Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Mafia
Hidden Mafia
Hidden Mafia
Hidden Neutral
Hidden Neutral
Possible Town Roles: Sheriff, Doctor, Escort, Citizen, Jailor, Investigator, Detective, Lookout, Bodyguard, Bus Driver
Possible Mafia Roles: Mafioso, Godfather, Kidnapper, Consort, Consigliere, Agent, Framer
Possible Neutral Roles: Arsonist, Serial Killer, Mass Murderer, Survivor, Witch, Jester, Executioner, Amnesiac
Role Cards
Sheriff: Investigate a player to see if they are either Mafia, or not suspicious.
Doctor: Heal a player to give them +1 life at night. Target is informed of being attacked. Doctor is informed of target being attacked.
Escort: Roleblock a player to prevent them from taking any actions. Target is informed of being Roleblocked.
Citizen: Power in votes.
Jailor: During the day choose someone to jail. If there is no lynch, you will kidnap them and share an anonymous night chat, and you may choose to execute your target. Limited to 2 charges.
Investigator: Investigate a player to see the pairing they belong to.
Detective: Follow a player to see where they visit.
Lookout: Watch a player to see who visited your target.
Bodyguard: Protect a player from being killed at night. If your target is attacked, you will fight off the attacker killing him and yourself in the process. Cannot be healed from this.
Bus Driver: Swap the position of 2 players at night redirecting all visits to the other player.
Mafioso: Share a night chat with the mafia. May be sent to kill.
Godfather: Immune to detection. Share a night chat with the mafia. May be sent to kill.
Kidnapper: During the day choose someone to jail. If there is no lynch, you will kidnap them and share an anonymous night chat, and you may choose to execute your target. Limited to 1 charge. Share a night chat with the mafia. May be sent to kill.
Consort: Roleblock a player to prevent them from taking any actions. Target is informed of being Roleblocked. Share a night chat with the mafia. May be sent to kill.
Consigliere: Investigate a player detecting their exact role. Share a night chat with the mafia. May be sent to kill.
Agent: Visit a player learning who they visit and who they were visited by. Share a night chat with the mafia. May be sent to kill.
Framer: Frame a player to look guilty on sheriff report, to make them look like a framer on investigator report, and to look like the killer on detective report.
Arsonist: Douse a player each night. May also alternatively burn all doused players. Target is informed of being doused. Ignore Healings. Have one autovest.
Serial Killer: Kill a player each night. Kills Roleblockers. Have one autovest.
Mass Murderer: Visit a player by going on a spree killing all players who visit your target. If the target does not visit, the target will be killed as well. Have one autovest.
Survivor: Survive until the end. Have three manual vests.
Witch: Control a player to visit any target of your choice. Target is informed of being witched.
Jester: May visit for the sake of visiting. Whenever lynched, one random voter will die immediately.
Executioner: Get a random target at the start of the day. If the target dies at night, becomes a Jester.
Amnesiac: Remembers a dead player's role. Get whatever charges they had.
Order of Operation
Jailing
Bus Driver
Witch
Escort/Consort
Survivor Vests
Kills
Arson douses/MM visit
BG/Doctor protect
Framer/Jester
Investigation
Sprees/Burning
Amnesiac remembers
Win Condition
Town: Kill all Mafia Members, Serial Killers, Arsonists, Mass Murderers, and Witches and have one member survive until the end.
Mafia: Kill all Serial killers, Arsonists, Mass Murderers and Gain 50% Majority
Serial Killers: Gain 50% Majority
Mass Murderers: Gain 50% Majority
Arsonists: Gain 50% Majority
Witches: Survive until the end and see Town loses
Survivors: Survive until the end
Jester: Get lynched
Executioner: Survive to see your target get lynched
Amnesiac: Remember a role and meet the new win condition
Mechanics/Rules
Follow Standard Rules such as no editing/deleting/cheating
No Suicides/Surrendering until you 100% lost
Game start with Day 1 Lynches
Day lasts 48 hours and Night lasts 24 hours
Last wills and Death Notes are allowed
Hosts have a final say
Must post at least 5 times every 24 hours.
Use lynch tags to lynch, 51% to lynch