Cult of Zed
[9 Players]
Summary:
A cult game where the town wins when they lynch the cult leader.
Role List:
Cult Leader Zed
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Rolecards:
Cult Leader Zed
At night, you may
convert someone to become a
Cultist.
You may not convert if a
Cultist was lynched the previous day.
You share a night chat with your
Cultists. (link)
Cultist
You have no special abilities.
You share a night chat with
Cult Leader Zed and fellow
Cultists. (link)
Citizen
You have no special abilities.
Mechanics:
Days last 48 hours, or until someone is lynched with 51% of the votes.
If no one gets 51% of the votes, the player with the most votes will be lynched. (ties will be settled at random)
Nights are 24 hours.
No Last Wills
Graveyard will reveal roles
Game begins on Day 1.
Win Conditions:
Cultists: Control 50% of the vote, or make it so nothing can stop you from doing so.
Citizens: Lynch
Cult Leader Zed.
The game will end when a wincon is achieved.
Rules:
1. Inactives will be replaced or modkilled. Inactivity will be decided at my discretion.
2.
No out-of-game communication.
3. No editing or deleting posts.
4. No videos or links. (pictures OK, within reason)
5. No invisible text.
6. No quoting PM's.
7. English only.
8. No pretending to gamethrow.