The psychology of the game is similar to the one you'd expect in mafia. There's an uninformed majority, and an informed minority. Except, no one actually gets killed in this game.
At the beginning of the game, everyone will be given a role. You'll either be part of the resistance, or be a spy that's trying to take down the resistance, and depending on your role, you may have special abilities or knowledge.
Each round, players take turns proposing a team to be sent on the mission. If it is accepted, the team goes into action. The nature of the mission is irrelevant, what's important is that if a spy is on the mission, they will have the option to fail the mission in secrecy if they desire.
As the missions progress, they will require more members to be on them, increasing the chances of a spy being on the mission. There will be 5 missions in total. If 3 of them are a success, the resistance wins. Otherwise, the spies win.
Rules: https://docs.google.com/document/d/1...r9z7T4pp0/edit
Sign ups:
1. Mesk514
2. Marshmallow Marshall
3. Scvmurderer
4. Hybrid
5. SuperJack
6. Gyrlander
7. Otakudweeb69
8. Fatalis
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