The status of SC2 Mafia FM, and how we can (and must) improve it
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  2. ISO #2

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Quote Originally Posted by Yayap View Post
    still waiting for something other than sfms... and a decent setup that interests me.
    Do you ever read any games? Why no interest in S-FMs?

    I knew you popped in every now and then, but I had no idea you were simply waiting for a game you'd be interested in joining.

  3. ISO #3

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Quote Originally Posted by Yayap View Post
    still waiting for something other than sfms... and a decent setup that interests me.
    Well, which kind of games do you like? :P
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  4. ISO #4

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Quote Originally Posted by Marshmallow Marshall View Post
    Well, which kind of games do you like? :P
    needs to have potential. like when you read the sleeve of a book.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  5. ISO #5

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Quote Originally Posted by Cryptonic View Post
    needs to have potential. like when you read the sleeve of a book.
    Well the game with the wild coyote stupid op jester has potential, JOIN US!
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  6. ISO #6

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Games that I'm looking for:

    Quote Originally Posted by Marshmallow Marshall View Post
    stupid op [insert role name here]
    Games that dont have this for starters...

    More interested in playing in a bigger scale for FMs.. not 13 players or less
    Not interested in playing non anonymous right now since I have no clue what the current player base meta is and I'd most likely be a high target as of day 1 for anyone who has played with me in the past
    Looking for setups that have a decent chance for any faction to win... aka neutrals evils shouldn't need a miracle to pull it off. And, as little chance as possible for people to go against their current win condition because of possible changes to win conditions.. like planning to be recruited by cult.
    And looking for a solid setup that doesn't have any broken mechanics that can be exploited or are so vague that the host ends up in a position of being forced to "soft confirm" people as a role because no one knows except that person how a role can be used.

    I've decided to give the player base a chance to see if it has improved since my hiatus.. which was when I last hosted and modkilled over 50% of the players for inactivity.

  7. ISO #7

    Re: The status of SC2 Mafia FM, and how we can (and must) improve it

    Quote Originally Posted by Yayap View Post
    Games that I'm looking for:


    Games that dont have this for starters...

    More interested in playing in a bigger scale for FMs.. not 13 players or less
    Not interested in playing non anonymous right now since I have no clue what the current player base meta is and I'd most likely be a high target as of day 1 for anyone who has played with me in the past
    Looking for setups that have a decent chance for any faction to win... aka neutrals evils shouldn't need a miracle to pull it off. And, as little chance as possible for people to go against their current win condition because of possible changes to win conditions.. like planning to be recruited by cult.
    And looking for a solid setup that doesn't have any broken mechanics that can be exploited or are so vague that the host ends up in a position of being forced to "soft confirm" people as a role because no one knows except that person how a role can be used.

    I've decided to give the player base a chance to see if it has improved since my hiatus.. which was when I last hosted and modkilled over 50% of the players for inactivity.
    you'll be dissappointed trust me
    I Like Ice Cream

  8. ISO #8

 

 

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