Werewolf
Citizen
Citizen
Citizen
Hidden
Hidden
Hidden
Hidden
Werewolf
Bite a player at night. Choose between death and conversion. Citizens only can be converted
Citizen
Can be turned into a minion.
Minion
Ally of werewolf.
Priest
Prevents conversion
Hunter
One shot kill at night.
Lunatic
Check player at night, Sees Town as Werewolf and the Werewolf as town. Tl;dr naive sheriff
Lookout
See all visitors on your target
Doctor
Heals target if attacked
Sheriff
check a player at night. Sees if target is werewolf or Town. Can detect minions
Feed back is hidden
OoO:
Lookout
Werewolf
Doctor - Affects kills
Priest - Affects conversion
Hunter
Lunatic
Win Condition:
Werewolf: convert/kill all town; have yourself or a minion survive to the end.
Town: kill all werewolves and minions
Minion wins ties
Mechanics:
Day/night: 48/24 hrs
Majority lynch
No nightchats
The Minion is considered a possible town power role
If the werewolf dies and a minion is alive. The minion will become a werewolf
Werewolves are capped at having two minions recruited.
Codes of conduct;
No OOG communication
Don’t directly quote your rolecards
Don’t personally attack other players