Description:
A seemingly standard/random game of mafia, but there are cheaters in play! To be more specific, a skype group and a roles list hacker. Your average player doesn't care about cheaters and can win as normal, but there are a few purists who must see all cheaters eliminated before the game is over or they will lose!
Roles:
Random Mafia
Random Mafia
Random Mafia
Random Mafia
Random Neutral
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Citizen
Random Mafia: Godfather, Mafioso, Actress, Consigliere, Consort, Framer, Grave Robber, Janitor
Random Neutral: Executioner, Jester, Witch, Serial Killer, Arsonist
Random Town: Armoursmith, Bodyguard, Bus Driver, Coroner, Mortician, Detective, Doctor, Medical Student, Escort, Gunsmith, Investigator, Jailor, Journalist, Lookout, Sane/Insane Sheriff, Veteran, Vigilante
Special Mechanics
The Skype Group
3 players on the list will be randomly chosen to be part of the skype group. They will receive access to a hidden chat that stays open at all times. Players in the skype group can be of any alignment and don't necessarily win together unless they can do so normally OR if they are the last men standing together. They are not aware of each other's roles or identities in the game.
The Roles List Hacker
1 player is randomly chosen to be the Roles List Hacker. The Roles List Hacker receives the entire roles list at the start of the game, though he doesn't know which player has which role. The hacker is randomly chosen, but for balance reasons they can't be part of the Skype Group.
The Purists
4 players on the list will be randomly chosen to be Purists. These players can only win when all cheaters are eliminated and their normal victory conditions apply as well. If any side wins the game normally before all cheaters are dead, they will lose. Purists have the option to forsake their night action to scrutinise a player for malign activity. If the target is part of the Skype Group or a Roles List Hacker, the Purist will find out! This action can't be detected in any way, nor is it affected by roleblocks, bus driving or witch manipulation. Obviously, the purists are too good to be cheaters at the same time.
The Moderator
One of the 4 purists is randomly chosen to be the Moderator. The Moderator has the power to ban 1 player at any point in the game. If it turns out that the target was not a cheater, the Moderator will commit suicide and lose the game.
Qualifications:
SFM III and MFM VI
Rules/Regulations:
Only use the supplied channels to communicate about the game. No PMs, feedback messages, skype, etc. Even if you're a cheater, you must cheat according to the rules of this game! Skypers will only "skype" on the forum that's provided to them.
PM your night action targets to me before the deadline, even if you're mafia. Besides the vote for who gets to perform the night kill, all night action submissions will be hidden.
Don't edit posts in day chat.
Excessive lurking will result in a warning at the end of the day. If the same player lurks again on any other day, they will be replaced.
Cause of death will be hidden. At the start of the day, you will only be informed of who died at night and not what killed them.
Q&A:
If a person in the Skype Group dies, do they still have access to the chat and are able to talk to other members in the chat?
Yes.
Can a cheater win if a Purist is alive?
Yes
Can a Mafia in the skype chat tell the other members that he is in the skype chat, and, if it turns out, that one of the mafia members is also a purist, can the mafia member in the skype -suicide in order to allow all members of the mafia to win
Yes and yes.
Does the hacker's role list include if people are skypers or purists?
Nope, he doesn't know what roles are skypers/purists.
Would the hacker's role list also differentiate between sheriff/insane sheriff?
Yes it would. Same for doctor/medical student.
Does the moderator have the ability to detect cheating as well as banning?
Yes, he is able to do both.
Can a moderator ban a dead player?
Nope, and it wouldn't have any effect (they are still part of the dead chat and such). The ban is symbolical
Does the hacker only need to play out his objective of his role to win?
Yes.
Does a cheater automatically lose if he gets banned?
No, he just dies. It's more of a modkill really, but a ban sounds more threatening!