EVIL-ADVANCE
An insane individual with a gruesome dream, to survive and consume the masses of flesh creatures plaguing his town.
The Cannibal is a killing role designed to cause confusion and chaos. Unlike most killing roles, the Cannibal relies on a two-day killing method, one offensive and the other defensive.
"Your target works with dead bodies" ~ Investigator
"Your target is a Serial Killer" ~ Sheriff
Can also be renamed from the Cannibal, to the Harvester or the Butcher.
Silence
Select a target at night to Silence. When the day begins, your target is muted for the entire session. When the night ends, your target will die. If your target is healed by a Doctor, the effects of Silence are negated. You will know if your target is healed. The Cannibal cannot silence himself.
Harvest
Passive ability. When the night ends, your the bodies of any players affected by Silence are cleaned. During the nights of Harvest, the Cannibal has night-immunity. Targeting a player with Silence override Harvest unless the Cannibal is role-blocked. You will be informed of your target's role if they are killed.
Night Immunity
Passive ability. Prevents the Cannibal from being killed at night. Disabled by default.
Victory Conditions
- Be the last one alive. You will win with any Neutrals including Serial Killers and Arsonists
- Eat more players for additional points
Usable Recycled Content
- A cleaning option for the Serial Killer
- A killing ability for the Janitor
- A safety mechanism for the Vigilante