November 30th, 2021, 02:46 PM
So let me get this straight, if an interro has kidnapped someone and executed. and then runs out of ammo from kidnapping and shooting, and they jail the SK. and can't execute, that person dies then? because the sk can't be roleblocked right?
So let me get this straight, if an interro has kidnapped someone and executed. and then runs out of ammo from kidnapping and shooting, and they jail the SK. and can't execute, that person dies then? because the sk can't be roleblocked right?
November 30th, 2021, 12:49 PM
[QUOTE=Veliaire;950229]Jailors are a town's last line of defense against anarchy and outright evil.[/QUOTE]
or first defense, for that matter. lolz
Originally Posted by
Veliaire
Jailors are a town's last line of defense against anarchy and outright evil.
or first defense, for that matter. lolz
November 29th, 2021, 09:37 AM
[QUOTE=ikarusdk;950220]I personally would like to try quick short mayhem games. Not saying this is the save I want to play, but an example being, 5 Vigi, 2 BD, 2 Vets, 1 Doc, 2 SK, 3 Jesters for example.
Traditional 8331 is fun and it's what I usually play, but if people want to bring out saves that are different from time to time, I enjoy those as long as I know it's just for simple mindless fun.[/QUOTE]
I'll throw together an exciting save based on what you have stated would be fun. That save seems like it would be pretty cool actually. But 3 jesters oh man lolz
Originally Posted by
ikarusdk
I personally would like to try quick short mayhem games. Not saying this is the save I want to play, but an example being, 5 Vigi, 2 BD, 2 Vets, 1 Doc, 2 SK, 3 Jesters for example.
Traditional 8331 is fun and it's what I usually play, but if people want to bring out saves that are different from time to time, I enjoy those as long as I know it's just for simple mindless fun.
I'll throw together an exciting save based on what you have stated would be fun. That save seems like it would be pretty cool actually. But 3 jesters oh man lolz
November 29th, 2021, 12:48 AM
I will be making a new save, I want to hear your guys' opinions on what kind of save would be fun to play. I feel like nobody wants to play the double SK saves.......I just wish you guys could give that save A chance, anyways post your save requests under this thread so I can make a new save, A save that is fun and unique in my honest opinion, thank you.
I will be making a new save, I want to hear your guys' opinions on what kind of save would be fun to play. I feel like nobody wants to play the double SK saves.......I just wish you guys could give that save A chance, anyways post your save requests under this thread so I can make a new save, A save that is fun and unique in my honest opinion, thank you.
November 29th, 2021, 12:41 AM
This role is too overpowered. Please remove it from the game.
This role is too overpowered. Please remove it from the game.
November 29th, 2021, 12:39 AM
[QUOTE=Veliaire;950212]Veterans can die. They can be lynched, they can be jailed and executed by both failors and interrogators alike. They can not alert. These are all things I've seen happen to Vets in my save.
A good player doesn't attack a confirmed veteran at any point in the game, unless there are 3 veteran deaths that are attributed to the veteran in question and you've read the role card and know how many alerts the veteran has. It is typical for evils to avoid the veteran entirely, until the end of the game. Assuming the veteran chooses to lead town, it's smarter to diminish the veteran's sway over town by eliminating those who would vote with him.
I think you and a lot of people in here are making a mistake by implying that it is normal for a town to play smart. Most people aren't smart. I have played literally thousands of games and it is a rare thing to see a town in sync and focused on clearing out evils. "All town has to do is x,y,z and it would be impossible for evils to ever win". Well, town hardly ever does x,y,z. Instead, they random lynch, or force several people to reveal their roles on the stand so Triad knows exactly who to kill first. Vigilantes shoot silent un-revealed Marshalls. Jailors execute Bodyguards. People play drunk and high, and don't bother to write last wills, or properly defend themselves on the stand.
There is a reason why evils won in the game the OP is talking about.[/QUOTE]
I hate the jailor role, it's so freaking dumb! I was Dragon Head and i pretended to be exe. and the jailor jailed me. and im like, im exe. and he goes. mayors orders to jail and execute you. so im like ok whatever screw you and left the game. I cant stand that stupid role. its bad enough my teammates were idiots and died early. also screw the guy that messed up our achievo save "hung jury". he ruined it for everyone literally, i was next in line to get my achievo and he messed it up. ughhhh!
Originally Posted by
Veliaire
Veterans can die. They can be lynched, they can be jailed and executed by both failors and interrogators alike. They can not alert. These are all things I've seen happen to Vets in my save.
A good player doesn't attack a confirmed veteran at any point in the game, unless there are 3 veteran deaths that are attributed to the veteran in question and you've read the role card and know how many alerts the veteran has. It is typical for evils to avoid the veteran entirely, until the end of the game. Assuming the veteran chooses to lead town, it's smarter to diminish the veteran's sway over town by eliminating those who would vote with him.
I think you and a lot of people in here are making a mistake by implying that it is normal for a town to play smart. Most people aren't smart. I have played literally thousands of games and it is a rare thing to see a town in sync and focused on clearing out evils. "All town has to do is x,y,z and it would be impossible for evils to ever win". Well, town hardly ever does x,y,z. Instead, they random lynch, or force several people to reveal their roles on the stand so Triad knows exactly who to kill first. Vigilantes shoot silent un-revealed Marshalls. Jailors execute Bodyguards. People play drunk and high, and don't bother to write last wills, or properly defend themselves on the stand.
There is a reason why evils won in the game the OP is talking about.
I hate the jailor role, it's so freaking dumb! I was Dragon Head and i pretended to be exe. and the jailor jailed me. and im like, im exe. and he goes. mayors orders to jail and execute you. so im like ok whatever screw you and left the game. I cant stand that stupid role. its bad enough my teammates were idiots and died early. also screw the guy that messed up our achievo save "hung jury". he ruined it for everyone literally, i was next in line to get my achievo and he messed it up. ughhhh!
November 24th, 2021, 08:54 AM
[QUOTE=gregl;949311][ATTACH=CONFIG]28187[/ATTACH]
Can you believe it? Marshall who revealed near the end, got lynched by evils teaming together, no judge involved!
The evil who survives this game after killing all townies should get an achievement, for this complete annihilation.
"WELCOME TO HELL" or something.[/QUOTE]
haha that would be awesome! welcome to hell.
Originally Posted by
gregl
Can you believe it? Marshall who revealed near the end, got lynched by evils teaming together, no judge involved!
The evil who survives this game after killing all townies should get an achievement, for this complete annihilation.
"WELCOME TO HELL" or something.
haha that would be awesome! welcome to hell.
November 22nd, 2021, 11:41 AM
[QUOTE=Veliaire;950096]What of people who join a lobby hosted by someone with a save they know they don't like, only to leave and start a new lobby as soon as the game starts? Is that a reportable griefing offense?[/QUOTE]
you would have to prove they know them and that they are trolls lolz
Originally Posted by
Veliaire
What of people who join a lobby hosted by someone with a save they know they don't like, only to leave and start a new lobby as soon as the game starts? Is that a reportable griefing offense?
you would have to prove they know them and that they are trolls lolz
November 22nd, 2021, 11:39 AM
[QUOTE=Veliaire;950097]I'm confused as to how this would work exactly. An investigator checks you at night, what would he find? What does a role do during the day except talk and vote? If your other half can't do anything during the day, wouldn't he be found out just by counting votes? If one of you gets lynched, do both of you lose? What is the win condition?[/QUOTE]
Veliaire I did it! I made the sk save. it has 3 neutral benings and 1 neutral evil. will you play with me later tonight?
Originally Posted by
Veliaire
I'm confused as to how this would work exactly. An investigator checks you at night, what would he find? What does a role do during the day except talk and vote? If your other half can't do anything during the day, wouldn't he be found out just by counting votes? If one of you gets lynched, do both of you lose? What is the win condition?
Veliaire I did it! I made the sk save. it has 3 neutral benings and 1 neutral evil. will you play with me later tonight?
November 22nd, 2021, 10:15 AM
[QUOTE=Veliaire;950090]I love saves that break from 8331. I used to have a save where it was town vs neutrals, but I would get so much grief from people who are obsessed with 8331 that I conformed. I love it when someone hosts a unique save like the one you mentioned. It makes things more exciting and forces you to think differently instead of relying on routine and predictability like a crutch.[/QUOTE]
I enjoy mysterious saves that you never know what it will be like. Also the double serial killer save is fun because sometimes I get serial killer, hey! I should actually hop on mafia right now and recreate that save!!!!!! I wanna play it again tonight. Also, "Grace" is an angry bitch and she's just mad that we defeated her, me and my mafia team lolz.
Originally Posted by
Veliaire
I love saves that break from 8331. I used to have a save where it was town vs neutrals, but I would get so much grief from people who are obsessed with 8331 that I conformed. I love it when someone hosts a unique save like the one you mentioned. It makes things more exciting and forces you to think differently instead of relying on routine and predictability like a crutch.
I enjoy mysterious saves that you never know what it will be like. Also the double serial killer save is fun because sometimes I get serial killer, hey! I should actually hop on mafia right now and recreate that save!!!!!! I wanna play it again tonight. Also, "Grace" is an angry bitch and she's just mad that we defeated her, me and my mafia team lolz.
November 22nd, 2021, 10:05 AM
[QUOTE=Veliaire;950088]Just to give some context, I didn't even create the lobby of the game he's talking about. Someone else had, and the host asked if anyone had a save. Nobody responded so I did. In my save, the chance for a veteran to spawn is low. I have hosted dozens of saves with my current set up and only have seen a veteran spawn a handful of times. Everyone knows I like Jailors much more so for this guy to say I am preferring Veterans is a complete joke.
The save originally contained a 2 alert veteran and an unlimited execution jailor with a 100% spawn rate, but I got too much push back on that, so I reduced the jailor to 3 executions and made the vet have unlimited alerts. The vet spawn rate was reduced so that their occurrence would be rare.[/QUOTE]
I like the double serial killer saves. Whoever made that lobby kudos. It's been one of my favorite lobbies to play so far in sc2mafia. Also I got to play as mafia and my team won when "Grace" was defeated. lolz
Originally Posted by
Veliaire
Just to give some context, I didn't even create the lobby of the game he's talking about. Someone else had, and the host asked if anyone had a save. Nobody responded so I did. In my save, the chance for a veteran to spawn is low. I have hosted dozens of saves with my current set up and only have seen a veteran spawn a handful of times. Everyone knows I like Jailors much more so for this guy to say I am preferring Veterans is a complete joke.
The save originally contained a 2 alert veteran and an unlimited execution jailor with a 100% spawn rate, but I got too much push back on that, so I reduced the jailor to 3 executions and made the vet have unlimited alerts. The vet spawn rate was reduced so that their occurrence would be rare.
I like the double serial killer saves. Whoever made that lobby kudos. It's been one of my favorite lobbies to play so far in sc2mafia. Also I got to play as mafia and my team won when "Grace" was defeated. lolz