September 27th, 2021, 12:44 PM
[QUOTE=OzyWho;944813][MENTION=11411]Lag[/MENTION]
I was wondering if it was possible for you to do your computer magic thingy and pull up statistics, which roles heart attack the most?
I remember dying from heart attack often even though being present in the game. Just not talking + having a role that I don't want to night action with or something.
I feel like the heart attack's theoretical purpose doesn't correspond with how it is in practice at all.
If we knew that roles like Jailor, Government and Benign died far more than the rest - that'd prove it I think.
¯\_(ツ)_/¯[/QUOTE]
Not currently. In the future, maybe.
Unless there is a clever solution that I am missing, parsing information from replays that doesn't involve player inputs is very difficult because SC2 is a deterministic game. It takes a starting seed + the map file + the player inputs and then just recreates the game from those three things in the replay viewer. Meaning anything that isn't directly tied to player inputs (such as chat input or button presses), then in order to extract that information you'd have to emulate the entire Mafia map file ran using the starting seed (which is exactly what the SC2 client does when viewing a replay).
Originally Posted by
OzyWho
@
Lag
I was wondering if it was possible for you to do your computer magic thingy and pull up statistics, which roles heart attack the most?
I remember dying from heart attack often even though being present in the game. Just not talking + having a role that I don't want to night action with or something.
I feel like the heart attack's theoretical purpose doesn't correspond with how it is in practice at all.
If we knew that roles like Jailor, Government and Benign died far more than the rest - that'd prove it I think.
¯\_(ツ)_/¯
Not currently. In the future, maybe.
Unless there is a clever solution that I am missing, parsing information from replays that doesn't involve player inputs is very difficult because SC2 is a deterministic game. It takes a starting seed + the map file + the player inputs and then just recreates the game from those three things in the replay viewer. Meaning anything that isn't directly tied to player inputs (such as chat input or button presses), then in order to extract that information you'd have to emulate the entire Mafia map file ran using the starting seed (which is exactly what the SC2 client does when viewing a replay).
September 25th, 2021, 10:35 AM
[QUOTE=gregl;944781]Witch doctors can rescue players with heart attacks, why can't regular doctors? They're both doctors![/QUOTE]
Is this real? What the heck
Originally Posted by
gregl
Witch doctors can rescue players with heart attacks, why can't regular doctors? They're both doctors!
Is this real? What the heck