I really liked it. I always liked how the spy can get so much information, but the spy has to be smart to figure out what that information means and how to use it. Maybe reading PMs was too strong? I dont know. I thought it was pretty cool.
I really liked it. I always liked how the spy can get so much information, but the spy has to be smart to figure out what that information means and how to use it. Maybe reading PMs was too strong? I dont know. I thought it was pretty cool.
*spy put on trial*
"im spy"
*reads pm and becomes confirmed town*
with the removal of it mafia can fake spy saying they target X,Y,Z
also with things like mayor reveal and such spy can immetaly say im spy these ppl are roles X,Y,Z
They should have just given a Mafia counterpart of it.
None can stand against the coming Darkness...
https://www.youtube.com/watch?v=tWYCS6k1IOA
Sometimes, the light can come from the darkest places...
Did the spy get back the option to disable them seeing night chats yet?
Because they totally should have it to make it a fun role again.
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
Actually it's no fun at all. The possibility of a spy just means nobody uses the night chat for anything meaningful.
Night chats should be there to discuss plans with your allies, not to troll the spy.
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
i agree that it would make the role more fun...
right now SC2Mafia is just so that... if there's even a tiny chance of there being a Spy... Mafia doesn't talk at all during nights... that pretty much makes Mafia night chat useless...
as for a Spy that can only see all Mafia targets? would be interesting... but maybe not all that powerful... so goldilock?
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
Cant crier do that exact same thing without the whole issue of having to PM?
What if spies could not be healed? Like the other roles that had easy confirmation. The odds of a spy finding useful info from the mafia chat is very low. Mafia doesnt need to communicate very much to do things. Most of the time its just, block this random guy until sheriff is found, kill someone unless priority person who wont be doc'd comes up. I admit sometimes you find gamewinning info, but the read PMs make it feel like I was doing something, confirming innos, figuring stuff out. Now I just feel like I just hope mafia gets into a tight spot and needs to communicate to outsmart the town, which is very rare.
Im not very good at writing in a way that makes it easy to understand so I apologies.