August 12th, 2022, 09:25 PM
/in put me on the eight spot
/in put me on the eight spot
August 10th, 2022, 02:58 AM
August 7th, 2022, 04:46 PM
[QUOTE=Frinckles;969577]I mean isn't that just a fundamental issue with how cult mechanics work? I added the cult leader option so that it's possible for a killing role to dismantle the entire cult by finding the original one.[/QUOTE]
Hey Frinckles, would you take this time to address allowing swinger/heartbreaker to have the option of not notifying their target being loved?
Originally Posted by
Frinckles
I mean isn't that just a fundamental issue with how cult mechanics work? I added the cult leader option so that it's possible for a killing role to dismantle the entire cult by finding the original one.
Hey Frinckles, would you take this time to address allowing swinger/heartbreaker to have the option of not notifying their target being loved?
August 5th, 2022, 01:35 AM
[QUOTE=Frinckles;969515]A new patch will be out on Friday night to address some of the concerns listed in this thread. One issue that's kind of standing out to me is the dilution if Any Random but that honestly just seems Iike an issue that will resolve itself once more non-town roles are added.
The most needed roles (and also the most difficult to design) have always been NE and NB. I'll be looking into options to expand those two categories in the future.
You all know I dont like power creep and I'm not gonna spill the beans on what's coming up but it should hopefully make some newer and older roles more competitive with their peers.
In the meanwhile, keep shooting ideas. I'm lurkin[/QUOTE]
Option for Heartbreaker/Swinger to choose not to have a notification feedback onto their targets being loved would be lovely. This would remove any pigeonholing and give them more breathing room.
Originally Posted by
Frinckles
A new patch will be out on Friday night to address some of the concerns listed in this thread. One issue that's kind of standing out to me is the dilution if Any Random but that honestly just seems Iike an issue that will resolve itself once more non-town roles are added.
The most needed roles (and also the most difficult to design) have always been NE and NB. I'll be looking into options to expand those two categories in the future.
You all know I dont like power creep and I'm not gonna spill the beans on what's coming up but it should hopefully make some newer and older roles more competitive with their peers.
In the meanwhile, keep shooting ideas. I'm lurkin
Option for Heartbreaker/Swinger to choose not to have a notification feedback onto their targets being loved would be lovely. This would remove any pigeonholing and give them more breathing room.
August 2nd, 2022, 09:21 PM
When is this setup going to be approved? I am excessively anticipating this FM game in enthusiasm!
When is this setup going to be approved? I am excessively anticipating this FM game in enthusiasm!
August 1st, 2022, 04:28 PM
[QUOTE=Renegade;969006]No one has ever accused doctor of being underpowered. It is just that it is a relatively 'boring' role. The ability to save someone from death each night is extremely valuable, especially with the new gov roles.
Your suggestion comes across as sarcastic and not related to anything in Guy's lengthy detailed post above.[/QUOTE]
Your post came across as special pleading; the doctor's ability to contribute towards the game has significantly become less useful with the introduction of more 2.0 roles that can kill at night.
Originally Posted by
Renegade
No one has ever accused doctor of being underpowered. It is just that it is a relatively 'boring' role. The ability to save someone from death each night is extremely valuable, especially with the new gov roles.
Your suggestion comes across as sarcastic and not related to anything in Guy's lengthy detailed post above.
Your post came across as special pleading; the doctor's ability to contribute towards the game has significantly become less useful with the introduction of more 2.0 roles that can kill at night.