S-FM The Thing (1982)
Role List
Norwegian Expedition (Humans)
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
Hidden Human
The Thing
Original Thing
Survivalist
Hidden Survivalist
Rolecards
Hidden Human: Can be any human role in the game, apart from Station Commander.
Spoiler : Norwegian Expedition :
Thing (Cultist)
Ability: Perform the factional conversion. The maximum number of Things cannot exceed 5. This includes the dead things as well.
Mechanics: Can vote on the next target to be converted via Factional Conversion. If you try to visit the Station Commander, they will kill you (if 2 Things visit them, one of the Things along with the Station Commander will die). You share a night chat and factional conversion with the other Things.
You retain your previous role and night ability upon conversion.
Original Thing (Cult Leader)
Ability 1: Perform the factional conversion. The maximum number of Things cannot exceed 5. This includes the dead things as well.
Ability 2: Go into hiding every two nights, becoming completely immune to death at night.
Ability 3: Use your secondary role's special ability, forgoing an assimilation for one night.
Ability 4: Use your personal conversion ability, separately from the factional Conversion, every 3 nights.
Mechanics: Can vote on the next target to be converted via Factional Conversion. If you try to visit the Station Commander, they will kill you (if 2 Things visit them, one of the Things along with the Station Commander will die). You share a night chat and factional conversion with the other Things. You override the Conversion vote whilst you are alive.
Spoiler : Secondary Roles :
Spoiler : Survivalist :
Mechanics
Lynch is plurality with majority. The player with the most votes at EoD is lynched; if a player attains more than 50% of the votes, the day ends and they are lynched.
Days last 48 hours, nights last 24.
Day now split into a 12-hour discussion phase and a 36-hour lynch phase. During the discussion phase, nobody may be lynched, and a player may be elected to become the Station Commander. The vote requires a simple majority, and the player with the highest number of votes (more than 51%) by the end of the 12-hour period will become the Station Commander.
During the night phase, the Things have to vote in their Night Chat who they are going to convert that night. The target that receives the highest number of votes will be visited that night by one of the Things (selected at random) that voted for them.
Order of Operations
0.1 Thing Night Chat, Addict Night Chat
0.2 The Original Thing goes into hiding
1. Bartender roleblocks
2. Biologist frames or inoculates
3. Loner sprees
3.5. Station Commander attacks
4. Thing/Original Thing attacks
5. Poisoner gives poison
6. Guard protects
7. Doctor investigates
8. Drug Dealer converts
9. Warden alerts
10. Tracker visits (sees all night actions, including those further down the list)
11. Coroner performs autopsy
12. Radio Operator checks
13. Drunkard blackmails
14. Snitch reads last will
15. Poisoner poison takes effect (if not healed)
16. Drug Addicts/Drug Dealers are informed of fellow Addict's/Drug Dealer's conversion (if applicable)
Win Conditions
Humans: Lynch all things and eliminate the Survivalist.
Things: Assimilate or kill all the humans and the Survivalist.
Survivalist: Be the last man left standing.
Survivalist > Thing > Human
Rules
Standard FM rules apply; this means:
1. No quoting or SS'ing host feedback or PMs
2. No OGC, no gamethrowing/pretending to gamethrow
3. No griefing
4. Insults allowed to a certain degree but don't overdo it
5. English only
6. Images and Videos allowed in moderation, keep it PG-13
7. Do not discuss replacements.
You may not sign up if you are on my blacklist (given below):
Spoiler : Blacklist :