Almost every game i see is a variation of 9-3-3 with lots of randoms.
9 townies, all chosen from certain randoms. 3 mafia (or triad, one usually always GF or DH) always certain randoms, and 3 neutrals of various randoms.
Why? This is fucking boring and overdone. Each game is going to be radically different than the last, you have no reasonable way to tell if someone is lying or not, and the randomness of the game affects the balance with only limited ways of predicting how it will pan out. One game, the Mafia could be very OP, while in others, town or becomes OP, due to random chance combinations! WTF?!? That, by very definition, is bad design.
It leasts to a lot of problems.
And that leads into another issue: NOBODY likes playing as citizens, so they dont include the roles... when the game's balance practically hinges on most of the town not being able to do much. If every single townie can do something special, (discount the fact that most players tend to be morons), it tips the game in favor of the town even more than it already was.
Not to mention all the annoying morons who cry "SHIT SAVE" or "TROLL SAVE" everytime someone gets the guts to do a setup that ISNT 9-3-3, or who has a game-type that focuses more on STRATEGY than relying on random role generation for balance.
What the hell is wrong with this community?!?