January 1st, 2014, 04:39 PM
[QUOTE=Cryptonic;412064]Then he grows up to defile dead bodies.[/QUOTE]
And he saves the Town...
By defiling dead bodies...
Originally Posted by
Cryptonic
Then he grows up to defile dead bodies.
And he saves the Town...
By defiling dead bodies...
January 1st, 2014, 04:12 AM
[QUOTE=Slaol;412026]This. ^ Happy New Years.[/QUOTE]
Looks like the Coroner has finally surpassed the Mason Leader as the most underrated role in the game.
It's a beautiful sight.
Originally Posted by
Slaol
This. ^ Happy New Years.
Looks like the Coroner has finally surpassed the Mason Leader as the most underrated role in the game.
It's a beautiful sight.
January 1st, 2014, 01:55 AM
[QUOTE=Slaol;411868]Checking Mafia to confirm non-mafia is very powerful, but to me it is painfully obviously outclassed by the Spy.
While Coroner has the most late-game potential, Spy would earn similar or greater information before late-game became a scenario.
Coroner will be being buffed within the next few hours. Coroner is about to detect the types of roles that visited a player. This will allow it to detect invisible Arsonists, Witches, Framers, separate between Kidnapper/Jailor, and allow Coroner work to confirm the roles on the roles list in addition to being the all-seeing-eye of the graveyard. In the way that Investigator catches scum that make an inappropriate claim, Coroner will most easily detect scum making the obvious claim, especially if they claim any sort of target. It is a hefty buff, but one we think won't destroy any games any more than a traditional investigative role.[/QUOTE]
Well, it's official.
The Coroner is now the best late-game [I]and[/I] mid-game Investigative role in the game.
My favorite class just got better, and people will [I]still[/I] think that it's terrible.
Originally Posted by
Slaol
Checking Mafia to confirm non-mafia is very powerful, but to me it is painfully obviously outclassed by the Spy.
While Coroner has the most late-game potential, Spy would earn similar or greater information before late-game became a scenario.
Coroner will be being buffed within the next few hours. Coroner is about to detect the types of roles that visited a player. This will allow it to detect invisible Arsonists, Witches, Framers, separate between Kidnapper/Jailor, and allow Coroner work to confirm the roles on the roles list in addition to being the all-seeing-eye of the graveyard. In the way that Investigator catches scum that make an inappropriate claim, Coroner will most easily detect scum making the obvious claim, especially if they claim any sort of target. It is a hefty buff, but one we think won't destroy any games any more than a traditional investigative role.
Well, it's official.
The Coroner is now the best late-game and mid-game Investigative role in the game.
My favorite class just got better, and people will still think that it's terrible.
December 30th, 2013, 10:42 PM
[QUOTE=Numbertwo;411307]I don't think people realise how strong the coroner allready is. The coroner is useful even if there are no cleaning roles in the game. The coroner could check dead mafia members to see who they visited and then determine who the other mafia members are that way. Or if the godfather or a neutral killer dies and you suspect that he hit a night immune target at some point, you can find out who he failed to kill. Most people just don't know how to use the coroner properly.[/QUOTE]
This.
The Coroner is by far, the [B]best[/B] late-game Investigative role in the entire game.
The Investigator and Sheriff are (usually) limited to vague descriptions, whereas the Lookout and Detective are susceptible to deception.
The Coroner however, has the power of [B]absolute elimination[/B]. Assuming that Witches and Bus Drivers aren't in play, the Coroner has the ability to verify [B]invulnerable, converted, and non-Mafia [/B]players.
Early game, he's acts like a weaker Detective that only works with dead people, but once the late-game hits and deaths start piling up, he receives a [B]massive[/B] flood of information.
Just how useful is he?
Imagine that X the Serial Killer attacked A, B, C, D, and E (who survives). After X's death, Coroner Y can come along and see E is still alive.
However, there are no more Citizens, and D was the last Doctor. Obviously, E is suspicious.
Imagine that Cultist F runs around converting everyone and is killed by 24/7 Angry Old Man Veteran G. Now, Y has complete access to everyone who's been recruited.
[B]
[COLOR=#ffffff]The Coroner isn't weak, and if weren't for his early-game weakness, he would be the most overpowered Investigative role in the game.[/COLOR][/B]
Originally Posted by
Numbertwo
I don't think people realise how strong the coroner allready is. The coroner is useful even if there are no cleaning roles in the game. The coroner could check dead mafia members to see who they visited and then determine who the other mafia members are that way. Or if the godfather or a neutral killer dies and you suspect that he hit a night immune target at some point, you can find out who he failed to kill. Most people just don't know how to use the coroner properly.
This.
The Coroner is by far, the best late-game Investigative role in the entire game.
The Investigator and Sheriff are (usually) limited to vague descriptions, whereas the Lookout and Detective are susceptible to deception.
The Coroner however, has the power of absolute elimination. Assuming that Witches and Bus Drivers aren't in play, the Coroner has the ability to verify invulnerable, converted, and non-Mafia players.
Early game, he's acts like a weaker Detective that only works with dead people, but once the late-game hits and deaths start piling up, he receives a massive flood of information.
Just how useful is he?
Imagine that X the Serial Killer attacked A, B, C, D, and E (who survives). After X's death, Coroner Y can come along and see E is still alive.
However, there are no more Citizens, and D was the last Doctor. Obviously, E is suspicious.
Imagine that Cultist F runs around converting everyone and is killed by 24/7 Angry Old Man Veteran G. Now, Y has complete access to everyone who's been recruited.
The Coroner isn't weak, and if weren't for his early-game weakness, he would be the most overpowered Investigative role in the game.
December 26th, 2013, 12:06 PM
[QUOTE=powerofdeath;410087]Witch died to vet?[/QUOTE]
^ This
Originally Posted by
powerofdeath
Witch died to vet?
^ This
December 26th, 2013, 11:59 AM
... This is a forum?
... This is a forum?
December 7th, 2013, 12:32 PM
Why do I get the feeling that this will backfire horribly and destroy the community...
Why do I get the feeling that this will backfire horribly and destroy the community...
October 15th, 2013, 01:53 PM
Did they ever fixed the bug with signing in? I've always had issues getting into the Wiki.
Did they ever fixed the bug with signing in? I've always had issues getting into the Wiki.
September 3rd, 2013, 07:23 PM
[QUOTE=AppleyNO;371933]Ika has stepped down from his keeper position for various reasons. A chapter of Sc2Mafia staff is at a close.[/QUOTE]
... Am I eligible?
Originally Posted by
AppleyNO
Ika has stepped down from his keeper position for various reasons. A chapter of Sc2Mafia staff is at a close.
... Am I eligible?
September 1st, 2013, 11:18 AM
... 'Merica.
(I have no idea)
... 'Merica.
(I have no idea)
August 27th, 2013, 06:35 PM
The Neutral list is reserved for useless and/or moderately powerful roles. The Bus Driver is an "ultimate" leveled Town role, next to the Jailor and the Coroner. We don't need an always-win Trololol Drink and Drive BD who can freely kill people on "accident", do we?
The Neutral list is reserved for useless and/or moderately powerful roles. The Bus Driver is an "ultimate" leveled Town role, next to the Jailor and the Coroner. We don't need an always-win Trololol Drink and Drive BD who can freely kill people on "accident", do we?
August 22nd, 2013, 06:35 PM
[QUOTE=RLVG;365024]Could be that you don't have the correct resolution.[/QUOTE]
Doubt it. It'd stretch/shrink.
Originally Posted by
RLVG
Could be that you don't have the correct resolution.
Doubt it. It'd stretch/shrink.
August 18th, 2013, 05:15 PM
[QUOTE=ThinkLiveLife;363691]I support this. If there is a way I could push for it to be implemented that I am unaware of let me know.[/QUOTE]
Rate this thread.
I gave it a 5.
Originally Posted by
ThinkLiveLife
I support this. If there is a way I could push for it to be implemented that I am unaware of let me know.
Rate this thread.
I gave it a 5.
August 18th, 2013, 05:04 PM
:(
July 25th, 2013, 11:31 AM
Wait a moment...
If a game has a Witch Doctor with 2 Cultists, and the Cultists recruit the Witch for another Witch Doctor...
Double healing, double conversions...
Hm...
This might not end well...
Wait a moment...
If a game has a Witch Doctor with 2 Cultists, and the Cultists recruit the Witch for another Witch Doctor...
Double healing, double conversions...
Hm...
This might not end well...
July 24th, 2013, 11:51 AM
Needs to be an option, if anything.
Some Witches prefer being Witches.
Unlike the Citizen -> Mason, losing the power to control others is a pretty big deal-breaker.
Needs to be an option, if anything.
Some Witches prefer being Witches.
Unlike the Citizen -> Mason, losing the power to control others is a pretty big deal-breaker.
July 14th, 2013, 04:51 PM
I run 8.
It's fast, really fast, I mean WD40 fast.
Gaming performance's the same, but it's a smoother than Vista and 7 were.
I run 8.
It's fast, really fast, I mean WD40 fast.
Gaming performance's the same, but it's a smoother than Vista and 7 were.
June 29th, 2013, 12:31 PM
[QUOTE=Hypersniper;326231]yes thats what i mean but what do you do when u do get it[/QUOTE]
I locate the Survivor.
If I can't kill the guy, I might as well make everyone think he's a Witch.
Originally Posted by
Hypersniper
yes thats what i mean but what do you do when u do get it
I locate the Survivor.
If I can't kill the guy, I might as well make everyone think he's a Witch.
June 24th, 2013, 06:20 PM
[QUOTE=Kotesukesai;340010]It could be on the Role Cards themselves[/QUOTE]
I'm pretty sure that some roles are in multiple classes.
Originally Posted by
Kotesukesai
It could be on the Role Cards themselves
I'm pretty sure that some roles are in multiple classes.
June 24th, 2013, 01:45 PM
There should be an "Ignite upon Death" option for Arsonist.
BURN EVERYONE WHEN YOU DIE.
There should be an "Ignite upon Death" option for Arsonist.
BURN EVERYONE WHEN YOU DIE.
June 22nd, 2013, 09:17 PM
[QUOTE=Raptorblaze;339593]Landstander was telling people:
[LIST]
[*]The clan was official (it wasn't)
[*]He was an administrator (he was for all of ten seconds before he got fired)
[*]He basically ran sc2mafia (...not even sure what to say to that claim)
[/LIST]
I just didn't want to be associated with the crap he was spewing.[/QUOTE]
Should have Stubbed him for a week.
The best weapon against an arse-hat is another arse-hat.
That, and kindness.
Kindness [I]really[/I] burns the veins.
Originally Posted by
Raptorblaze
Landstander was telling people:
- The clan was official (it wasn't)
- He was an administrator (he was for all of ten seconds before he got fired)
- He basically ran sc2mafia (...not even sure what to say to that claim)
I just didn't want to be associated with the crap he was spewing.
Should have Stubbed him for a week.
The best weapon against an arse-hat is another arse-hat.
That, and kindness.
Kindness really burns the veins.
June 22nd, 2013, 11:07 AM
[QUOTE=Raptorblaze;339553]The current leader of the original Corleone clan is a pretty chill guy, I had a long convo with him when I quit about WHY I was quitting.[/QUOTE]
Why did you quit?
Originally Posted by
Raptorblaze
The current leader of the original Corleone clan is a pretty chill guy, I had a long convo with him when I quit about WHY I was quitting.
Why did you quit?
June 21st, 2013, 09:25 PM
[QUOTE=Mateo;339283]landstander always -prefers jester, veteran, jailor, executioner, vigilante[/QUOTE]
Win-Win.
If he's one of the four other roles, he gets power.
If he's a Jester, he gets to act like he gets power.
And yes, Executioner gives you power.
Originally Posted by
Mateo
landstander always -prefers jester, veteran, jailor, executioner, vigilante
Win-Win.
If he's one of the four other roles, he gets power.
If he's a Jester, he gets to act like he gets power.
And yes, Executioner gives you power.
June 19th, 2013, 04:55 PM
When Episode 3 comes out.
When Episode 3 comes out.
June 14th, 2013, 07:25 PM
[QUOTE=Kefka;335879]You never see Coroner and having a confirmed Coroner guarantees a repick.[/QUOTE]
Coroners are one of the most underrated roles in Mafia.
The ability to see who your target visited is EXTREMELY USEFUL, especially when the late-game comes by.
When used on a Mafia member, it allows you to pin down who isn't a member of the mob, and narrow down your choices accordingly.
I lied about the underrated part.
The Coroner is completely overpowered.
Originally Posted by
Kefka
You never see Coroner and having a confirmed Coroner guarantees a repick.
Coroners are one of the most underrated roles in Mafia.
The ability to see who your target visited is EXTREMELY USEFUL, especially when the late-game comes by.
When used on a Mafia member, it allows you to pin down who isn't a member of the mob, and narrow down your choices accordingly.
I lied about the underrated part.
The Coroner is completely overpowered.
April 8th, 2013, 07:35 AM
"a game of retards and trolls"
You're not that far off, actually.
"a game of retards and trolls"
You're not that far off, actually.
March 29th, 2013, 05:46 PM
The Mafia finally have a Detective...
Yay...
The Mafia finally have a Detective...
Yay...
March 27th, 2013, 05:23 PM
Alright, someone made a Stump page: [URL]https://wiki.sc2mafia.com/en/index.php/Stump[/URL]
Now, can someone please add it to the roles list in the front?
Alright, someone made a Stump page: https://wiki.sc2mafia.com/en/index.php/Stump
Now, can someone please add it to the roles list in the front?
March 24th, 2013, 08:44 PM
Can someone add a "Stump" page to the Wiki?
This way, people won't wonder about it.
Can someone add a "Stump" page to the Wiki?
This way, people won't wonder about it.
March 19th, 2013, 05:44 PM
Why do threads like this exist...
Why do threads like this exist...
February 18th, 2013, 09:51 AM
[B]I. Introduction[/B]
The art of guessing ahead is not an ability that one can simply learn, it is a skill that one must acquire through rigorous training and experience.
This tutorial is not a guide for learning said-skill, it is a manual to help oneself into bettering their abilities of analysis.
[B]II. The first step[/B]
The first step to bettering yourself for the future is to remember, [COLOR=#ff0000][B]there is no first step[/B][/COLOR] (Well, there's one but...).
While they may seem ordered and organized, these numerals are nothing more than an easy way to jump around the guide. Only the first introduction is ordered.
This concludes the tutorial for reading the tutorial.
[B]III. Table of Contents
[/B]
As mentioned before, these roman numerals serve as nothing more than a way to organize the tutorial. Below, you will find the table of contents:
(No table yet)
[B][1000] [COLOR=#ffffff]Introduction to Guessing Ahead[/COLOR][/B]
Sometimes while playing Mafia, you'll encounter situations where you're forced to conjure a piece of information with a limited amount of evidence. During these situations, the jury will most likely vote against your opinions (lynch-trains), usually resulting in your death.
[COLOR=#d3d3d3]Please note that this information is based around a situation in which you will have little to no information. This is relevant around the early days (1-3), where few players have any evidence to support themselves.[/COLOR]
[B][0100] [COLOR=#ee82ee]"I am Jester"[/COLOR][/B]
Usually, when players are in a sticky situation, the first thing they'll do is claim another role. The most role for role-claiming, unsurprisingly, is the Jester.
If you've managed to pull this off once and were successful, good for you. If you're thinking of using this tactic again in a legitimate game, [COLOR=#ff8c00][B]stop reading this tutorial and kill yourself.[/B][/COLOR]
[COLOR=#d3d3d3]#Tips: "-suicide" can be used to kill yourself in-game. However, leaving the game before it finishes will not reward points (leaving after getting kill gives points).[/COLOR]
One should never claim Jester, especially when they're in a dangerous situation. Not only is the Jester an enemy of ever faction, but claiming to be one will result in the complete loss of respect from every Town member in the game.
The same logic applies to Survivors as well. Claiming to be a Survivor, while not as harsh as the Jester, will still result in an immediate lynch. Town and Mafia members alike loathe Survivors, especially when the late-game starts. In a 3-players-left situation, leaving a surviving Survivor is like playing Russian Roulette. Only he can decide the fate of the game.
[B][1001] [COLOR=#00ffff]Analysis[/COLOR][/B]
While up on the chopping board (Guilty -/- Not Guilty), the amount of time that one gets is severely limited. The first thing that pops up through the head of a player will be to scan the Graveyard and cough out relevant information.
[B][COLOR=#00ff00]This is the wrong thing to do[/COLOR].[/B]
You shouldn't be scanning through and trying to guess what will happen, especially when you have no information. You need to create a story and stick with it:
[LIST=1]
[*]Identify whether you want to be known to the Town (Sheriff, Mayor, Detective), or remain hidden (Doctor, Arsonist, Mafia).
[*]If the 2nd option was chosen, then create a false identity (role) for yourself.
[*]Use facts based on your previous actions and role to create a possible image.
[*]If you're a role incapable of Night Actions, then don't claim a role capable of said actions. Detectives are capable of calling you out due to their ability.
[*]If you're a role capable of Night Actions, then don't claim a role incapable of them. A random Lookout can easily call this out and break your reasoning.
[*]Never claim to have made an imaginary action. However, you can lie about the results of your previous actions.
[*]If you're not intent on claiming a role, try to buy as much time as possible. Don't insult the other parties, appease towards them and give them facts.
[*]If you're lucky, a reasonable player will take your claims seriously, and you may be spared. Don't doubt the power of a single individual.
[/LIST]
[COLOR=#d3d3d3]#Tips: The Executioner is the most flexible role to lie as in Mafia. Unfortunately, he can't visit people and his invincibility is a hit-or-miss depending on the host.
[/COLOR]
(Beware the nice ones indeed...)
[B][0110] Accuracy[/B]
Should you ever encounter a situation where you must lie, you must think to yourself:
"Should I really be lying?"
If your answer was yes, [COLOR=#a52a2a][B]then go ahead and shoot yourself[/B][/COLOR].
[COLOR=#d3d3d3]#Tips: While dead, the "-roulette" command can be used to initiate a mini-game involving a revolver and a set amount of bullets. While playing the game, try to fire the highest amount of bullets to yourself you're comfortable with, as doing so will bring you the highest chance of success.[/COLOR]
If your answer was yes, then continue reading this segment.
The best way to master lying is to think that you're not lying. By implementing this thought in your mind, lies will come off naturally, increasing the power of your words.
While lying, you need to remember the basic steps of the deception. Always base a lie off of the truth. Creating a lie based on nothing will not only create holes, but doing so may result in the collapse of your logical foundation.
As I've mentioned before, you should follow these instructions:
If you're a role who cannot visit others, don't claim to be one who can.
If you're a role who can visit others, don't claim to be one who can't.
As long as you can keep your information intact without holes, you can keep a lie up.
Should someone present credible evidence against you, don't try to deny it.
Changing an action is impossible. Changing an outcome however, is something that anyone can do.
[B]All it takes is a little imagination, and some knowledge about the game.[/B]
This guide is incomplete and will, in time, be updated.
I. Introduction
The art of guessing ahead is not an ability that one can simply learn, it is a skill that one must acquire through rigorous training and experience.
This tutorial is not a guide for learning said-skill, it is a manual to help oneself into bettering their abilities of analysis.
II. The first step
The first step to bettering yourself for the future is to remember, there is no first step (Well, there's one but...).
While they may seem ordered and organized, these numerals are nothing more than an easy way to jump around the guide. Only the first introduction is ordered.
This concludes the tutorial for reading the tutorial.
III. Table of Contents
As mentioned before, these roman numerals serve as nothing more than a way to organize the tutorial. Below, you will find the table of contents:
(No table yet)
[1000] Introduction to Guessing Ahead
Sometimes while playing Mafia, you'll encounter situations where you're forced to conjure a piece of information with a limited amount of evidence. During these situations, the jury will most likely vote against your opinions (lynch-trains), usually resulting in your death.
Please note that this information is based around a situation in which you will have little to no information. This is relevant around the early days (1-3), where few players have any evidence to support themselves.
[0100] "I am Jester"
Usually, when players are in a sticky situation, the first thing they'll do is claim another role. The most role for role-claiming, unsurprisingly, is the Jester.
If you've managed to pull this off once and were successful, good for you. If you're thinking of using this tactic again in a legitimate game, stop reading this tutorial and kill yourself.
#Tips: "-suicide" can be used to kill yourself in-game. However, leaving the game before it finishes will not reward points (leaving after getting kill gives points).
One should never claim Jester, especially when they're in a dangerous situation. Not only is the Jester an enemy of ever faction, but claiming to be one will result in the complete loss of respect from every Town member in the game.
The same logic applies to Survivors as well. Claiming to be a Survivor, while not as harsh as the Jester, will still result in an immediate lynch. Town and Mafia members alike loathe Survivors, especially when the late-game starts. In a 3-players-left situation, leaving a surviving Survivor is like playing Russian Roulette. Only he can decide the fate of the game.
[1001] Analysis
While up on the chopping board (Guilty -/- Not Guilty), the amount of time that one gets is severely limited. The first thing that pops up through the head of a player will be to scan the Graveyard and cough out relevant information.
This is the wrong thing to do.
You shouldn't be scanning through and trying to guess what will happen, especially when you have no information. You need to create a story and stick with it:
- Identify whether you want to be known to the Town (Sheriff, Mayor, Detective), or remain hidden (Doctor, Arsonist, Mafia).
- If the 2nd option was chosen, then create a false identity (role) for yourself.
- Use facts based on your previous actions and role to create a possible image.
- If you're a role incapable of Night Actions, then don't claim a role capable of said actions. Detectives are capable of calling you out due to their ability.
- If you're a role capable of Night Actions, then don't claim a role incapable of them. A random Lookout can easily call this out and break your reasoning.
- Never claim to have made an imaginary action. However, you can lie about the results of your previous actions.
- If you're not intent on claiming a role, try to buy as much time as possible. Don't insult the other parties, appease towards them and give them facts.
- If you're lucky, a reasonable player will take your claims seriously, and you may be spared. Don't doubt the power of a single individual.
#Tips: The Executioner is the most flexible role to lie as in Mafia. Unfortunately, he can't visit people and his invincibility is a hit-or-miss depending on the host.
(Beware the nice ones indeed...)
[0110] Accuracy
Should you ever encounter a situation where you must lie, you must think to yourself:
"Should I really be lying?"
If your answer was yes, then go ahead and shoot yourself.
#Tips: While dead, the "-roulette" command can be used to initiate a mini-game involving a revolver and a set amount of bullets. While playing the game, try to fire the highest amount of bullets to yourself you're comfortable with, as doing so will bring you the highest chance of success.
If your answer was yes, then continue reading this segment.
The best way to master lying is to think that you're not lying. By implementing this thought in your mind, lies will come off naturally, increasing the power of your words.
While lying, you need to remember the basic steps of the deception. Always base a lie off of the truth. Creating a lie based on nothing will not only create holes, but doing so may result in the collapse of your logical foundation.
As I've mentioned before, you should follow these instructions:
If you're a role who cannot visit others, don't claim to be one who can.
If you're a role who can visit others, don't claim to be one who can't.
As long as you can keep your information intact without holes, you can keep a lie up.
Should someone present credible evidence against you, don't try to deny it.
Changing an action is impossible. Changing an outcome however, is something that anyone can do.
All it takes is a little imagination, and some knowledge about the game.
This guide is incomplete and will, in time, be updated.
January 21st, 2013, 10:18 PM
In D&D Terms, here's what I think of the three big neutrals and the Citizen.
Survivor (Chaotic-Neutral): Doesn't do anything. He just sits there, being a Neutral, killing off Citizens.
Executioner (Lawful-Evil): Kills people, on purpose.
Jester (Chaotic-Neutral): Kills people, but not on purpose.
Citizen (Chaotic-Evil): Mob mentality, LYNCH EVERYONE.
In D&D Terms, here's what I think of the three big neutrals and the Citizen.
Survivor (Chaotic-Neutral): Doesn't do anything. He just sits there, being a Neutral, killing off Citizens.
Executioner (Lawful-Evil): Kills people, on purpose.
Jester (Chaotic-Neutral): Kills people, but not on purpose.
Citizen (Chaotic-Evil): Mob mentality, LYNCH EVERYONE.
January 16th, 2013, 05:41 PM
It's simple really.
The Citizen has a bulletproof vest and a shotgun.
The Mayor has an extra ballot ticket(tickets?).
Vest + Shotgun > Tuxedo + Glock > Paper Tickets
It's simple really.
The Citizen has a bulletproof vest and a shotgun.
The Mayor has an extra ballot ticket(tickets?).
Vest + Shotgun > Tuxedo + Glock > Paper Tickets
January 14th, 2013, 05:11 PM
[QUOTE=MintBerry Crunch;266768]I think the deadliest is Spy, he is next to you at night and you don't even know it, give him some piano wire and he is an assassin.[/QUOTE]
Best post ever 2013.
Originally Posted by
MintBerry Crunch
I think the deadliest is Spy, he is next to you at night and you don't even know it, give him some piano wire and he is an assassin.
Best post ever 2013.
January 12th, 2013, 09:11 AM
Meanwhile, the Citizen with a Shotgun manages to one-shot the Godfather.
Meanwhile, the Citizen with a Shotgun manages to one-shot the Godfather.
January 7th, 2013, 06:03 PM
Random Trivia:
Did you know that SC2 Mafia is based on an actual party game?
The IRL version of Mafia is played using cards and in most cases, only the Mafioso/Killer, Doctor/Angel, and Citizen are actual roles.
Random Trivia:
Did you know that SC2 Mafia is based on an actual party game?
The IRL version of Mafia is played using cards and in most cases, only the Mafioso/Killer, Doctor/Angel, and Citizen are actual roles.
January 6th, 2013, 01:14 PM
[QUOTE=MintBerry Crunch;263075]I say only spree at mayor if they have a black mailer or the mayor is bat shit crazy and will vote you soon.[/QUOTE]
What if it's both?
Originally Posted by
MintBerry Crunch
I say only spree at mayor if they have a black mailer or the mayor is bat shit crazy and will vote you soon.
What if it's both?
January 5th, 2013, 06:52 PM
It's a balance thing.
While the SK's can attack first, the chances of them winning isn't actually any higher. The chances of success is still about 1/2 in this game-type.
But no, I don't think the Vigilante can have any more buttons. It's a UI thing.
It's a balance thing.
While the SK's can attack first, the chances of them winning isn't actually any higher. The chances of success is still about 1/2 in this game-type.
But no, I don't think the Vigilante can have any more buttons. It's a UI thing.
January 5th, 2013, 04:54 PM
How do you become a Mass Murderer?
To become the Mass Murderer, you must first become the Jester.
One who has become the Jester has the power to become the Serial Killer.
One who has become the Serial Killer may then become the Arsonist.
One who has become the Arsonist can then become the Mayor.
One who becomes the Mayor should then become the Citizen.
One who becomes the Citizen will then become the Mass Murderer.
You must master the Citizen to master the Mayor to master the Arsonist to master the Serial Killer to master the Jester to master the Mass Murderer.
If you cannot master this train of thoughts, you shall never accomplish as a Mass Murderer.
[COLOR=#ffffff][B][SIZE=1](Basically, act like anyone who isn't a Mass Murderer.)[/SIZE][/B][/COLOR]
How do you become a Mass Murderer?
To become the Mass Murderer, you must first become the Jester.
One who has become the Jester has the power to become the Serial Killer.
One who has become the Serial Killer may then become the Arsonist.
One who has become the Arsonist can then become the Mayor.
One who becomes the Mayor should then become the Citizen.
One who becomes the Citizen will then become the Mass Murderer.
You must master the Citizen to master the Mayor to master the Arsonist to master the Serial Killer to master the Jester to master the Mass Murderer.
If you cannot master this train of thoughts, you shall never accomplish as a Mass Murderer.
(Basically, act like anyone who isn't a Mass Murderer.)
January 4th, 2013, 12:18 PM
[B][COLOR=#00ff00]Citizen - 1 Vest
Citizen
Mason
Mason
Doctor - Know if target is attacked
Investigator - Does not see exact role[/COLOR][/B]
[B][COLOR=#ff0000]Godfather - Hide role. Can kill at night
Consligiere - Does not see exact role[/COLOR]
[/B][COLOR=#ffffff][B](Random Jester / Joker for extra player)
[/B][/COLOR][B][COLOR=#dda0dd](Serial Killer for 10th player)[/COLOR][/B]
This is how I host my LAN party (sort of) and IRL Mafia game. Only problem is, it takes 2 hours to complete because people end up yelling at each other half the time.
Citizen - 1 Vest
Citizen
Mason
Mason
Doctor - Know if target is attacked
Investigator - Does not see exact role
Godfather - Hide role. Can kill at night
Consligiere - Does not see exact role
(Random Jester / Joker for extra player)
(Serial Killer for 10th player)
This is how I host my LAN party (sort of) and IRL Mafia game. Only problem is, it takes 2 hours to complete because people end up yelling at each other half the time.
December 14th, 2012, 10:54 PM
The Citizen is usually either a [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/Determinator"][COLOR=#00ff00]cooperative person[/COLOR][/URL], or just [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/TheLoad"][COLOR=#ffff00]dead weight[/COLOR][/URL]. Half the time, it ends up being the latter.
Oh, [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/PowerCopying?from=Main.MegaManning"][COLOR=#ffa500]and the Amnesiac is Kirby.[/COLOR][/URL]
The Citizen is usually either a cooperative person, or just dead weight. Half the time, it ends up being the latter.
Oh, and the Amnesiac is Kirby.
December 12th, 2012, 09:43 PM
... when you role Citizen?
[URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/HonestRollsCharacter"][COLOR=#696969]When I role[/COLOR][/URL] [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticNeutral"][COLOR=#00ff00]Citizen[/COLOR][/URL], [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/SuperMode"][COLOR=#006400]I become someone[/COLOR][/URL] [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/StubbornMule"][COLOR=#40e0d0]who'll stop at nothing[/COLOR][/URL] [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/KillEmAll"][COLOR=#ffa07a]to destroy the[/COLOR][/URL] [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/TheMafia"][COLOR=#b22222]evil[/COLOR][/URL] ([URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/EldritchAbomination"][COLOR=#800080]evils?[/COLOR][/URL]) [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/ProtectThisHouse"][COLOR=#a9a9a9]infesting my town[/COLOR][/URL]. [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/InsaneTrollLogic"][COLOR=#d3d3d3]Fuck logic[/COLOR][/URL], [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/SadisticChoice"][COLOR=#8b4513]fuck people[/COLOR][/URL], [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/BadassNormal"]fuck reality[/URL], [URL="https://tvtropes.org/pmwiki/pmwiki.php/Main/Determinator"][COLOR=#ffff00]I will win no matter what[/COLOR][/URL].
[SPOILER=Rules]Your entire description must link to somewhere. Punctuation marks do not have to be marked, so it's optional. The links can lead to anything, just as long as it is relevant to your words.[/SPOILER]
... when you role Citizen?
When I role Citizen, I become someone who'll stop at nothing to destroy the evil (evils?) infesting my town. Fuck logic, fuck people, fuck reality, I will win no matter what.
December 12th, 2012, 06:02 PM
Darker than Black - 9.0
Madoka Magica - 9.5
Mirai Nikki - 10
Gurren Lagann - 9
Steins;Gate - 10
Darker than Black - 9.0
Madoka Magica - 9.5
Mirai Nikki - 10
Gurren Lagann - 9
Steins;Gate - 10