mafia 'meta' and how its evolved/morphed to fit the new dynamic of -Mafia 2.0- .
[I][ META ] - (Most Effective Tactic/s Available) is a term used to describe the most effective method of achieving victory in a game or setting. In the case of -Mafia-, the 'meta' is both the standard 8331 or 933 setup as well as how players navigate this setup with their own intuition and strategies.
It's worth noting that every game in -Mafia- is different. Sometimes the meta is in play, sometimes its not. Many people refer to the meta as "game within a game" because of the strategies that develop back and forth between players. Essentially, its a strategic and logistical "Mind Game" that never stops shifting in strategy. [/I]
First and foremost, Starcraft 2 itself is outdated. Very few new players are actively joining the Arcade, and I think everyone knows this. There isn't really a solution to this, SC2 has been neglected by Blizzard Admins for a few years now, and auto-bot moderation has taken over any sort of moderation that was going on. The best thing i can think of for -Mafia- community to survive [I]LONG TERM[/I] is porting ourselves as a F2P game on Steam. Not only a logistical challenge, but we as the -Mafia- community enjoy a certain aspect of liberty and freedom of speech in our games. If we were to be assimilated into the corporate Hiveminds of Steam, Origin, etc., we would lose a lot of that autonomy that we enjoy.
With the deterioration of the Arcade, the player base is becoming more rigid, and people who enjoy the Arcade are actually branching out to other games. So, while the Arcade and SC2 itself are on the proverbial clock, -Mafia- has actually seen an [COLOR="#00FF00"]increase[/COLOR] in player count. And I don't mean old players coming back from hiatus, I mean old arcade veterans who've decided to branch out to see if -Mafia- is worth their time. This is where I will target most of my research, taking the point of view of older arcade veterans as they learn and struggle to grasp the intricate chat-based gameplay.
To start, 2.0 has [B][SIZE=5]15[/SIZE][/B] new roles to play with. At surface level, this is great. New roles are almost ALWAYS appreciated. I cannot describe how excited i was to see our players genuinely happy and ecstatic to try out the new roles. This is both good and bad. New evil roles and new neutral roles are fine, because of the way Standard 933/8331 setups are arranged, having a singular neutral evil that could potentially be 1 out of the 5 evil roles doesn't affect the game. The problems start to arise with the new Town roles. In a game of Mafia, typically every person counts. Whether they are totally AFK, screeching obscenities in day chat, or just generally being stupid, Every Single Townie plays a vital and important role in the maintenance and survival of the rest of the town. Think of it this way;
If a save contains two Protective slots, these slots can be filled with ([COLOR="#00FF00"]Doctor[/COLOR], [COLOR="#00FF00"]Bodyguard[/COLOR], [COLOR="#008000"]Armorsmith[/COLOR]). Each of these roles serves a vital role and has the potential to completely flop a game in one way or another. A Bodyguard is an invaluable asset to the Town Government.
Spinning the pendulum, if a role list contains two Support slots, these slots can be filled with ([COLOR="#00FF00"]Party Host[/COLOR], [COLOR="#00FF00"]Escort[/COLOR], [COLOR="#00FF00"]Oracle[/COLOR], [COLOR="#008000"]Street Racer[/COLOR]). The problem here, is that some of these roles "[B][I]outperform[/I][/B]" the others.
[COLOR="#00FF00"]Party Host[/COLOR] in general is seen with loads of distaste in the -Mafia- community, simply because it's mechanics just aren't helpful to the town as a whole. Hosting parties is a good way to keep dialogue between townies going, especially when there is a government role. [COLOR="#00FF00"]Party Host[/COLOR] has very little practical applications. The best way i've been [COLOR="#00FF00"]Party Host[/COLOR] used is by hosting parties to confirm themselves. While i think the [COLOR="#00FF00"]Party Host[/COLOR] is a flavorful role, i don't think it has any business being in a traditional 8331 or 933 setups. A maximum of two parties means on average a party is hosted N1 78.2% of the time. This means on average a party host will have 1-2 parties left to play around with in a given setup. Assuming they don't die, the odds of a [COLOR="#00FF00"]Party Host[/COLOR] attempting to userp the position of a dead Government, are 0%. Especially if there are other townies who outclass the Party Host in terms of raw strength, like a [COLOR="#00FF00"]Veteran[/COLOR] or [COLOR="#00FF00"]Vigilante[/COLOR].
Tying into the dislike of [COLOR="#00FF00"]Party Host[/COLOR], the number of Town roles has increased by 6. This affects the 'Role Pool' significantly, it means every role has a less % chance to spawn on average. This means that the number of town roles that don't spawn increases. Some roles are present every game, and that's important for the stability of the meta. The -Mafia- meta has undergone some changes since I started playing, generally there was a shift from 933 to 8331 because of the extra diversity and freedom the "[COLOR="#FFF0F5"]Any[/COLOR] [COLOR="#00FFFF"]Random[/COLOR]" slot allowed in terms of both assigning roles to the town, and evil roles capability to forge claims. The addition of new roles, while positively welcome, has overall had a detrimental effect on the stability of the meta thanks to there being too much diversity on the side of the Town. The new roles are great, and they each are fun to play, but they don't Synergize very well together.
The [COLOR="#00FF00"]Oracle[/COLOR], one of the magical support roles, does absolutely [I]NOTHING[/I] 'support' related. Comparing [COLOR="#00FF00"]Oracle [/COLOR]to [COLOR="#008000"]Street Racer[/COLOR] is like comparing [COLOR="#00FF00"]Investigator[/COLOR] to[COLOR="#008000"] Bus Driver[/COLOR]. Each of the Support roles does something specific, like the [COLOR="#00FF00"]Escort[/COLOR], or the [COLOR="#00FF00"]Street Racer[/COLOR], that usually involve some type of manipulation not found in any other role. The [COLOR="#00FF00"]Oracle [/COLOR]serves more in line with Investigative roles, except its WORSE because the [COLOR="#00FF00"]Oracle [/COLOR]needs to die in order to actually be of any use. I would argue that a mechanic that requires a player to die in order to work isn't very fun to play around with.
I haven't even started on the Triad/Mafia side of the argument. Because of the 3 players on the Triad/Mafia team, this 'role pool dilution' is even more extreme. It is absolutely imperative that the Mafia/Triad have roles in their roster that can stay active and stay alive even if one of them drops off. Each team got both 2 unique roles, and 2 roles that are available to each other team. [COLOR="#000080"]Double Flower[/COLOR], [COLOR="#0000CD"]49er[/COLOR], [COLOR="#FF0000"]Soldato[/COLOR], and arguably [COLOR="#FF0000"]Caporegime[/COLOR] each have mechanics and abilities that keep the Triad and Mafia actively participating in the game.
([COLOR="#FF0000"]Caporegime [/COLOR]has unfortunately suffered from the problem above. He takes up a very valuable slot as the third mafia member, and he sucks in the sense that swapping other mafia's roles is such a niche ability, it rarely ever plays out in favor of the Mafia.)
[COLOR="#ADD8E6"]Swinger[/COLOR]/[COLOR="#FF0000"]Heartbreaker[/COLOR], and [COLOR="#FF0000"]Actress[/COLOR]/[COLOR="#ADD8E6"]Diva[/COLOR], on the other hand, seem to have 'flopped' in terms of playability. [COLOR="#FF0000"]Actress[/COLOR]/Diva are very good roles mechanically wise. Interacting with the graveyard is something few roles possess, and for good reason. A single dead [COLOR="#FF0000"]Actress[/COLOR]/Diva can mislead and misdirect the town simply by existing as a dead entity in the graveyard. It's a great mechanic, but the veteran -Mafia- players wizened up to these Actress/Diva situations, so i think [COLOR="#FF0000"]Actress [/COLOR]and [COLOR="#ADD8E6"]Diva [/COLOR]are in a good spots mechanically and logistically.
[COLOR="#ADD8E6"]Swinger[/COLOR], [COLOR="#FF0000"]Heartbreaker[/COLOR], and [color="#a29c36"]Lover [/COLOR]are not in good positions in the current meta. [color="#a29c36"]Lover[/COLOR], as I have explained before, is bad. Very bad. The problem with Lover lies in its ability. The Lover MUST fall in love with another player. If the Lover does not pick a target N1, they will suicide. And that's the "Lover" experience. If you were AFK while the game started and missed n1, sorry bro, no game for you. If you got redirected, manipulated, or otherwise, sorry bro, no game for you.
Falling in Love also presents its own problem. You tie your hitbox to another player. You essentially make any player that is alive in the game and double the chance for him to die at night. If you die, the other will die, and vice versa. While it's a good idea on paper, and even better considering it mirrors an already existing role, Executioner, in practice it's just the absolute [B]WORST[/B] role you can get assigned. [U]And i feel partially responsible for that since I threw the idea out there in the first place.[/U]
If you are a [color="#a29c36"]Lover[/COLOR], and you end up falling in love with a [COLOR="#00FF00"]Veteran[/COLOR], you just killed 2 people.
Now imagine you pick another player, let's say you land on the [COLOR="#FFA500"]Arsonist[/COLOR]. Sure, the [COLOR="#FFA500"]Arsonist [/COLOR]is now disillusioned to dousing you, but now you've essentially nullified the Immunity a killing role possessed. If you fall in love with a role which has night immunity, you just stripped them of their night immunity.
The best way for a [color="#a29c36"]Lover [/COLOR]to play the game, right now, is to just afk and not love anyone n1. This way, you're eliminating yourself from the game without taking anyone with you, and you're allowing the town to cross off the potential Benign role.
It's also worth mentioning that [COLOR="#FF0000"]Heartbreaker[/COLOR] and [COLOR="#ADD8E6"]Swinger[/COLOR] suffer from this problem too, they don't really do anything in the games they exist in. It's actually the meta right now to completely AFK and focus on fabricating a good fake role claim rather than use your ability as [COLOR="#ADD8E6"]Swinger[/COLOR]/[COLOR="#FF0000"]HeartBreaker[/COLOR], because the role is just so underwhelming and underpowered, its best to just not interact with it at all.
Poisoner and Electromancer are fun roles to play with, but in the setting of 8331/933, [COLOR="#008080"]Poisoner[/COLOR] and [COLOR="#FFFFE0"]Electromancer[/COLOR] DO NOT have the ability to win games by themselves in ways that [COLOR="#EE82EE"]SK[/COLOR]/[COLOR="#FFA500"]Arso[/COLOR]/[COLOR="#8B4513"]MM [/COLOR]usually do, and this is because of the lack of immunity. As frinkies has stated, giving those roles immunity might actually make them too strong for the town to handle, which is understandable thanks to the Poisoners similarity to 'dousing' and nigh-unblockable kill.
Overall, I believe that our development team should slow down with production/implementation of new roles and focus on ironing/polishing the roles that already exist. Adding new roles tips the fragile balance of power that currently exists in -Mafia-. If players feel like their role isn't fun, they stop playing, or just don't participate like they normally would, and this dampens overall playability and game progression.
Thank you for reading/skimming over this report. I love -Mafia- and its community, and that's why I want what's best for the new roles that are added/removed/changed, this game will always be close to my heart, and if possible, I will keep this games heart beating for as long as it will allow.
Through the last several months, many players, myself included, have had mixed experiences with -Mafia 2.0-. I have embarked on a quest to see where these experiences diverge. What is working? What isn't working? What needs desperate attention? I've compiled lots of information and data over the past couple weeks from arcade players and held several long-winded conversations over Discord about the current state of the game.
Here is my interpretation of the SC2 Mafia 'meta' and how its evolved/morphed to fit the new dynamic of -Mafia 2.0- .
[ META ] - (Most Effective Tactic/s Available) is a term used to describe the most effective method of achieving victory in a game or setting. In the case of -Mafia-, the 'meta' is both the standard 8331 or 933 setup as well as how players navigate this setup with their own intuition and strategies.
It's worth noting that every game in -Mafia- is different. Sometimes the meta is in play, sometimes its not. Many people refer to the meta as "game within a game" because of the strategies that develop back and forth between players. Essentially, its a strategic and logistical "Mind Game" that never stops shifting in strategy.
First and foremost, Starcraft 2 itself is outdated. Very few new players are actively joining the Arcade, and I think everyone knows this. There isn't really a solution to this, SC2 has been neglected by Blizzard Admins for a few years now, and auto-bot moderation has taken over any sort of moderation that was going on. The best thing i can think of for -Mafia- community to survive LONG TERM is porting ourselves as a F2P game on Steam. Not only a logistical challenge, but we as the -Mafia- community enjoy a certain aspect of liberty and freedom of speech in our games. If we were to be assimilated into the corporate Hiveminds of Steam, Origin, etc., we would lose a lot of that autonomy that we enjoy.
With the deterioration of the Arcade, the player base is becoming more rigid, and people who enjoy the Arcade are actually branching out to other games. So, while the Arcade and SC2 itself are on the proverbial clock, -Mafia- has actually seen an increase in player count. And I don't mean old players coming back from hiatus, I mean old arcade veterans who've decided to branch out to see if -Mafia- is worth their time. This is where I will target most of my research, taking the point of view of older arcade veterans as they learn and struggle to grasp the intricate chat-based gameplay.
To start, 2.0 has 15 new roles to play with. At surface level, this is great. New roles are almost ALWAYS appreciated. I cannot describe how excited i was to see our players genuinely happy and ecstatic to try out the new roles. This is both good and bad. New evil roles and new neutral roles are fine, because of the way Standard 933/8331 setups are arranged, having a singular neutral evil that could potentially be 1 out of the 5 evil roles doesn't affect the game. The problems start to arise with the new Town roles. In a game of Mafia, typically every person counts. Whether they are totally AFK, screeching obscenities in day chat, or just generally being stupid, Every Single Townie plays a vital and important role in the maintenance and survival of the rest of the town. Think of it this way;
If a save contains two Protective slots, these slots can be filled with (Doctor, Bodyguard, Armorsmith). Each of these roles serves a vital role and has the potential to completely flop a game in one way or another. A Bodyguard is an invaluable asset to the Town Government.
Spinning the pendulum, if a role list contains two Support slots, these slots can be filled with (Party Host, Escort, Oracle, Street Racer). The problem here, is that some of these roles "outperform" the others.
Party Host in general is seen with loads of distaste in the -Mafia- community, simply because it's mechanics just aren't helpful to the town as a whole. Hosting parties is a good way to keep dialogue between townies going, especially when there is a government role. Party Host has very little practical applications. The best way i've been Party Host used is by hosting parties to confirm themselves. While i think the Party Host is a flavorful role, i don't think it has any business being in a traditional 8331 or 933 setups. A maximum of two parties means on average a party is hosted N1 78.2% of the time. This means on average a party host will have 1-2 parties left to play around with in a given setup. Assuming they don't die, the odds of a Party Host attempting to userp the position of a dead Government, are 0%. Especially if there are other townies who outclass the Party Host in terms of raw strength, like a Veteran or Vigilante.
Tying into the dislike of Party Host, the number of Town roles has increased by 6. This affects the 'Role Pool' significantly, it means every role has a less % chance to spawn on average. This means that the number of town roles that don't spawn increases. Some roles are present every game, and that's important for the stability of the meta. The -Mafia- meta has undergone some changes since I started playing, generally there was a shift from 933 to 8331 because of the extra diversity and freedom the "Any Random" slot allowed in terms of both assigning roles to the town, and evil roles capability to forge claims. The addition of new roles, while positively welcome, has overall had a detrimental effect on the stability of the meta thanks to there being too much diversity on the side of the Town. The new roles are great, and they each are fun to play, but they don't Synergize very well together.
The Oracle, one of the magical support roles, does absolutely NOTHING 'support' related. Comparing Oracle to Street Racer is like comparing Investigator to Bus Driver. Each of the Support roles does something specific, like the Escort, or the Street Racer, that usually involve some type of manipulation not found in any other role. The Oracle serves more in line with Investigative roles, except its WORSE because the Oracle needs to die in order to actually be of any use. I would argue that a mechanic that requires a player to die in order to work isn't very fun to play around with.
I haven't even started on the Triad/Mafia side of the argument. Because of the 3 players on the Triad/Mafia team, this 'role pool dilution' is even more extreme. It is absolutely imperative that the Mafia/Triad have roles in their roster that can stay active and stay alive even if one of them drops off. Each team got both 2 unique roles, and 2 roles that are available to each other team. Double Flower, 49er, Soldato, and arguably Caporegime each have mechanics and abilities that keep the Triad and Mafia actively participating in the game.
(Caporegime has unfortunately suffered from the problem above. He takes up a very valuable slot as the third mafia member, and he sucks in the sense that swapping other mafia's roles is such a niche ability, it rarely ever plays out in favor of the Mafia.)
Swinger/Heartbreaker, and Actress/Diva, on the other hand, seem to have 'flopped' in terms of playability. Actress/Diva are very good roles mechanically wise. Interacting with the graveyard is something few roles possess, and for good reason. A single dead Actress/Diva can mislead and misdirect the town simply by existing as a dead entity in the graveyard. It's a great mechanic, but the veteran -Mafia- players wizened up to these Actress/Diva situations, so i think Actress and Diva are in a good spots mechanically and logistically.
Swinger, Heartbreaker, and Lover are not in good positions in the current meta. Lover, as I have explained before, is bad. Very bad. The problem with Lover lies in its ability. The Lover MUST fall in love with another player. If the Lover does not pick a target N1, they will suicide. And that's the "Lover" experience. If you were AFK while the game started and missed n1, sorry bro, no game for you. If you got redirected, manipulated, or otherwise, sorry bro, no game for you.
Falling in Love also presents its own problem. You tie your hitbox to another player. You essentially make any player that is alive in the game and double the chance for him to die at night. If you die, the other will die, and vice versa. While it's a good idea on paper, and even better considering it mirrors an already existing role, Executioner, in practice it's just the absolute WORST role you can get assigned. And i feel partially responsible for that since I threw the idea out there in the first place.
If you are a Lover, and you end up falling in love with a Veteran, you just killed 2 people.
Now imagine you pick another player, let's say you land on the Arsonist. Sure, the Arsonist is now disillusioned to dousing you, but now you've essentially nullified the Immunity a killing role possessed. If you fall in love with a role which has night immunity, you just stripped them of their night immunity.
The best way for a Lover to play the game, right now, is to just afk and not love anyone n1. This way, you're eliminating yourself from the game without taking anyone with you, and you're allowing the town to cross off the potential Benign role.
It's also worth mentioning that Heartbreaker and Swinger suffer from this problem too, they don't really do anything in the games they exist in. It's actually the meta right now to completely AFK and focus on fabricating a good fake role claim rather than use your ability as Swinger/HeartBreaker, because the role is just so underwhelming and underpowered, its best to just not interact with it at all.
Poisoner and Electromancer are fun roles to play with, but in the setting of 8331/933, Poisoner and Electromancer DO NOT have the ability to win games by themselves in ways that SK/Arso/MM usually do, and this is because of the lack of immunity. As frinkies has stated, giving those roles immunity might actually make them too strong for the town to handle, which is understandable thanks to the Poisoners similarity to 'dousing' and nigh-unblockable kill.
Overall, I believe that our development team should slow down with production/implementation of new roles and focus on ironing/polishing the roles that already exist. Adding new roles tips the fragile balance of power that currently exists in -Mafia-. If players feel like their role isn't fun, they stop playing, or just don't participate like they normally would, and this dampens overall playability and game progression.
Thank you for reading/skimming over this report. I love -Mafia- and its community, and that's why I want what's best for the new roles that are added/removed/changed, this game will always be close to my heart, and if possible, I will keep this games heart beating for as long as it will allow.
July 15th, 2022, 05:35 PM
@[URL="https://www.sc2mafia.com/forum/member.php/28243-Unknown1234"]Unknown1234[/URL] Thank you for your input on the subject. I do think ChannelMiner didn't properly analyze the situation that was occuring.
I am unaware of the party message regarding Jailor, as far as i was concerned in that moment was i had 1 dead party host and another person claiming party host which i couldn't confirm. It does NOT explain, as you said, how the mayor knew a party was being hosted, as the mayor actually typed BEFORE said party message would've been displayed and read and processed. Mayor clearly wanted to type in chat BEFORE he knew a chat was being hosted. I ask you to again monitor 6's chat logs regarding the mayor's execution.
Again tying back into the fact that i was repeatedly denied a claim in jail, the town were acting suspicious and against my interests. I believe had every right and good intention as the jailor to execute the players who were misleading and misdirecting the town as I attempted to claim government position.
@Unknown1234 Thank you for your input on the subject. I do think ChannelMiner didn't properly analyze the situation that was occuring.
I am unaware of the party message regarding Jailor, as far as i was concerned in that moment was i had 1 dead party host and another person claiming party host which i couldn't confirm. It does NOT explain, as you said, how the mayor knew a party was being hosted, as the mayor actually typed BEFORE said party message would've been displayed and read and processed. Mayor clearly wanted to type in chat BEFORE he knew a chat was being hosted. I ask you to again monitor 6's chat logs regarding the mayor's execution.
Again tying back into the fact that i was repeatedly denied a claim in jail, the town were acting suspicious and against my interests. I believe had every right and good intention as the jailor to execute the players who were misleading and misdirecting the town as I attempted to claim government position.
July 15th, 2022, 01:51 PM
Official Appeal for | [url]https://www.sc2mafia.com/forum/showthread.php/50335-Guy-(1-S2-1-10908751)[/url] | report filed 7/11/22 for incident on 7/11/22 (5:38 PM EST)
To start this appeal, i would like to point out that for the past few weeks Amber (a.k.a Pineapple) has been harassing me along with multiple others citing this game as the reason im a gamethrower and should be banned. Allow me to attempt to explain my point of view;
The first execute is always n1 and it is without prejudice. You may not like it, but it's the strategy that works. In this case, the mayor was seen typing before realizing he was in a cell. [B]He claims "thought there was gonna be a party" [/B]
[COLOR="#FF0000"]How does the mayor know there is a PH in game?[/COLOR]
At the start of D2, 6 claims "I thought that when there is a party, jailor cannot jail" This proves that 6 was skyping with whoever the mayor was, or at the very least, knew that jailor had jailed the Mayor. I thought it was odd, so i attempted to restore the town government by claiming that i was the Jailor.
6 actively prevented the town from establishing order by countering my jailor claim by spamming about how i was interrogator. I would be fully prepared to argue that because of the way 6 reacted to my jailor claim, he actively derailed any hopes the town had of winning this game by distracting the jailor.
The last lynch is where ChannelMiner assumes that i reactionary gamethrew, as i intentionally jailed the Party Host. His claims are that because there were 3 parties, that i should have believed atleast 2 of the party claims.
Its at this moment i will point out that Jailor cannot see Party chat, so therefore has absolutely no way of confirming a party host claim.
This was the problem i was having during the game, i didn't see any parties so i thought i was being manipulated by evil-doers.
I understand the motivations behind the warning, and i will accept any future findings or ruling in this matter. I do wish that others would take the time to consider other points of view before they spammed "REPORT TROLL", however.
Official Appeal for | https://www.sc2mafia.com/forum/showt...S2-1-10908751) | report filed 7/11/22 for incident on 7/11/22 (5:38 PM EST)
To start this appeal, i would like to point out that for the past few weeks Amber (a.k.a Pineapple) has been harassing me along with multiple others citing this game as the reason im a gamethrower and should be banned. Allow me to attempt to explain my point of view;
The first execute is always n1 and it is without prejudice. You may not like it, but it's the strategy that works. In this case, the mayor was seen typing before realizing he was in a cell. He claims "thought there was gonna be a party"
How does the mayor know there is a PH in game?
At the start of D2, 6 claims "I thought that when there is a party, jailor cannot jail" This proves that 6 was skyping with whoever the mayor was, or at the very least, knew that jailor had jailed the Mayor. I thought it was odd, so i attempted to restore the town government by claiming that i was the Jailor.
6 actively prevented the town from establishing order by countering my jailor claim by spamming about how i was interrogator. I would be fully prepared to argue that because of the way 6 reacted to my jailor claim, he actively derailed any hopes the town had of winning this game by distracting the jailor.
The last lynch is where ChannelMiner assumes that i reactionary gamethrew, as i intentionally jailed the Party Host. His claims are that because there were 3 parties, that i should have believed atleast 2 of the party claims.
Its at this moment i will point out that Jailor cannot see Party chat, so therefore has absolutely no way of confirming a party host claim.
This was the problem i was having during the game, i didn't see any parties so i thought i was being manipulated by evil-doers.
I understand the motivations behind the warning, and i will accept any future findings or ruling in this matter. I do wish that others would take the time to consider other points of view before they spammed "REPORT TROLL", however.
February 21st, 2022, 03:14 PM
Points: 25075, 549 Victories, 880 Games
Anchovies: Forever Alone, Epic Fail, Hammer and Sickle, Happily Forever After, Flawless Victory, Divine Guidance, Last of Kin, State Religion, Hoist by Molotov, Yo Dawg, The Inquisiton, Jailbreak, Liscensed to Kill, Corleone, Mission Failed, Generosity, Zombie Suicide, Medical Malpractice, Identity Crisis, Cowards Clutch, All-Seeing Eye, Eternal Revenue Service, Justice, Judge of Dredd, (2.0 Beta Tester) , Half Roles, All Town, All Mafia, Half Neutral
Replay is old, and i had just unlocked the beyond skin variant.
If you can find a replay of me i would greatly appreciate it. i had last played around 2/1-2/17.
Also, why does this always post itself in the wrong channel?
Points: 25075, 549 Victories, 880 Games
Anchovies: Forever Alone, Epic Fail, Hammer and Sickle, Happily Forever After, Flawless Victory, Divine Guidance, Last of Kin, State Religion, Hoist by Molotov, Yo Dawg, The Inquisiton, Jailbreak, Liscensed to Kill, Corleone, Mission Failed, Generosity, Zombie Suicide, Medical Malpractice, Identity Crisis, Cowards Clutch, All-Seeing Eye, Eternal Revenue Service, Justice, Judge of Dredd, (2.0 Beta Tester) , Half Roles, All Town, All Mafia, Half Neutral
Replay is old, and i had just unlocked the beyond skin variant.
If you can find a replay of me i would greatly appreciate it. i had last played around 2/1-2/17.
Also, why does this always post itself in the wrong channel?
February 21st, 2022, 03:08 PM
Account Name: Guy
Account ID: 1-S2-1-10908751
Your Server: Europe//NA (North America)
Approximate Points: [ATTACH]28406[/ATTACH] This is the most recent replay i have saved on the uploader. Will reply with details.
Used windows 11 disk cleaner to free up some extra gbs on my harddrive, ended up wiping my sc2 folder with all my bank info and replays. feels good. this is like point restore #4 now?
Account Name: Guy
Account ID: 1-S2-1-10908751
Your Server: Europe//NA (North America)
Approximate Points:
This is the most recent replay i have saved on the uploader. Will reply with details.
Used windows 11 disk cleaner to free up some extra gbs on my harddrive, ended up wiping my sc2 folder with all my bank info and replays. feels good. this is like point restore #4 now?
January 25th, 2022, 06:51 PM
Revive Cult Leader and Elector plstysmoochies
Revive Cult Leader and Elector plstysmoochies
January 25th, 2022, 06:14 PM
Account Name: PlagueRat
Account ID: 1-S2-1-12232487
In-Game Name: Ssgt Ballen ST2
Crimes Committed: Attempted Throw, Griefing
Your Account Name: Guy
Summary: First Game, PlagueRat joined and hosted a save which got repicked immediately, proceeded to hurl lots of obscenities at everyone in the lobby and in the next queue.
Second game, attempted to claim Sheriff and tried to lynch me by name with no real proof. He was Bus-driver.
Post from Jan 8th [ [url]https://www.sc2mafia.com/forum/showthread.php/49562-raf-1-S2-1-10835855-PlagueRat-1-S2-1-12232487[/url] ] he apparently has WLx4.
[ATTACH]28339[/ATTACH][ATTACH]28338[/ATTACH]
Account Name: PlagueRat
Account ID: 1-S2-1-12232487
In-Game Name: Ssgt Ballen ST2
Crimes Committed: Attempted Throw, Griefing
Your Account Name: Guy
Summary: First Game, PlagueRat joined and hosted a save which got repicked immediately, proceeded to hurl lots of obscenities at everyone in the lobby and in the next queue.
Second game, attempted to claim Sheriff and tried to lynch me by name with no real proof. He was Bus-driver.
Post from Jan 8th [ https://www.sc2mafia.com/forum/showt...-S2-1-12232487 ] he apparently has WLx4.
![Name: -Mafia- (408).SC2Replay
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January 19th, 2022, 08:14 PM
>>At the beginning of the following night after your death, everyone receives this message: "Omnious bells ring doom at dusk."
Good shit if i do say so myself.
Coroner -> Blood Brother, and Oracle -> Sightseer.
Looks like we got ourselves a Coven Expansion.
Achivement Idea: At What Cost?
As the Zealot, be the last player alive.
>>At the beginning of the following night after your death, everyone receives this message: "Omnious bells ring doom at dusk."
Good shit if i do say so myself.
Coroner -> Blood Brother, and Oracle -> Sightseer.
Looks like we got ourselves a Coven Expansion.
Achivement Idea: At What Cost?
As the Zealot, be the last player alive.
March 3rd, 2021, 01:56 AM
Honestly, i think Deadshot was cast perfectly. El Diablo had a real character arc, going from totally isolated to the hero. What ripped the movie to shreds was the dialogue. Whoever wrote the script should be castrated
Honestly, i think Deadshot was cast perfectly. El Diablo had a real character arc, going from totally isolated to the hero. What ripped the movie to shreds was the dialogue. Whoever wrote the script should be castrated
February 17th, 2021, 07:42 PM
[MENTION=11836]Kenny[/MENTION]
I seek the forbidden knowledge. Will you accept a disciple into the cursed dojo?
@Kenny
I seek the forbidden knowledge. Will you accept a disciple into the cursed dojo?
February 15th, 2021, 05:31 PM
[b]Account Name:[/b] Omnipotens [1-SC2-2-267751] , AstralPlane [1-SC-11757733]
[b]Account ID:[/b] [1-SC2-2-267751] , [1-SC-11757733]
[b]In-Game Name:[/b] Omnipotens , Astralplane
[b]Crimes Committed:[/b] Leave Training, Skyping/Outside Coordination
[b]Your Account Name:[/b] Guy
[b]Summary:[/b] Offender #1 [Omnipotens] called for repick at start of lobby. After being denied, promptly left the game. Offender #2 [AstralPlane] actively encouraged Offender #1 and left the lobby in unison with his protests.
This action was repeated the previous lobby, and both incidents took place within 10 minutes of eachother. Both replays are attached.
[ATTACH]27707[/ATTACH][ATTACH]27708[/ATTACH]
Account Name: Omnipotens [1-SC2-2-267751] , AstralPlane [1-SC-11757733]
Account ID: [1-SC2-2-267751] , [1-SC-11757733]
In-Game Name: Omnipotens , Astralplane
Crimes Committed: Leave Training, Skyping/Outside Coordination
Your Account Name: Guy
Summary: Offender #1 [Omnipotens] called for repick at start of lobby. After being denied, promptly left the game. Offender #2 [AstralPlane] actively encouraged Offender #1 and left the lobby in unison with his protests.
This action was repeated the previous lobby, and both incidents took place within 10 minutes of eachother. Both replays are attached.
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September 8th, 2020, 10:27 AM
I would like to plead guilty to all charges
My only defense is the classic shit save remark.
I would also like to make the remark I in no way intend to troll individuals or lobbies repeatedly. Shenanigans were afoot said time period, and I was not the only offender.
I would like to plead guilty to all charges
My only defense is the classic shit save remark.
I would also like to make the remark I in no way intend to troll individuals or lobbies repeatedly. Shenanigans were afoot said time period, and I was not the only offender.
August 22nd, 2020, 06:22 PM
Account Name: Guy
Points: 13k and some change
Achivements: Id's are numerous and annoying to re-apply
Description: Essentially, i moved a bank file from computer A to computer B. This reset the bank file on both pc's. This is the restoration for computer A, last one was for computer B.
I apologize if this is incredibly annoying. I swear im not bank hacking im just speshul.[ATTACH]27402[/ATTACH]
Account Name: Guy
Points: 13k and some change
Achivements: Id's are numerous and annoying to re-apply
Description: Essentially, i moved a bank file from computer A to computer B. This reset the bank file on both pc's. This is the restoration for computer A, last one was for computer B.
I apologize if this is incredibly annoying. I swear im not bank hacking im just speshul.
June 29th, 2020, 06:53 PM
[b]Account Name:[/b]an0n
[b]Account ID:[/b]1-S2-1-9725877
[b]In-Game Name:[/b] stevo is a black baby bitch
[b]Crimes Committed:[/b]Gamethrowing/Griefing
[b]Your Account Name:[/b]Guy
[b]Summary:[/b]Revealed his allies day 1 in all chat. Pretty boring stuff
[ATTACH]27218[/ATTACH]
Account Name:an0n
Account ID:1-S2-1-9725877
In-Game Name: stevo is a black baby bitch
Crimes Committed:Gamethrowing/Griefing
Your Account Name:Guy
Summary:Revealed his allies day 1 in all chat. Pretty boring stuff
June 14th, 2020, 12:45 PM
/sign
Im ready coach!
/sign
Im ready coach!
April 19th, 2020, 04:06 PM
[QUOTE=Unknown1234;855248]It was hard to follow, but it seemed like it began when the Marshall revealed during day 3, which changed it to nighttime. at one point someone was being lynched while we were doing our night actions.[ATTACH]26833[/ATTACH][/QUOTE]
i just posted the same thing lolol
![Quote](images/styles/DarkCore/misc/quote_icon.png)
Originally Posted by
Unknown1234
It was hard to follow, but it seemed like it began when the Marshall revealed during day 3, which changed it to nighttime. at one point someone was being lynched while we were doing our night actions.
![Name: Day Night Bugged Game.SC2Replay
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i just posted the same thing lolol
April 19th, 2020, 04:03 PM
Game decided to have a seizure once marsh revealed. very interesting.
I was unable to do anything, as my sides were in orbit during much of the shenaniganery.
[ATTACH]26834[/ATTACH]
Game decided to have a seizure once marsh revealed. very interesting.
I was unable to do anything, as my sides were in orbit during much of the shenaniganery.
January 29th, 2020, 06:43 PM
[b]Account Name: RainMan[/b]
[b]Account ID: 1-s2-8485136[/b]
[b]In-Game Name: tinywinkle[/b]
[b]Crimes Committed: Gamethrowing[/b]
[b]Your Account Name: Guy[/b]
[b]Summary: As beguiler, threw GF under the bus by claiming he was LO. this led to GF getting lynched d2. Revealing fellow mafia members in an attempt to gain favor by the town is considered gamethrowing.[ATTACH]26610[/ATTACH][/b]
Account Name: RainMan
Account ID: 1-s2-8485136
In-Game Name: tinywinkle
Crimes Committed: Gamethrowing
Your Account Name: Guy
Summary: As beguiler, threw GF under the bus by claiming he was LO. this led to GF getting lynched d2. Revealing fellow mafia members in an attempt to gain favor by the town is considered gamethrowing.
August 9th, 2019, 07:34 PM
[QUOTE=MrMostache;822546]I have this replay from April 21, 2018.
[ATTACH]26247[/ATTACH][/QUOTE]
Thank you Mostache <3
According to Mostache, these are the lost points/achivements;
P: 4227
Achivements: The Last Laugh ; Hoist by his own Molotov ; Divine Guidance ; State Religion ; Epic Fail ; The Inquisition ; Coward's Clutch ; Lisenced to Kill ; Half Roles ; Half Town ; Half Neutral
Role wins Lost ; Mayor, Amnesiac, MM
idk if you guys can restore wins, though'd id include them just cuz
![Quote](images/styles/DarkCore/misc/quote_icon.png)
Originally Posted by
MrMostache
I have this replay from April 21, 2018.
![Name: -Mafia- (1270).SC2Replay
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Thank you Mostache <3
According to Mostache, these are the lost points/achivements;
P: 4227
Achivements: The Last Laugh ; Hoist by his own Molotov ; Divine Guidance ; State Religion ; Epic Fail ; The Inquisition ; Coward's Clutch ; Lisenced to Kill ; Half Roles ; Half Town ; Half Neutral
Role wins Lost ; Mayor, Amnesiac, MM
idk if you guys can restore wins, though'd id include them just cuz
August 8th, 2019, 09:34 PM
[QUOTE=Tauntshaman;822266]he appeared in a replay here:
[url]https://www.sc2mafia.com/forum/showthread.php/32221-1-S2-1-7170909-milkpudding?highlight=GuyTheSheep[/url]
the only replay i can find by searching"GuyTheSheep"[/QUOTE]
That's the account. Sadly i cant view the replay, says i need to revert to an older version of sc2.
And i actually remember that game, it was the first time i'd seen mod powers in action. he turned everyone into mayor cause someone revealed in the lag chat.
![Quote](images/styles/DarkCore/misc/quote_icon.png)
Originally Posted by
Tauntshaman
That's the account. Sadly i cant view the replay, says i need to revert to an older version of sc2.
And i actually remember that game, it was the first time i'd seen mod powers in action. he turned everyone into mayor cause someone revealed in the lag chat.
August 8th, 2019, 08:17 PM
Account Name: Guy
Account ID: 1-S2-1090-8751
Your Realm: NA
Approximate Points: 2.5k currently, approx 8k lost
Used to play Mafia with an old account with the username "GuyTheSheep", i lost the old PC to a bluescreen virus, and migrated accounts and lost a near 99% of my files.
I found an old thread while browsing the forums, hopefully this can atleast somewhat prove i had the account
i do not remember the specific point number, but i believe it was around 8k
[url]https://www.sc2mafia.com/forum/showthread.php/28973-Landstander-got-necro-mad-and-is-now-denying-it-I-asked-him-to-stop?highlight=GuyTheSheep[/url]
the oldest replay i have is dating 4/22/19. this would be a good place to start looking in the databases.
Account Name: Guy
Account ID: 1-S2-1090-8751
Your Realm: NA
Approximate Points: 2.5k currently, approx 8k lost
Used to play Mafia with an old account with the username "GuyTheSheep", i lost the old PC to a bluescreen virus, and migrated accounts and lost a near 99% of my files.
I found an old thread while browsing the forums, hopefully this can atleast somewhat prove i had the account
i do not remember the specific point number, but i believe it was around 8k
https://www.sc2mafia.com/forum/showth...ht=GuyTheSheep
the oldest replay i have is dating 4/22/19. this would be a good place to start looking in the databases.
August 5th, 2019, 04:26 PM
got it :D
got it
August 5th, 2019, 03:59 PM
How do i attach the replay? cant seem to attach anything while replying. i made another thread with the replay of him gamethrowing
How do i attach the replay? cant seem to attach anything while replying. i made another thread with the replay of him gamethrowing
August 5th, 2019, 02:05 PM
[b]Account Name:[/b] Demotic
[b]Account ID:[/b]
[b]In-Game Name:[/b] N/A
[b]Crimes Committed:[/b] starting leave trains
[b]Your Account Name:[/b] Guy
[b]Summary:[/b] before the game began, he spammed profanities at another player and caused a leave train.
Account Name: Demotic
Account ID:
In-Game Name: N/A
Crimes Committed: starting leave trains
Your Account Name: Guy
Summary: before the game began, he spammed profanities at another player and caused a leave train.