Search Results - SC2 Mafia
Register

Search:

Type: Posts; User: OzyWho

Search: Search took 0.02 seconds.

  1. Forum:Forum Mafia Discussion

    Thread:interesting voting systems

    Thread Author:yzb25

    Post Author:OzyWho

    Replies
    4
    Views
    737

    ►►Re: interesting voting systems◄◄

    Quote Originally Posted by yzb25 View Post
    -An interesting voting system increases the relevance of all vote-related decisions, including in the beginning - there should be tangible consequences to early vote-related decisions. I remember reading once (I don't remember where) that strategy is created in games when actions lead to irreversible outcomes. Consequences that can't be shoved back in pandora's box. This would also make pressure more meaningful.

    For a long time, I've been intrigued by the notion of creating new voting systems. Alternate voting systems that may accomplish the above in new and unique ways, but I sadly lack the imagination or the technical understanding of the game to do such things. After daydreaming about this every now and then, the closest I came was s-fm tokens. A game where votes are tallied over multiple rounds in an attempt to create this effect. I am by no means presenting that setup as an entirely successful attempt, but that may also illustrate the kind of thing I have in mind, cuz this ramble about what a voting system could be has been a bit abstract.
    I read the above paragraph and think to myself "wasn't there a setup with multiple "EoD's" so to say?" - just to read about it in the next paragraph.


    Between Plurality and Majority - I must say that I really really despise games without Majority. Pressure is such a key element to the game, and the scums pretty much don't feel it much until it's actually EoD in plurality games.
    Majority is such an important tool for town that without it, game feels almost meaningless to me. (note that I say feels - idk how objective that statement actually is)

    My problem with the voting system in Tokens is that it's a fucking Plurality game, just with delay. That's what it feels like. Somehow it feels even worse, and the votes feel actually less relevant because the scums can just count and vote each other when the numbers allow it.

    I don't know how true any of this is, but those are my feelings on the subject.


    I'd say that, if you want for each vote to matter even more than in a regular majority game - you could recreate the Tokens setup, just with the addition that it's possible to hammer someone when they have gathered enough "points". With enough consensus in the thread, days shouldn't go past middle of the 2nd round. Should have less scums than usual though.
Results 1 to 1 of 1