S-FM Spirits II (13P)
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    S-FM Spirits II (13P)


    Spoiler : Host Requirements :
    Host needs to have access to editing peoples posts. During Virus deaths the vote-count is to be adjusted during their death post, and not EoD. So, the host needs to be able to edit an unvote in 1 of the first posts, or irrelevant posts, of the infected/dead players post.

    Spoiler : ChangeLog :
    Changes from the original setup:
    • Added Trapper and adjusted roles to accommodate
    • Changed Shaman protection to 1 night
    • Removed Miller and added Tracker/Detective
    • Added Agent to Omega Wolfs role
    • Last Wills Enabled

    Spoiler : ChangeLog 07/11/2019 :
    1) Renamed Trapper to Virus
    2) Changed Virus color from Virus to Virus
    3) Removed Detection abilities from Virus.
    Spoiler : Removed :
    The Virus may choose to appear as a citizen to investigative roles or show him visiting targets. If he does not choose it will default to inactive citizen.

    4) Reduced the Vigilante shots from 3 to 2.



    Alpha Spirit Wolf (Godfather)
    Beta Spirit Wolf (Consigliere)
    Omega Spirit Wolf (Strongman/Agent)


    Shaman (White Mage)
    Hunter (Vigilant)
    Spiritualist (Sheriff)
    Random Tribesman
    Random Tribesman
    Random Tribesman
    Tribesman (Citizen)
    Tribesman (Citizen)
    Tribesman (Citizen)


    Virus

    Spoiler : Roles :


    Alpha Wolf
    You have final say investigation and night kill.
    As long as beta is alive you are night kill immune and immune to poison
    As long as omega is alive you are investigation immune
    Beta Wolf
    Each Night you may check someone for their role (Spirit will show as such)
    If Alpha is to be lynched you will become the new alpha.
    As long as you are alive, Alpha can not be killed.
    Omega Wolf
    Once in the game you may make the kill bypass the white mage protection.
    Every night you may watch 1 player to see who they visit and who visits them - cannot be
    used the same night as the kill bypass.
    You do not become beta or alpha on their death.
    As long as you are alive, the Alpha is investigative immune..


    Shaman (White Mage)
    Each night you may target someone and use the spirit of the bear to protect them from a single attack.
    This protection will last 1 night
    Neither you nor the player will be informed if a heal is successful
    Targeting a scum will protect them for that night
    The night after someone is protected they will show up as a spirit to the sheriff due to the bears presence
    Hunter (Vigilante)
    You can shoot someone at night, limited to 2 shots.
    You can shoot night one
    Spiritualist (Sheriff)
    Each night check someone to see if they are a spirit
    Results will come back as Not a Spirit/Spirit
    Anyone who was visited by the shaman the previous night will show up as a spirit the following night.
    The white mage can not protect you, if you are targeted by white mage you will be role blocked but lean his/her identity.
    Spirit Tracker (Detective)
    Track one person each night, seeing who they visit. If the Omega Wolf is alive the Alpha
    wolf appears to be an innactive citizen.
    Tribesman/Local Citizen
    You have the power of voting
    Random Tribesman

    Virus

    The Virus may choose from 1 of the 2 abilities:

    1) (Serial Killer) At night infect someone with a Virus. The person who is infected will randomly die the next day (decided by 48h RNG). If a wolf attacks, kills, and eats
    that person the same night they are infected, the wolf will become infected instead; the player
    attacked still dies. If the player is protected that night, the player is still infected, and not the wolf.

    2) (Mass Murderer) At night release a highly contagious Virus at someones camp. Anyone who visits that player that
    night will become infected and die
    within 96 hours (RNG). Players who do not visit are considered visiting themself, and will be infected.

    This becomes 48 hours if all 3 wolves are dead.



    Mechanics on Virus:

    The Shaman protects against Virus infection the night of being infected. If the player is attacked
    on the same night they are infected - the shaman is too busy protecting from the wolf to realize
    that the player they are protecting was infected.

    If the Virus is lynched during the day, the town is cured of anyone who is currently infected (and alive).
    If the Virus is killed at night (even by vigilante), any wolf that is infected is now cured.

    The Virus is immune to day 1 lynch.

    The Virus may target himself and is immune to infection.

    If someone gets infected again while already infected, they become contagious and anybody
    who visits them until their death becomes infected as well.

    Each person infected gets their own RNG; except for if a wolf eats an infected player, then they inherit
    the remaining time that player has.

    If the Beta wolf is alive and the alpha wolf gets infected, the alpha wolf will become sick the following night and not be able to attack. The Alpha wolf will not be notified until the night is over that he has become sick.

    If someone dies by infection, they are notified by the host, a message is posted up that they have died and they are to immediately stop posting. Their role will not be revealed until the end of that day; if they die at night, it will say that they were found dead from a Virus and their role will be revealed. Vote-count will also be changed accordingly with the post of their death.


    Wincons
    Wolf spirits:
    Gain living majority and/or have nothing from preventing it
    Town: Eliminate the Wolf spirits, Virus, and have a living player.
    Virus: Be the last player alive or bring the game to 1v1. Virus wins all ties while living.


    % Town Randoms
    0 TPR = 12.4%
    1 TPR = 28.2%
    2 TPR = 45.4%
    3 TPR = 14%

    OoO
    Strongman Kill
    White Mage
    Virus infection
    Hunter/Wolf Spirit Kill
    Investigative Results
    Last will Publications

    Mechanics
    48 hrs days
    24 hrs night
    Lynch is 51%
    If day starts and nobody is alive the game will be declared a draw

    Rules
    Hosts reserves right to replace players at any time.
    No OGC
    No editing or deleting posts.
    Video and pics are encouraged
    No quoting PM's
    English only.
    Play to wincon at all times

    This is a remake of the "Spirit" save original hosted by @ika and @Empathy17 - their original save can be found here:
    https://www.sc2mafia.com/forum/showth...98-S-FM-Spirts
    Last edited by Distorted; July 17th, 2019 at 02:13 AM.

 

 

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