Pick Your Poison
[10 Players]
Summary:
A game with two delayed-kill scum who don't share a night chat. Also, a jester who solo-wins.
Role List:
Poisoner
Poisoner
Jester
Sheriff
Doctor
Citizen
Citizen
Citizen
Citizen
Rolecards:
Poisoner
At night, you may
poison a player, causing them to die at the end of the following night.
Your target will be informed of being poisoned.
Your partner is XXX.
Jester
At night, you may
annoy a player, causing their feedback to appear as invisible text in marquee.
Sheriff
At night, you may
check a player for being suspicious or not suspicious.
Poisoners and the
Jester will show up as suspicious;
Town will show up as not suspicious.
Doctor
At night, you may
heal a player, preventing them from being poisoned that night.
You are not informed if your healing was necessary.
Citizen
You have no special abilities.
Mechanics:
Days last 48 hours, or until someone is lynched with 51% of the votes.
Nights are 24 hours.
No Last Wills
Graveyard will reveal roles
Game begins on Day 1.
Order of Operations:
1.
Jester annoys
2.
Doctor heals
3.
Poisoner poisons
4. Players poisoned last night die
5.
Sheriff checks
Win Conditions:
Poisoners: Eliminate the
Town and have at least one member alive, or make it so nothing can stop you from doing so.
Jester: Get lynched, OR be the last person alive.
Town: Eliminate the
Poisoners and have at least one member alive and not poisoned.
The game will end when a wincon is achieved. If everyone dies without fulfilling a wincon, nobody wins.
Rules:
1. Inactives will be replaced or modkilled. Inactivity will be decided at my discretion.
2.
No out-of-game communication.
3. No editing or deleting posts.
4. No videos or links. (pictures OK, within reason)
5. No invisible text.
6. No quoting PM's.
7. English only.
8. No pretending to gamethrow.