That's right people, this game will take less than an hour. I don't want to detract from everyone else's FM games, we're all busy people. It'll be squeezed in whenever people want, a lot of games are winding down to a close. If it's preferred I can extend the game to a more usual 24 hour day system, but we shouldn't have a problem getting this done in 45 mins right? Think of it has a particularly long SC2 Mafia game.
Day/Night lengths yet to be determined, probably 10 minute days? As you can see there's no night chat so the night can last just a few minutes.
Setting:
Two serial killers have escaped from their cells in the Asylum and are running amok. Asylum staff and security must attempt to restore peace by subduing the killers. The whole affair is being watched over by DJ Stan, who will be piping in music over the Asylum PA (Yes, this crazy action will have its own backing music).
Point of the game:
Quickfire game, can't be settled by an instant mass-claim, two killers, EVERYONE PANIC!
Do you dare enter the madhouse?
Reserves will be allowed, since we may need a last-minute replacement (so if you do /reserve, please mean it and be online when the game is due to start).
Roles:
(Hidden Town Role)
(Hidden Town Role)
(Hidden Town Role)
(Hidden Town Role)
(Hidden Town Role)
(Hidden Town Role)
Serial Killer
Serial Killer
Hidden Town possible roles: Sheriff, Escort, Doctor, Detective, Lookout, Citizen
Notable rules:
Sheriff can see whether someone is a member of the Town or a Serial Killer.
Doctor; a player will only be informed that they have been healed if the heal successfully saved them from an attack. The Doctor will not be informed whether their target was attacked or not.
Escort - target will be informed they are blocked.
Serial Killer is immune at night, so they'll have to be lynched off. Does not kill roleblockers. They can win with each other.
Obviously no PMs or rep messages allowed.
Sign-up Sheet:
1. Ubernox
2. jaczac
3. Goremancer
4. Zack
5. McPwnage
6. CmG
7. Escaho
8. jimbobicus
Reserves:
1. Rocshi