S-FM Cult of Zed
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    S-FM Cult of Zed

    Cult of Zed
    [9 Players]

    Summary:
    A cult game where the town wins when they lynch the cult leader.

    Role List:
    Cult Leader Zed
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Rolecards:
    Cult Leader Zed
    At night, you may convert someone to become a Cultist.
    You may not convert if a Cultist was lynched the previous day.
    You share a night chat with your Cultists. (link)
    Cultist
    You have no special abilities.
    You share a night chat with Cult Leader Zed and fellow Cultists. (link)
    Citizen
    You have no special abilities.
    Mechanics:
    Days last 48 hours, or until someone is lynched with 51% of the votes.
    If no one gets 51% of the votes, the player with the most votes will be lynched. (ties will be settled at random)
    Nights are 24 hours.
    No Last Wills
    Graveyard will reveal roles
    Game begins on Day 1.

    Win Conditions:
    Cultists: Control 50% of the vote, or make it so nothing can stop you from doing so.
    Citizens: Lynch Cult Leader Zed.

    The game will end when a wincon is achieved.

    Rules:
    1. Inactives will be replaced or modkilled. Inactivity will be decided at my discretion.
    2.No out-of-game communication.
    3. No editing or deleting posts.
    4. No videos or links. (pictures OK, within reason)
    5. No invisible text.
    6. No quoting PM's.
    7. English only.
    8. No pretending to gamethrow.
    Last edited by MattZed; December 15th, 2016 at 02:29 AM.

 

 

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