Will remember Kovath's last will in case going back to group 2
Will remember Kovath's last will in case going back to group 2
v)o.o)^
A rare Yuki in ultimate form
Yukitaka Oni ~Tafkal Hit Squad Member~
Gingerape and me play null yesterday so Kovath can prove himself over Never Unlucky. If titus didn't look at kovath then the brain is fked up....everyone know mafia gain nothing from killing a null...
v)o.o)^
A rare Yuki in ultimate form
Yukitaka Oni ~Tafkal Hit Squad Member~
Most of his points can be countered by the following:
1. I hadn't read the thread properly on D1, thus I wasn't pushing for shit because I wasn't sure what was going on and didn't trust my instincts.
2. I had RL and was in another game which I was focusing on (where I was scum trying to attain a harder win con compared to this game)
3. I ISOed NU because he had CLAIMED SCUM so while the thread was closed, I summarised his posts and posted it ASAP.
I see nothing damning but the scum are welcome to try and use said LW against me if they want to wave a white flag harder.
I am here, haven't read anything since the flip.
Whats new pussy cats?
Don't pet growlithe, he will bite you.
-vote Group 1
Do vote tags work for groups?
Don't pet growlithe, he will bite you.
Game is auto over.
Don't pet growlithe, he will bite you.
Don't pet growlithe, he will bite you.
GG!
Don't pet growlithe, he will bite you.
I really don't know what recommendations I can give this game to make it more "balanced"
its inherently swingy in both directions depending on a successful town or scum lynch.
Its basically like scum or town win if they successfully get a lynch or mislynch.
Because either too many players become conf town.
Or you are forced in a LYLo next day.
Don't pet growlithe, he will bite you.
Since I am a traitor and we are conceding with 2 mafia in group 2, do I count as town for this victory? !!!!!!!!!!!!!!!!!
"You do not count as a member of the mafia until you are the only mafia left in that group."
Loophole. Duck ties.
MAFIA CONCEDES!!!
TOWN HAS WON!
CONGRATS:
2. @JealousTL - citizen
3. @Unknown1234 - Citizen
4. @Gingerape - Citizen
5. @Eggy - Citizen
6. @Yukitaka Oni - Citizen
8. @RLVG - Citizen
9. @secondpassing - Universal Backup
11. @Titus - Lookout
13. @Calix - Neapolitan
14. @Kovath - Friendly Neighbor
15. @Klingoncelt - Citizen
MAFIA WAS:
1. @Never Unlucky - Mafioso
7. @Shapelog - Follower
10. @Firebringer - Rolestopper
12. @PLZLEAVEDUCKK - Traitor
QuickTopics:
Players (in order of number)
https://www.quicktopic.com/52/H/vzgrMjpWPkaSM
https://www.quicktopic.com/52/H/fCnZSb4yXswSs
https://www.quicktopic.com/52/H/ATpJe8urvrH
https://www.quicktopic.com/52/H/U9pJGkmYEBh
https://www.quicktopic.com/52/H/LzeU2RzFyqE
https://www.quicktopic.com/52/H/iB3BsC34aDkv3
https://www.quicktopic.com/52/H/nixasXniaDdpc
https://www.quicktopic.com/52/H/xB9SA8g7QFejC
https://www.quicktopic.com/52/H/j5Y2XetW76GrB
https://www.quicktopic.com/52/H/9qziicJXrjh
https://www.quicktopic.com/52/H/CEUCa7GfG57C2
https://www.quicktopic.com/52/H/dixMHqqiqXETp
https://www.quicktopic.com/52/H/kmcw5JZDBGub
https://www.quicktopic.com/52/H/Fw7U33AuF4sh
https://www.quicktopic.com/52/H/H5NLiJPQP3vcL
Spectators I thread:
https://www.quicktopic.com/52/H/kR7vCMRYena
Mod QuickTopic:
https://www.quicktopic.com/52/H/EFNWUgqWK9C
Looking back and talking to @deathworlds I would have made the mafioso a motion detector and let the Traitor know who their teammates were.
rolestopper basically makes all investigations on the person fail, so I put it n PLZLEAVEDUCK hoping someone would check and ask why they got no result.
Didn't think about using it on my teammate because if they were directly checked it wouldn't matter.
Thought Titus was a tracker, not a watcher(Lookout).
W/e.
Don't pet growlithe, he will bite you.
Get off your high horse.
It wasn't how I understood the role. I thought that it would stop all actions that targeted X player i.e. if I rolestop RLVG, the lookout won't get feedback and the kill won't go through. I didn't think it could 'frame' players from being/not being red checked if that makes sense.
I invite you all to critique my game and I actually encourage that.
Critique? Let me think.
Main one would be NOT restricting scum kills to a group. It makes Lookout/ Detective way too OP imo.
It's a swingy game by nature so I don't think it's going to be balanced regardless.
rolestopper does stop kill attempts as far as I am aware.....
It stops all actions on a player, but not the player itself.
Its a inverse of a roleblocker (Consort)
Don't pet growlithe, he will bite you.