April 13th, 2017, 09:54 PM
[QUOTE=Trine;683923]And what about the point about super jack// slaol you said you would replace people if they didn't post. You let him get away with not posting from the 4th to the 13th.[/QUOTE]
tbh I got the Slaols mixed up when doing activity checks and thought he was one of the dead ones, kek.
Originally Posted by
Trine
And what about the point about super jack// slaol you said you would replace people if they didn't post. You let him get away with not posting from the 4th to the 13th.
tbh I got the Slaols mixed up when doing activity checks and thought he was one of the dead ones, kek.
April 13th, 2017, 07:39 PM
PTB, I'm not going to modkill someone who made four posts before my "make 5 posts" announcement if day ends early preventing them from hitting the post requirement. When I said I was enforcing 5 posts, I was expecting the day to go no-lynch. There's no point in being a stickler to the rules if the rules would hurt the game. (by removing a player who was still intent on playing) To be frank, I told everyone what my rules of thumb for replacement were because you were trying to increase town's killing power by getting people modkilled. Letting people get modkilled because players tried to end day sooner is letting players abuse the rules.
You raise a fair point, which I've also brought up, that hosts should have more well-defined rules for replacements/modkills. However, I still 100% stand behind my decision.
PTB, I'm not going to modkill someone who made four posts before my "make 5 posts" announcement if day ends early preventing them from hitting the post requirement. When I said I was enforcing 5 posts, I was expecting the day to go no-lynch. There's no point in being a stickler to the rules if the rules would hurt the game. (by removing a player who was still intent on playing) To be frank, I told everyone what my rules of thumb for replacement were because you were trying to increase town's killing power by getting people modkilled. Letting people get modkilled because players tried to end day sooner is letting players abuse the rules.
You raise a fair point, which I've also brought up, that hosts should have more well-defined rules for replacements/modkills. However, I still 100% stand behind my decision.