[Role Suggestion] Ravager
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  1. ISO #1

    [Role Suggestion] Ravager

    Role Name: Ravager

    Alignment: Evil Neutral

    Win Condition: See the town and mafia dead.

    Game Size(s): FM / M-FM / S-FM

    Abilities: Can ravage someone every other night to kill them and take one charge of their ability. He cannot ravage someone and use an ability on the same night.

    If he kills a doctor he will be able to heal himself or someone else.
    If he kills a bodyguard he will be able to guard himself or someone else.
    If he kills a veteran he will be able to go on alert.
    If he kills an armoursmith he will receive a one use vest.
    If he kills a gunsmith he will receive a one shot gun.
    If he kills a SK / mafioso he will be able to kill someone.
    If he kills a ravager he will be able to ravage someone.
    If he kills a fabricator he will be able to kill someone from any source he chooses.
    If he kills a spree killer he will be able to kill anyone who visits his target.
    If he kills an arsonist he will be able to incinerate everyone who has been doused.
    If he kills a mason leader he will learn the identities of the masons.
    If he kills a cult leader he will learn the identities of the cult.
    If he kills a survivor he receives a vest.
    If he kills a student he learns the identity and role of his mentor.
    If he kills an actress he can choose a person to act as and will appear as his target's role to investigators.
    If he kills a citizen, an amnesiac or a ghost he receives no ability.

    He can use kill modifiers at the same time as his kill, e.g. janitor's clean, lawyer's change last will


    Additional Info: He is meant to be a less powerful serial killer for use as an extra killing role that only kills once every 2 nights so isn't as powerful. He has more utility than a serial killer and should be a more fun role to play as. Being able to use other roles' abilities means he will actually be able to back up a role claim which should help him not be lynched. Having a sheriff power could allow him to find mafia in order to gain the towns trust but they should be aware that as there is a sheriff in the graveyard this could be a ravager who has stolen his ability. Having a ravager in the game would make duplicate role claims when one role is already in the graveyard even less trustworthy.

    One Sentence Summary: A cross between the serial killer and the ninja.
    Last edited by Kromos; March 3rd, 2012 at 03:34 AM.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  2. ISO #2

  3. ISO #3

    Re: [Role Suggestion] Ravager

    Quote Originally Posted by Ubernox View Post
    So if he kills a killing role (sk/mafioso) then he can kill 2 nights in a row? If he kills the arson, can he ignite? What if he kills the mason/cult leader - does he control the masons/cultists for a night? Can he recruit someone?
    He basically just gets whatever their ability is, including being able to kill on the night where he would usually have to wait. He learns the identities of the masons or cult if he kills their leader instead of being able to recruit.
    Last edited by Kromos; February 16th, 2012 at 08:57 AM.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

 

 

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